After I missed S4 completely, Im now busy playing the Shaman and Aramusha and while Im almost P5 on the Shaman and think shes fairly strong the Aramusha definitely lacks an opener. Im not saying he's weak, for sure hes not, specially not against assassins. But without an unblockable opener the new Conquerer and the Warlord are a real pain in the ***. If they just refuse to attempt a parry, there is no real chance of getting through their guard while they can easily open your up. The Aramusha is really static in his gameplay, no huge side-dodge attacks like Kensei or assassins and his backdodge is mostly not enoguh to get him out of range from the shield bash or the headbutt.
I dont want to make this thread longer than it has to be, just give the Aramusha the ability to front-dash into his kick or soft-feint heavy into grab. I'd prefer the kick option. It wouldnt make him any stronger against assassins but he would be able to force turtles to move and leave their guard open. For me it would be the easiest and best way.
I wouldn't go that far. There are plenty of characters, DLC and OG that need reworks/buffs/nerfs.Originally Posted by VeniVidiViciBra Go to original post
All the OG character, Minus Kensei and Conq need one.
DLC wise:
Centurion, Shinobi need reworks.
Shaman and Glad needs nerfs.
Guys, guys, I have never said that he needs to be buffed or nerfed.
He is in the same spot right now like Berserker, Kensei and Conqueror have been pre-S5. Every hero with a srong defense can easily punish him for every little mistake and he has just no real way of opening up turtles. What he needs is another opportunity. And yes, I think the same about the Orochi^^
Imo the warden and valk need the most help out of the OG characters. Cent is debatable, I think he is fine. Glad is ok too, in 1v1 he is strong but when he is outnumbered he gets destroyed almost instantly. I despise shinobi but for the type of character he is, he's good. Lol I also hate shaman but id be ok with them keeping her kit the same if they nerfed other things like health, reflex guard etc. Again these are just my thoughtsOriginally Posted by Sauronbaine Go to original post
Above a certain level of play, Centurion is useless.Originally Posted by VeniVidiViciBra Go to original post
The ONLY thing he has is the parry punish and the wall splat((If he ever gets it)). His heavies are one of the weakest heavies in the game, at the cost of speed which doesn't really matter as everyone parries it anyway.
All you do is parry punsih as centurion. Hes terrible. He has no good opener, as the kick is punishable usually.
The feint into GB NEVER works.