why not put our money where our mouth is take the id of the match(assuming there is one in this game I haven't checked) and then buck can post the video as a response showing how the player didn't cheat instead of claiming that their system is working with no substance, I'll assume it is working sure but once presented proof of it not working you better be damn sure to back that statement up!
Again and again Ive said the same thing squirlz. But still, not a single person is backing up their claims of this unverified plethora of cheaters. VERY occasionally I have a match that is extremely suspicious, but at this point I am positive the people complaining are just unskilled or are using terrible decks that either cost way too much energy.
I have a level 12 smurf (thats right, level 12) that is currently in 50 silver. The only matches I lose to are players with cards way to strong to beat (lots of level 5s and 6s, and I only have 1 level 5). I don't expect to make it to legendary, but I hardly lose to players out there who arent extremely out of my league on levels, and if there are as many cheaters out there as this small group of players claim, they really really really suck at cheating, because I am still winning. If I do lose, its to players with skill, and I can clearly see the difference.
I don't believe I've seen a cheater once in this game, and if I did, it was very early on. I've been playing this game since it's been released to the public. I'm legendary rank 1,400 and I can say without a doubt I have seen no cheaters. I also spent a lot of time outside legendary, this is my first time being in it after all. Still no cheaters, just people with better cards/strategies than me at the time.
Originally Posted by dannyb1022 Go to original postFirst of all, playing during an event brings out a lot of them, especially at the deadline.Originally Posted by IllegallyMike Go to original post
The number of cheaters decreases with the increase of your rank, they're mostly to be found between rank 45 and the lowest legendary positions.
You are not the only one that can play a 55 cards game (8 top tier cards - 12 playable).
If you can't see any cheater, you don't know how to count very well. And let's not talk about the number of emu players and bug abusers.
If you want to look inside the problem, just have a look around, there are plenty of videos that prove it.
I uploaded a pair of videos here as well and I have many others I could upload:
https://forums.ubi.com/showthread.ph...e-used-to-play
https://forums.ubi.com/showthread.ph...across-hackers
I know Ubi and Lynx did everything they could with their server side movements, but the answer to the problem will come in the late May or June with the Google Agones...
this is your own post (yt channel): https://forums.ubi.com/showthread.ph...outube-ChannelOriginally Posted by IllegallyMike Go to original post
this is the video i was looking for: https://www.youtube.com/watch?v=goXST3beJwU&t=441s
check comment tnx
To be honest, if it's that close number wise, it just sounds like the syncing of both our games aren't 100% perfect. I don't think that's anything to freak out over, he wasn't even over a full second of energy usage. I still wouldn't call that cheating, if it was cheating, I believe it would've been a tiny bit more obvious.
mate,
that lightning bolt was played with 3,42 energy points. 4 - 3.42 = 0.58
That means 0.58 * 2.4 = 1.39 seconds.
I dont think that 1.4 seconds is a connection issue. That could be, but this is a 2d card game not a 3d fps... how much lag could there be?
I'll check again your videos and posts, and i'll give you the card history and the results...