This is very lore appropriate ☺Originally Posted by AkenoKobayashi Go to original post
For what it's worth, the devs have delivered on most of their promises. Maybe not as fast as we want, but they have.Real doubtful statement.we do ask a lot. The for Honor team isn't huge. There's new posts about **** we want made every single day.
Could you understand, that all content we have last year were prerealise made? All chars and maps were ready before we start play For Honor one year ago. Basicly it's proves by all leaks about new chars that confirmed after each season realise.
That's mean, that whole year devs work to...made some attacks for old chars unblockable and add some memes emotes which everyone hates. And, of course, dedicated servers, that for now feels worst than p2p.
And about "devs have delivered" I could say that on PC game feels and works worst than ever. Not technicaly, but cause of all stupid reworks, lots of broken mechanics and community, who want just ez win, not play the game.
Right, because they haven't worked on ways to change a meta that grew since releasr and tey certainly didn't involve us in public testing. Oh wait, they did.Originally Posted by SpaceJim12 Go to original post
They didn't put in a new game mode...oh, there is tribute.
They certainly didn't do new motion capture for characters they had tried to buff through regular means because that would be crazy talk, Kensei certainly doesn't have a smoother animation or conqueror an uppercut, oh, they do.
Well they haven't worked on a proper training mode, have they? Oh,it's due this season.
How about faction war? They have done nothing at all there besides rebalance the weighting every week and change things how assets carry over and make it in generalmore transparent (season 4 by the by)
They haven't rewritten every line of their networking architecture, oh, just now gone in.
Outside of all of this, I hope you're not assuming that all of those characters were in a complete state, maybe centurion and shinobi were near complete, maybe,because there were distinct details on them, the rest were very vague concept style ideas in those leaks and it takes around nine months for a character to be complete, even then they need testing and rebalancing around the current balancing.
As for dedicated servers, they are a thousand times better than the P2P system, I have gone from couldn't finish one match in five to I have dropped two in over a hundred, so yeah there's been a huge difference so far as I cans ee.
Well according to Bio it's because the Vikes play more often and for longer periods of time than Sams. So I guess it's because Samurai have jobs to work and real lives while the Vikings have an overabundance of unemployed folk and pensionersOriginally Posted by AkenoKobayashi Go to original post![]()
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But Candle, how will people parade their paranoid theory crafting fantasies if you keep bringing up the factual truth like this?Originally Posted by CandleInTheDark Go to original post![]()
Well, just remind that we speak about one year. One year to do gamemode, that 85% ready, cause use old maps, old game mechanics. Tribute is just scirmish with simple mechanic of take and land three sticks around. And if you really think that this could took a lot of time from professional devs, so we have nothing to talk about.They didn't put in a new game mode...oh, there is tribute
Could be problem if For Honor team have only one programmer (sometimes I think they do...)They haven't rewritten every line of their networking architecture, oh, just now gone in.
Two MC and little emprovment in other animations. Won't be hard, if they have more than one 3D modeler/animator. And, mostly while doing motion capture you got a banch of materials that didn't go in game on realise, it just storage somewhere like source. And anytime you could use this materials.They certainly didn't do new motion capture for characters they had tried to buff through regular means because that would be crazy talk, Kensei certainly doesn't have a smoother animation or conqueror an uppercut, oh, they do.
Oh, I see most lucky guy on this forum! I can't finish 50% matches after dedicated servers went live.As for dedicated servers, they are a thousand times better than the P2P system, I have gone from couldn't finish one match in five to I have dropped two in over a hundred, so yeah there's been a huge difference so far as I cans ee.
In the end, I belive Ubi just hope all ppl in their community were like you. See a real anready product that have nothing after realise and say "Yes, devs did a lot of work"
Can you name me one other PvP game that:Originally Posted by SpaceJim12 Go to original post
- corrects their mistake and shifts their unsuccessful P2P network into dedicated servers instead of letting the game die and coming out with "number 2" for another £60/$60/€60 to try again?
- adds new permament modes like candy every other month without fragmenting the playerbase and increasing matchmaking times across the board? There you have your answer for new modes not coming out every other month.
- reworks old heroes with new mo-cap moves instead of releasing more and more new heroes until the old roster are buried under mountains of DLC characters and left for dead?
Take your time, I'll wait.
"Two MC and little emprovment in other animations. Won't be hard, if they have more than one 3D modeler/animator. And, mostly while doing motion capture you got a banch of materials that didn't go in game on realise, it just storage somewhere like source. And anytime you could use this materials."
Yeah, gonna need some evidence from you that they stored previous motion capture for the Kensei and Conq my dude otherwise your butt hole is doing some talking there.
I can see that. Some folks are just addicted to hearing themselves type and inhaling their own gaseous expulsions. No cure for that I'm afraid.Originally Posted by SpaceJim12 Go to original post
Name me even one real PvP game, where timings means everithing, that realise with p2p?corrects their mistake and shifts their unsuccessful P2P network into dedicated servers instead of letting the game die and coming out with "number 2" for another £60/$60/€60 to try again?
I didn't say they should add gamemodes every month. We speak about "how did nothing whole year and stay in deadzone after year of slowly dying game". I said, that tribute are not "new" game mode from technical side of question.adds new permament modes like candy every other month without fragmenting the playerbase and increasing matchmaking times across the board? There you have your answer for new modes not coming out every other month.
Make old chars same stupid broken, than DLC, you mean? And still, if we speak about loose content, where is two new map in S5? Maybe we don't need new chars here, but maps can't do anything with the balance, just real new content.reworks old heroes with new mo-cap moves instead of releasing more and more new heroes until the old roster are buried under mountains of DLC characters and left for dead?
You gonna need evidence that they did not, as well, my friend. I works in game industry, I know how it happend.Yeah, gonna need some evidence from you that they stored previous motion capture for the Kensei and Conq my dude otherwise your butt hole is doing some talking there.