Uh, cant really do this under water.
You cant make it LOOK like its underwater with environment settings, though. There are Godrays too.
But overall it wouldnt work too well, you wouldnt have a waterlayer above you. Unless it was actually under water.
You COULD place a lake asset next to, say, glass, so you could look out into the water, but not sure the effect would work right.
So can we create an air pocket in between two water layers (above and below)?Originally Posted by akilyoung Go to original post
then look at my demo. This is not the final version. That's what I want to doOriginally Posted by akilyoung Go to original post![]()