Originally Posted by
Kamen42
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This is not an idea to improve. This is an idea that would make melee unblockables overpowered. Take Gladiator toe stab for example. Unblockable, unparriable. If it hits you while you are out of stamina, it knocks you down. So with your suggestion, you would have two option: Get hit by it, get knocked down, eat a lot of damage. OR dodge, fall over, eat a lot of damage.
You said the unblockables need a rework too. What rework? Make a suggestion and maybe this change would make some sense. Without it, your idea is NOT an improvement. It would only make things worse.
You know what might work? If you are out of stamina, increase the dodge recovery. That way, the OOS characters would be chasable but they would still be able to avoid getting hit by the toe stab and other unblockables.
And I think we are allowed to criticize ideas that clearly wouldn't work. Charmzzz presented a very good reason why your idea wouldn't work and you insulted him simply because he didn't agree with you.