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  1. #11
    Originally Posted by Tecknoterrorist Go to original post
    at least I'm trying to get ideas to improve.And you? can you only criticize?
    try to say something for this game and not only criticize the players
    This is not an idea to improve. This is an idea that would make melee unblockables overpowered. Take Gladiator toe stab for example. Unblockable, unparriable. If it hits you while you are out of stamina, it knocks you down. So with your suggestion, you would have two option: Get hit by it, get knocked down, eat a lot of damage. OR dodge, fall over, eat a lot of damage.

    You said the unblockables need a rework too. What rework? Make a suggestion and maybe this change would make some sense. Without it, your idea is NOT an improvement. It would only make things worse.

    You know what might work? If you are out of stamina, increase the dodge recovery. That way, the OOS characters would be chasable but they would still be able to avoid getting hit by the toe stab and other unblockables.

    And I think we are allowed to criticize ideas that clearly wouldn't work. Charmzzz presented a very good reason why your idea wouldn't work and you insulted him simply because he didn't agree with you.
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  2. #12
    Vakris_One's Avatar Senior Member
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    Oct 2015
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    Originally Posted by Kamen42 Go to original post
    This is not an idea to improve. This is an idea that would make melee unblockables overpowered. Take Gladiator toe stab for example. Unblockable, unparriable. If it hits you while you are out of stamina, it knocks you down. So with your suggestion, you would have two option: Get hit by it, get knocked down, eat a lot of damage. OR dodge, fall over, eat a lot of damage.

    You said the unblockables need a rework too. What rework? Make a suggestion and maybe this change would make some sense. Without it, your idea is NOT an improvement. It would only make things worse.

    You know what might work? If you are out of stamina, increase the dodge recovery. That way, the OOS characters would be chasable but they would still be able to avoid getting hit by the toe stab and other unblockables.

    And I think we are allowed to criticize ideas that clearly wouldn't work. Charmzzz presented a very good reason why your idea wouldn't work and you insulted him simply because he didn't agree with you.
    That's what Tecknoterrorist does when someone disagrees with his opinion. His automatic response is an insult or a put down.

    I fully expect him to come back to this thread, notice everyone disagrees with him, ignore all the people explaining why they disagree and make a comment along the lines of "This community is thick. This is why this game will stay broken."
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  3. #13
    because im trolling you guys.. you dont figure out?
    I take so long trolling you because im bored.
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  4. #14
    One big issue with this is the fact that feints exist however. If a Raider goes for a zone or Highlander goes into Off. mode, etc... and they feint their attacks, you can't dodge or else you fall on the floor, but now you've thrown a parry attempt and are tossed on the floor by the parry. It would be better to simply reduce dodge distance and increase the recovery time instead
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