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  1. #1

    Parry reward based on parried attack speed, not attack type (light/heavy)

    I really feel like the punish widow after a parry should be based on the speed of the parried attack, not on if it is considered heavy or light.

    There are seeral attacks that are heavy, but are faster than some lights. Take a warden zone for example. Or Berserker, Orochi, PK, new Kensei zone. These are just as fast or even faster than light attacks. All are extremely fast and quite difficult to parry yet the reward for parrying is the same as if you parry the Shugoki charged heavy.
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  2. #2
    I am not totally sure, but the pk zone is a light (the first part, the second is a heavy), as is the warden's zone. Parrying most of these gives a slightly better reward, a parried zone attack mostly comes with full stamina drain, and they have very high stamina cost in the first place.
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  3. #3
    Originally Posted by RolandVermund Go to original post
    I am not totally sure, but the pk zone is a light (the first part, the second is a heavy), as is the warden's zone. Parrying most of these gives a slightly better reward, a parried zone attack mostly comes with full stamina drain, and they have very high stamina cost in the first place.
    Warden's zone is considered a heavy last time I parried.
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