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  1. #21
    Fallen-Champ's Avatar Senior Member
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    Originally Posted by legacyzero Go to original post
    That’s amazing. When the mention “3D skyboxes” what did they mean exactly?

    Also, they mentioned “ambient effects” to what extent do they work? Are there a lot?
    3D Skyboxes are like the Vista in FC4 there are 4 in the build we have (again ours is not final so we can only go on what we have)
    So the 3D ones you can rotate which allows you to get a better view say from one part of the background or to block light or add more light with the background been higher or lower.

    The BackDrop can also be raised or lowered.
    We have Alpine, Alpine Snow, Desert, Mountain to select in the build we have.

    With sound effects there are lots You have Music and Ambient Theme
    With the music the tone changes when you get in battle and it gets more dramatic its really good how this works.

    One of the sound effects is that of a busy area so cars beeping horns and movement / hustle and bustle, this will be brilliant for the skyscrapers from the watchdogs theme.

    We have 22 sound effects / ambient sound choices and 20 music choices in our build so music from some of the other games like Blood Dragon, FC2, FC3, FC4, Primal as well as FC5 and other stuff - Assassins Creed.

    Some sound effects are Beach, Forest, Jungle, Trippy, Laboratory, Sci Fi Horror and more
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  2. #22
    GRAW, same concept, but the water can be tiny now, like REALLY tiny, about the size of the player. So it wont interfere with other stuff going on in the map. Lakes can be rotated too, though I find little to no reason to ever need to do that, only if certain things like river direction interfere with stuff. (I dont mean flowing river, just one you make with terrain, and a lake)
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  3. #23
    Steve64b's Avatar Senior Member
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    The beauty is, now we also have standalone particle effects! So you could have some water drips/sprays/mist without having to actually place a waterfall object.
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  4. #24
    Viragoxv535's Avatar Far Cry 3 Elite Member
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    Originally Posted by Fallen-Champ Go to original post
    We have 22 sound effects / ambient sound choices and 20 music choices in our build so music from some of the other games like Blood Dragon, FC2, FC3, FC4, Primal as well as FC5 and other stuff - Assassins Creed.
    Rain sounds too ?
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  5. #25
    Originally Posted by GRAW2ROBZ Go to original post
    Does puddles make squishy sounds walking over it? Or with muddy terrain around it? Like jungle have tons of mud and puddles for little path ways. While rest of map is thick dense jungle. Also i'm sure if people make mud roads for racing ya could have deep tire tracks with water in it. I'm gonna guess season pass DLC will give us new back drops. Jungle back drop for NAM. Maybe rocky rocks for Mars. Zombies maybe city limits back drop and maybe tiny fires? Apocalypse?
    Water makes noise, yes.
    Different textures have different noises too.
    I HIGHLY recommend the DLC on this one....these guys and gals have put in hard *** work on this game.
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  6. #26
    Originally Posted by GRAW2ROBZ Go to original post
    How is the water stuff? Like is there a tiny drip? Maybe have a leaky roof dipping on the floor or water dripping off a pipe? Is there glass? I had a long write up I think ya missed it for questions.
    THere are a lot of particle emitters, electtircal ,smoke, fire, fake sun, lights, and so on. No water.
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  7. #27
    Originally Posted by Viragoxv535 Go to original post
    Rain sounds too ?
    I cant remember off the top of my head, but for ambient noise, there is at least 20 I think...theres a lot. Everything from SCI FI, to horror, to busy city traffic to ocean....

    As well as background music too, also a LOT of choices.

    The Storm modifier has storm sound effects along with the lighting
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  8. #28
    Kyle and steve you guys must be happy that you can finally talk about it. Cool.

    Wondering. About the spawnsystem in pvp, can we have base vs base again?

    is this little digital manipulation by number (not sure whats it called) of items still there?

    How does this particle system work ?, they were talking about sparks and smoke and stuff

    guess 3 questions is enough for now
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  9. #29
    Viragoxv535's Avatar Far Cry 3 Elite Member
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    Originally Posted by akilyoung Go to original post
    THere are a lot of particle emitters, electtircal ,smoke, fire, fake sun, lights, and so on. No water.
    I'm sorry to say that but it seems like the team has a phobia against water drops.
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  10. #30
    Graw, I dont know when or how those assets will drop.
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