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  1. #101
    Theres a full suite of modifiers, cant get into details there, but a lot from FC4 make a return

    And USmovers, yes lol
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  2. #102
    In the previous FarCry editors on pc, you could surpass the budget limit. Is this still possible in the fc5 pc editor?
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  3. #103
    DapperHayden007's Avatar Far Cry 3 Elite Member
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    Originally Posted by S0GGY. Go to original post
    In the previous FarCry editors on pc, you could surpass the budget limit. Is this still possible in the fc5 pc editor?
    You can, but won't be able to publish this time around
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  4. #104
    Originally Posted by DapperHayden007 Go to original post
    You can, but won't be able to publish this time around
    I see, are they still available for play in private lobbies instead?
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  5. #105
    Brimtown's Avatar Senior Member
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    Originally Posted by DapperHayden007 Go to original post
    You can, but won't be able to publish this time around
    Wait... You can't publish maps, or download them from a server? The ONLY way to get someone's map is to join a match that's hosting that map?

    That sounds like a MASSIVE step back.
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  6. #106
    Yall are misunderstanding I think.

    Hayden was responding to the ability to publish if a map is over budget. Before, PC did have a soft budget that still allowed you to publish, now you cant publish if you hit it. But rest assured, Ive made a lot of maps and have yet to run into an issue...
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  7. #107
    Originally Posted by akilyoung Go to original post
    Yall are misunderstanding I think.

    Hayden was responding to the ability to publish if a map is over budget. Before, PC did have a soft budget that still allowed you to publish, now you cant publish if you hit it. But rest assured, Ive made a lot of maps and have yet to run into an issue...
    Righto, just wanna make sure I can still at least run private co-op lobbies with my maps if they go over the budget.
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  8. #108
    Brimtown's Avatar Senior Member
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    Originally Posted by akilyoung Go to original post
    Yall are misunderstanding I think.

    Hayden was responding to the ability to publish if a map is over budget. Before, PC did have a soft budget that still allowed you to publish, now you cant publish if you hit it. But rest assured, Ive made a lot of maps and have yet to run into an issue...
    Ok thanks. Ubisoft actually did something like that with FC3, made it much more difficult to share maps even though the editor itself was supposed to be better
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  9. #109
    DapperHayden007's Avatar Far Cry 3 Elite Member
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    Originally Posted by akilyoung Go to original post
    Yall are misunderstanding I think.

    Hayden was responding to the ability to publish if a map is over budget. Before, PC did have a soft budget that still allowed you to publish, now you cant publish if you hit it. But rest assured, Ive made a lot of maps and have yet to run into an issue...
    ^this, my bad, I wasn't being clear enough, thanks for clearing it up Kyle
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  10. #110
    T-6000's Avatar Junior Member
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    N628j3

    Nice to hear the modifiers are back, at least. The maps I make are basically simplistic maps I make for myself (which is why I don't plan on self publishing maps for Far Cry 5 either. I'd just bore people with how simple my maps are anyways). Maps that test the limit in regards of my skill, speed, and reflexes in first person shooters. I spawn in a few enemy waves, give myself a specific weapon, scatter ammo across the map, and place in numerous but limited covers to use. Add on top of that limited health kits and armor. I'll also disable health regeneration and the mini map to really push the difficulty. Yeah.....I'm a Masochist. I tend to make Doom maps in a similar fashion with Snap Map.

    Well, I may as well quit with my ramblings and sneak in a couple more questions. Since the level editor is making use of assets from other Far Cry games, can you place in weapons from Far Cry 4 or are you restricted with only Far Cry 5 weapons?

    And how is the enemy A.I. this time around? Has it improved from Far Cry 4? I felt the A.I. for enemies in Far Cry 4 (at least for the level editor) wasn't bad. But it was also lacking somewhat.
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