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  1. #11
    Tyrjo's Avatar Senior Member
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    Jan 2016
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    I don't like the idea, but if it was implemented (which I hope it wont) you should fall off by dodging off en edge as well. There are dodge attacks and excessive dodging can be just as annoying as excessive ledging.
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  2. #12
    Originally Posted by Tyrjo Go to original post
    I don't like the idea, but if it was implemented (which I hope it wont) you should fall off by dodging off en edge as well. There are dodge attacks and excessive dodging can be just as annoying as excessive ledging.
    That’s the point!! Physics should be applied to all sorts of moves.
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  3. #13
    Nah, Im good with out this idea.

    Physics should be applied in all ways then, if someone whiffs a shoulder bash lets say in front of a set of spikes, they should also go right in to them. If you get pushed down a flight of stairs you should also fall down then. You cant apply physics one way and not in all ways.

    This idea makes it way more complicated.
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  4. #14
    All in. Sounds like a great idea.
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