🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Originally Posted by Sauronbaine Go to original post
    Lol nerf kensei? What.... xD
    Kensei need a rework not a nerf, is an assassin with heavy passive skills and heavy weight long weapon.
    Kensei now is more fast than aramusha light and gladiator light, this have a huge nosense.

    And all the assassins need nerf
    Share this post

  2. #12
    Originally Posted by Tecknoterrorist Go to original post
    Kensei need a rework not a nerf, is an assassin with heavy passive skills and heavy weight long weapon.
    Kensei now is more fast than aramusha light and gladiator light, this have a huge nosense.

    And all the assassins need nerf
    Uh hes fine. His only light that is faster than Amarusha is the top light... other then that, he is slower by quite a bit.
    Share this post

  3. #13
    Originally Posted by Sauronbaine Go to original post
    Uh hes fine. His only light that is faster than Amarusha is the top light... other then that, he is slower by quite a bit.
    for me kensei is totaly wrong as a class.. he have assassin skill, speed and damage with long heavy sword and hyper armor wearing wood.. after a dodgeattack he have a free light. kensei for me is a nosense class, like hyper armor on berserker...
    Assassin have to be vulnerable more than other classes because they can land a heavy damage. an example of balance, if you can kill with 2 moves, you have to be killed with 2 moves.
    Share this post

  4. #14
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by Baggin_ Go to original post
    For me either highlanders cabertoss tracking needs reduced a bit or the guaranteed unblockable heavy he gets from it needs the damage reduced.
    Lol so you basically want him as he was before his buff, which was the weakest hero in the game..
    Share this post

  5. #15
    Vakris_One's Avatar Senior Member
    Join Date
    Oct 2015
    Posts
    3,449
    Gotta say those are some ridiculous sentiments. Some of you basically want Highlander and Kensei the way they were before Season 5. Ridiculous.

    Originally Posted by Tecknoterrorist Go to original post
    for me kensei is totaly wrong as a class.. he have assassin skill, speed and damage with long heavy sword and hyper armor wearing wood.. after a dodgeattack he have a free light. kensei for me is a nosense class, like hyper armor on berserker...
    Assassin have to be vulnerable more than other classes because they can land a heavy damage. an example of balance, if you can kill with 2 moves, you have to be killed with 2 moves.
    What game have you been playing? Kensei has always had a dodge strike, hyper armour and a 400ms top light. Funy how now he's suddenly a problem because he actually presents a credible threat.

    And just lol at Kensei's lights being faster than Aramusha and a light being guarranteed from swift strike. You can block any light he throws after swift strike. Try playing and learning the character before commenting on him please.
    Share this post

  6. #16
    Technically I don't see a difference in any of the classes. They are all blurred. Balance doesn't mean make everything the same. Hyper armor, dodge attacks, unblockables who gets what? What defines each class? Hybrids I get could have traits of both the classes but what traits are special to each class? Assassins get reflex guard and deflect but Aramusha gets neither. HP isn't defining as they are all over the place. Raider same HP as Conq and Warlord so that means nothing. What makes a vanguard or heavy?
    Share this post

  7. #17
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    OP you seriously want PK to get ANOTHER nerf? What should they nerf after everything on her already received one?

    - dodge attack damage reduced
    - light - light combo recovery increased
    - block and confirmed hit on zone recovery increased
    - all gb soft-feints and light cancels in combos gone since removal of timesnap

    Now go ahead, what do you want to nerf on her? She has no unblockable, no cut-scene and the worst deflect.
    Share this post

  8. #18
    Originally Posted by Charmzzz Go to original post
    OP you seriously want PK to get ANOTHER nerf? What should they nerf after everything on her already received one?

    - dodge attack damage reduced
    - light - light combo recovery increased
    - block and confirmed hit on zone recovery increased
    - all gb soft-feints and light cancels in combos gone since removal of timesnap

    Now go ahead, what do you want to nerf on her? She has no unblockable, no cut-scene and the worst deflect.
    And access to her punishes since the parry changes
    Share this post

  9. #19
    Specialkha's Avatar Banned
    Join Date
    Apr 2016
    Posts
    735
    And yet Pk is still considered as a S tier hero, go figured. As are Shaman and Glad, they also need to be toned down. Kensei is maybe not S Tier but he is a solid A tier hero. But dodge attack are now too strong. Before, ppl would just parry everything and did not use those, but now that reward from parry have been lowered, you see dodge attack everywhere, and some hero (HL to name it but some others do as well) have great difficulty to fight that kind of tactics.
    Share this post

  10. #20
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by Specialkha Go to original post
    And yet Pk is still considered as a S tier hero, go figured. As are Shaman and Glad, they also need to be toned down. Kensei is maybe not S Tier but he is a solid A tier hero. But dodge attack are now too strong. Before, ppl would just parry everything and did not use those, but now that reward from parry have been lowered, you see dodge attack everywhere, and some hero (HL to name it but some others do as well) have great difficulty to fight that kind of tactics.
    I really have no idea in which MMR you are playing, but using too many dodge-attacks is deadly for the one using them in my MMR. Hell, I use dodge-attacks only if the opponent throws out an unfeintable unblockable melee, everything else could be a feinted heavy for an easy parry or GB. That's how I deal with dodge-attack-spammers as well.

    You still did not tell us your ideas about how those characters should get nerfed. Just calling for a nerf-bat because you cannot deal with them is, well, ignorant at least. I eat PK's and Glad's on Warden. And Warden is C-, maybe B-Tier... Shaman is a different thing, I need something faster than Warden to put pressure on her. But that is my fault, not the "OPness" of Shaman.

    I am a PK Main since beginning, and almost everything on PK got nerfed. Still people complain about her and want to nerf her into F-Tier. What they do not realize: this game is more about reactions and timing than about OP characters. I got my *** handed to me on a plate by some progamers using Valk, pre-buff Kensei and Zerker...
    Share this post