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  1. #21
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  2. #22
    UbiInsulin's Avatar Community Manager
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    Nov 2015
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    Originally Posted by BIRDHUNTER77 Go to original post
    The fear with higher friendly fire is it could turn into a rainbow 6 issue with for no reason TK. You can report away but end up playing the same player in a round later. I agree something should change. Have been 4v1 plenty of times. Normally my own stupid game play but. It happens and don't make that mistake again hopefully in that round.
    That would definitely be my fear as well, but there's still been a lot of good discussion here which I'll make sure to let the team know about.
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  3. #23
    Originally Posted by UbiInsulin Go to original post
    That would definitely be my fear as well, but there's still been a lot of good discussion here which I'll make sure to let the team know about.
    please do! make this happen!

    by the way, a suggestion on how to control the griefers.... chivalry medieval warfare had a system that could calculate the % of strikes dealt to enemies vs to allies, if you'd just add something like that you could then trigger the penatly that you'll decide to introduce. not that complicated
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  4. #24
    Revenge mode is needed. I dont mind a larger friendly effect but at 100% I would 100% leave.
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  5. #25
    So... Your solution to ganking is to make it possible to grief eachother...?

    Somehow, I get the feeling that this would make more problems than it would solve, and in all honesty? As annoying as ganking is, it's simply unavoidable in a 4v4 gamemode. If it annoys you that much, stick to Duel mode. That's really the only thing you can say.
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  6. #26
    I can see that this idea really makes zergers shutter!

    Worried about being grief killed? Just have friendly kills carry a points penalty.
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  7. #27
    SpaceJim12's Avatar Senior Member
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    Aug 2017
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    I could say that for now revenge is a main problem in fight 1v1. Not in duels, but 1v1 fight in dominion etc.
    And it's mostly because of revenge stats on gear. So, stop fix it, please. Or it will be more broken than ever.
    And I don't think friedly fire will change gunking problem. Nowdays, people just use GB, stun moves etc, that deal no dmg around. That will help against Raiders, who spam zones, HL. But what about Aramushi in number of 2 that spam you with his light chains? No dmg to them, and you will die in next 2 sec.
    Idea about friendly fire worth nothing. Believe me. Ubi need to do gunk rewardless at all. And I already writen down HOW to do it.
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  8. #28

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    Its funny seeing this. Last week my buddy and me were talking about how they could change the ganging up specially in dominion. Then it hit us the maps and everything in dominion are set up in a way to be a team co-op mode. It’s really all on how you play dominion. Playing dominion you should go to where the minions are. Not only do they add cover but they also help chip down the opposing players and can provide enough cover and support till your teammates arrive to help. Having control over that area is almost the most important zone to control. We tried playing dominion this way and found a majority of the games we won with a significant difference in scores. Now it doesn’t stop the gank squad completely but it does help break them up in the matches. Dominion is not about kills it’s about controlling the battle field and for the most part they do a decent job in setting it up like one. Look at the maps. look at the layout of them. For the most part they are narrow offering multiple choke points. As long as you have control over the area with minions and your closest zone to your spawn. you will have an easier time keeping the pressure on the other team when you fight for the third zone And help can help separate the other team from grouping up. I have seen and done this I don’t know how many times where you see the area with minions being ignored or limited time is spent in there others then just to clear out and capture. All the players are going into one zone and also being out numbered easier. If you miss the point USE THEM MINIONS. As for the other 4 v 4 modes they do a decent job in keeping the team separated excluding skirmish. You may know how to fight in that game but not to many players know how the play the game. If you think I’m full of it, try it out. Go after the minions more often and worry more about the overall score then your kills.
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