Bingo! Someone gets it!Originally Posted by Lord_Buttsniff Go to original post
They only do this unbalanced **** to make ppl purchase the new flavor of the month. FCK THAT!
If they won’t fix it, then we can stand up to them and force them to. It’s that simple.
And with all the connection issues, you think they’re going to ban ppl for d/c’ing? Rofl gtfoh
Ok, you’re clearly a cheese shaman main.Originally Posted by alustar24 Go to original post
But no, it’s bc it’s that damn obvious that the class is complete bull. It’s overpowered IN EVERY WAY.
Balance is achieved through ya know, actual ****ing balance. If you’re a cannon, you should be made of glass AND NOT HAVE A HEAL. If you’re most powerful attack (hit for 50+) is at range, you should be weak up close.
If you’re super quick, you shouldn’t be super powerful.
If you have high offense, you shouldn’t have high defense.
It’s a simple concept, and they violated every single one of those simple balancing rules with shaman.
Not all of us need to hire a detective to tell us a pile of dog chit is a pile of dog chit. If it looks like chit, smells like chit, and came from a dogs azz, it’s safe to “form an opinion” that it’s dog chit.
Shes pretty op.
I wont DC on every shaman I see, but theres no denying that she has the best opener, the best gap closer, the best throw distance, the easiest and most reliable CC, the best survivability (out of assassins) you would think a hero like THIS should be a glass cannon with 100 HP but no, to top all of that off she gets the best HP an assassin can have which makes no sense at all.
Her throw distance should be halfed and remove guaranteed bash on throw.
Whiffing Bite should take half her stamina
Her HP should be reduced.
Lol I don't "main" any character as I have extensive playtime in multiple heroes. It's that very reason that I don't suffer from a lot of the problems that plague the general user base.Originally Posted by Tirik22x Go to original post
Refusing to learn the nuances of any character is only going to hinder yourself, which no amount of nerfing will fix.
Shaman isn't better at anything that she can do. I promise every move on her kit can be done by some other hero better than she can. The only way you are going to know that is by playing more than one hero.
Yeah duels are different, 4v4 is the problem. Imo to "balance" the shaman her health should be as low as the shinobis was, nerf throw distance, remove the guaranteed charge after a throw, make a missed tackle lower her health and make her reflex guard as short as glads (never seen the numbers but i feel like glad has the shortest reflex guard). If these things would happen i would be totally ok with her keeping her kit.
Exactly... she makes absolutely no sense. Who ever thought that “yup, she seems balanced” is a moron...Originally Posted by BTTrinity Go to original post
I normally agree with you, but this is so far from true its not even funny.Originally Posted by alustar24 Go to original post
Her gap closer, undeniably cant be done better by anyone else
Her having a warlord headbutt that can be used as ANOTHER gap closer in 4v4's, it wallsplats (Or if the target is bleeding, it turns into an instant shugoki hug, with no way to punish it cuz she'll jump another 4 times) to top all of this off its guaranteed after a throw rofl.... undeniably, nobody can keep up with that
Her HP sustain alone is the best.
Her HP is the best out of assassins.
Her throw distance is the best out of the assassins.
Her throw distance and soft feints are the only two things in her kit that can be done better by someone else.
Her range WAS the only drawback she had but since the S5 update range is pretty much worthless.
While I agree that the Shaman is a bit OP, I don't agree that she is unbalanced.
Originally she WAS a monster, there's no denying that. She received the initial nerf and I believe that was enough. All that needed to be fixed was her jump tracking, which they finally have (well, as much as all the other tracking in the game anyway).
My point is going to come back to what I have been repeating a lot lately - difficulty is subjective. I find Shaman, Glad, and PK all fair and easy enough. Even if I lose I think it was a good fight.
On the other hand, I still have no idea how to fight Aramusha. Outside of crushing them with overwhelming attacks from my PK or HL, I don't stand a chance. If the Ara doesnt start off a bit timid then they combo me to death and I can barely react at all. Meanwhile, many say the Aramusha is balanced and low tier.