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  1. #41
    Originally Posted by Charmzzz Go to original post
    If YOU cannot react to the animations and indicators, the conclusion is that nobody can?

    When I am fully concentrated I can see and react to those mixups and punish. In the case of Conq going for his dodge-baiting or SB spamming I will just throw out a light immediately when he dodges. Any 500ms light will interrupt his mindgame if you are fast enough.

    Dodge and Dodge-Attacks are good to counter unblockables that cannot be feinted OR if you wait for the icon to flash and then dodge. Everything else is an unsafe dodge. I learned that months ago.
    I understand that this is the best game ever made and you can't accept anyone that says otherwise.
    When the game loses every player because they are tired of cheap tactics,then I bet you will still defend it like you always do.
    You can CLEARLY see Highlander try to light attack at least twice which didn't work because of how slow he is.Let me guess,you think Warden's SB mixup is "REACTABLE and you just suck if you can't" right? Is that why even the top players of the community have called it a 50/50?
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  2. #42
    One hero is not ment to be able to counter every hero. the conq is a bad match for highlander. I think using the fh traders now against the fourms rules lol not sure why tho
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  3. #43
    Originally Posted by Devils-_-legacy Go to original post
    One hero is not ment to be able to counter every hero. the conq is a bad match for highlander. I think using the fh traders now against the fourms rules lol not sure why tho
    The reps spoke up on it because of pretty much the example in this thread, rather than debate an argument, people were saying your view is worthless because of your stats.
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  4. #44
    Oh I won't lie I've used it when someone says the I'm a high level player argument to me but normaly it's to defend my point so I can show my opinion is as much valid as there's Imo i honestly thought they did it to stop the flame war between 2 users
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  5. #45
    Originally Posted by BarbeQMichael Go to original post
    Avoided, not countered. Like in the example HL can avoid the shieldbash by perfect dodge, but he cannot counter it. Counter would mean he could punish it after dodge, now he cannot.
    Countered, avoided, the point still persist.

    2 buttons "combo" that is a:

    -Push
    -UB
    -safe
    - Leads to free damage
    - Spammable, with low stamina cost.



    It goes against every rule of a fightinh game, ever. But i know FH is just a random game, not thought at all to be competitive, or taken seriously.
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  6. #46
    Charmzzz's Avatar Senior Member
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    Originally Posted by WastedPunk Go to original post
    I understand that this is the best game ever made and you can't accept anyone that says otherwise.
    When the game loses every player because they are tired of cheap tactics,then I bet you will still defend it like you always do.
    You can CLEARLY see Highlander try to light attack at least twice which didn't work because of how slow he is.Let me guess,you think Warden's SB mixup is "REACTABLE and you just suck if you can't" right? Is that why even the top players of the community have called it a 50/50?
    Now you start bullsh*tting because my argument is better than you saying "impossibruuu!"? Warden's SB after hitting a Light is reactable if you are not face-to-face with him. Warden's SB from neutral is super easily reactable and punishable. Again, if you cannot do it that is your thing. I cannot do it all the time, too. But I know that it is possible and I can do it if I concentrate.

    Do you play other Fighter games? I did ages ago, and I can remember that EVERY SINGLE ONE had your so-called "cheap tactics". And every "cheap tactic" was counterable in some way.
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  7. #47
    Specialkha's Avatar Banned
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    As a HL, you can't react fast enough to Warden'SB if you are not already in OF. In defensive, your light are too slow to interrupt and you can't dodge because, due to your slow recovery, you will get GBed, so basically, as a HL, it is 50/50 if the warden is close to you.
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  8. #48
    Charmzzz's Avatar Senior Member
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    Originally Posted by Specialkha Go to original post
    As a HL, you can't react fast enough to Warden'SB if you are not already in OF. In defensive, your light are too slow to interrupt and you can't dodge because, due to your slow recovery, you will get GBed, so basically, as a HL, it is 50/50 if the warden is close to you.
    You let Warden come in close, that is your first mistake. Then, if Warden dodges from neutral to initiate his SB: 700ms - your light in def is 600ms. If he dodges from neutral you can just throw out a side light. It will interrupt his SB attempt 100%. And dont "counter" that with "he could parry" because that is true for every attack...
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  9. #49
    ChampionRuby50g's Avatar Senior Member
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    Originally Posted by Charmzzz Go to original post
    Don't look at FHTR Score, that is BS. Look at Winrate, K/D and K/D/A. Maybe even KPM. Above mediocre, ok, but not high level. When you are facing Clutchmeister, Setmyx, Playfiends and those guys, then come again and talk about unbalanced stuff. I tell you, Clutch will eat you alive with his Valk...
    Just saying, if I had a dollar for everytime you shared your FHT profile and said who you played against, i'd be a millionaire
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  10. #50
    Originally Posted by WastedPunk Go to original post
    I understand that this is the best game ever made and you can't accept anyone that says otherwise.
    When the game loses every player because they are tired of cheap tactics,then I bet you will still defend it like you always do.
    You can CLEARLY see Highlander try to light attack at least twice which didn't work because of how slow he is.Let me guess,you think Warden's SB mixup is "REACTABLE and you just suck if you can't" right? Is that why even the top players of the community have called it a 50/50?
    "I understand that this is the best game ever made and you can't accept anyone that says otherwise"
    Strawman. And charmzz has their own issues with the game.

    "when the game loses every player because they are tired of cheap tactics then I bet you will still defend it like you always do."
    Strawman. And unless you've been around as long as charmzz has you can't factually state that they defend everything done with the game.
    Lack of evidence does not equal evidence empirically.

    "guess you think warden's sb mix up is reactable and you just suck if you can't right? is that why even the top players have called it a 50/50?"
    Strawman. Wardens mix up is reactable if he doesn't have hitstun on you from a confirmed hit. and at that point you can still just roll away. As you can any other mix up in the game.
    the term 50/50 is abused in this game and hasn't been used by top players in a long time because of how split the community is on the term.

    50/50 in other fighting games means your opponent does something. which they can do 1 of 2 things from. there are no tells that hint at what your opponent will do. forcing you to guess. and if you guess wrong you eat damage. Since rolling away negates any choice a player would have to make in for honor there are no traditional 50/50's. Also. Top players have said a lot of things. Those don't stay true forever because opinions change. If you were really that tapped into what the top tier players were saying you'd know that warden has been considered trash for a long time now and that SB is basically useless outside of a crushing counter since that confirms one.
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