Cent CANNOT Feint the unblockable once hes in the animation of movement and you have 1-2 seconds to react to it. If you are being struck by the guard break, its because you are parrying WAY too soon and owuld have been struck by the unblockable anyway.
HP matters alot. It matters how much damage you can take before you die. Its why Gunmundr is one of hte most hated if not THE most hated Boss in Test Your Metal...
Because his HP is ridiculously high
If HP didn't matter, then everyone should have the same HP as a Warlord or a lawbringer... lol.
What you're seeing is lag. If you have super bad lag, it will look like it's unblockable when it's feinted at the precise time, but it's not. Shugoki can do it as well if you have super bad lag and they, again, time it to cancel at a precise moment.Originally Posted by BarbeQMichael Go to original post
As for Raider, I count it in his calculation because most of the time, you're either getting the zone, or you're getting the parry into another wallsplat. If you try to parry the zone, you will get parried and be on the ground out of stam with a lot less health, and if you don't parry the zone, you will end up with a lot less health. And if you try to dodge, you will usually get caught because the scenario is wallspatting. If we weren't talking about wallsplatting, then yes I would consider only 30 damage guaranteed, but again this is a wallsplat we're talking about since that's the move that's "so much more powerful" than every other character, which is completely false since most of the roster equals or outdoes Centurion's very scenario specific way of getting damage in
Do you know why multiplayer games are harder to do than SP ones ?
Because the game designer, needs to be a good one, in FH game designers suck.
When they created Centurion, they just ignored all rules of the vanilla game, giving him all, stunlock, damage, parry punish, stamina dmg.
And a lot of people, me included, asked the tteam to actually reduce his damage, and parry punishes, for a better versatility.
They ignored us. Now you have a class, that cannot 2 shot you with 2 guaranteed GB's after a parry, with a ****ty kit and low options during his "comboes".
Welcome to this game.
False.Originally Posted by XJadeDragoonX Go to original post
There are a handful of heros that get a heavy off of a gb. You're thinking of a heavy parry.
but even then aramusha does as well. and zerk/shaman can get their zone on a heavy parry. which is as good damage wise if not maybe better.
and no. reflex guard does not guaranteee 2 heavies off of a GB. it's never been that way.
to the OP he's not garbage for most skill levels. But the higher you go the worse he is.