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  1. #11
    are u ppl serious?! Centurion is a garbage? with 3 garanted hit? Try to play a warlord, with only a light attack as garanted hit, even after the parry and shield counter u have only a light attack as garanted, then u seen what a real garbage is....
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  2. #12
    Originally Posted by BarbeQMichael Go to original post
    I think cent got still the best heavy parry punish? Even though its no more 60dmg, its still 25 which is absurdly high when compared to normal heroes who get only light for 15dmg. He also still got his kicks and ub's to open up people, nice mixups, and ub sf into gb is extremely hard to counter. He is not bad, but he is also not so broken anymore.
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  3. #13
    Every Centurion complain, if there some nerf on him...

    Its rly funny someone can tell "in whole fight u cant get GB"... RLY FUNNY

    I play against some Cents which finaly use his primary think for me: drain stamina and do presure to enemy. After GB he use his hilt stamina drain and good timing kicks. Try to learn something new "Cent is garbage" players...
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  4. #14
    Tyrjo's Avatar Senior Member
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    Centurion is not garbage. Sure, the parry change did hurt him, but he still able to relentlessly attack and and stun people. Parry a Centurion? Why would you even risk that with his incredibly good soft feint into GB? He also has a very nice parry counter you can wall splat people with if you play smart.
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  5. #15
    Originally Posted by BarbeQMichael Go to original post
    I think cent got still the best heavy parry punish? Even though its no more 60dmg, its still 25 which is absurdly high when compared to normal heroes who get only light for 15dmg. He also still got his kicks and ub's to open up people, nice mixups, and ub sf into gb is extremely hard to counter. He is not bad, but he is also not so broken anymore.
    His feint into gb is not hard to counter, unless you're trying to parry his stuff. Just don't try to parry his heavies, they're not worth it since you only guarantee a light anymore.
    His wallsplat: It's not that much damage, considering 95% of the cast do the same or even more damage than that. (Conq 63, Highlander confirming 40 and usually getting 80, Raider getting 90 between kick light and zone, Nobushi taking at least 60 with a bleed and a heavy, etc etc)

    Cent does not guarantee punches, wallsplats (beyond the initial bump), kicks, heavies, etc etc. Even on a light parry, he can only guarantee an uncharged heavy, which is as good as doing a Kensei light attack. The only thing you'll be doing with Cent is trying to figure out how to mixup lights, heavies, and guardbreaks, and hoping to parry the opponent. But then again, if you were that good at parrying, you'd probably be playing Lawbringer, who has more health, more parry options, more damage, far more bashes with even more options than Cent. Or even better yet, you'd be playing Gladiator, who has dodge bashes and unblockable heavy feints every other hit, as well as an insanely quick unblockable toestab that can be used to stop even light attacks from connecting. Heck, if you want softfeints into guardbreak, go Peacekeeper, Shaman, or Kensei; they've got it, too, and they also have softfeint heavy into light attack

    The whole point of that, is that everything Cent does, just about everyone does better with more damage. The only thing he really has going for him is pretty fast heavies, which I guess is useful for not getting punished as much on the offchance he does get parried for being too predictable.

    Oh, did I mention? He has the exact same healthpool as Shinobi with none of the evasion tools. He is literally the most fragile hero in the game right now.
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  6. #16
    Originally Posted by Tyrjo Go to original post
    Centurion is not garbage. Sure, the parry change did hurt him, but he still able to relentlessly attack and and stun people. Parry a Centurion? Why would you even risk that with his incredibly good soft feint into GB? He also has a very nice parry counter you can wall splat people with if you play smart.
    Uh....




    The soft feint into GB... that no one average and above falls for?

    Yea ok. Hahahahaha.

    Relentlessly attack and stun?????

    WHat do you mean by this? Spamming heavys that get parried extremely easily???? WUT.
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  7. #17
    Originally Posted by KotoKuraken Go to original post
    His feint into gb is not hard to counter, unless you're trying to parry his stuff. Just don't try to parry his heavies, they're not worth it since you only guarantee a light anymore.
    His wallsplat: It's not that much damage, considering 95% of the cast do the same or even more damage than that. (Conq 63, Highlander confirming 40 and usually getting 80, Raider getting 90 between kick light and zone, Nobushi taking at least 60 with a bleed and a heavy, etc etc)

    Cent does not guarantee punches, wallsplats (beyond the initial bump), kicks, heavies, etc etc. Even on a light parry, he can only guarantee an uncharged heavy, which is as good as doing a Kensei light attack. The only thing you'll be doing with Cent is trying to figure out how to mixup lights, heavies, and guardbreaks, and hoping to parry the opponent. But then again, if you were that good at parrying, you'd probably be playing Lawbringer, who has more health, more parry options, more damage, far more bashes with even more options than Cent. Or even better yet, you'd be playing Gladiator, who has dodge bashes and unblockable heavy feints every other hit, as well as an insanely quick unblockable toestab that can be used to stop even light attacks from connecting. Heck, if you want softfeints into guardbreak, go Peacekeeper, Shaman, or Kensei; they've got it, too, and they also have softfeint heavy into light attack

    The whole point of that, is that everything Cent does, just about everyone does better with more damage. The only thing he really has going for him is pretty fast heavies, which I guess is useful for not getting punished as much on the offchance he does get parried for being too predictable.

    Oh, did I mention? He has the exact same healthpool as Shinobi with none of the evasion tools. He is literally the most fragile hero in the game right now.
    This...

    And wallsplatting RARELY ever happens, meaning everything hes based around is a gimmick that rarely happens.

    Ill give him this... he's better in 4 v 4 then he is in duels. By FAR.
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  8. #18
    Originally Posted by Illuvatar__ Go to original post
    are u ppl serious?! Centurion is a garbage? with 3 garanted hit? Try to play a warlord, with only a light attack as garanted hit, even after the parry and shield counter u have only a light attack as garanted, then u seen what a real garbage is....
    Warlord gets a guaranteed top 25 from guardbreak, 35 from a wall. If you get them on a wall, you can also get a headbutt for another 17 damage. That's at least 52 damage, and Warlord still has insane moving with his guardbreak to where no wall is too far away. Warlord is in a good spot, especially since he's able to dish out insane counter attack damage with superior lights, hyperarmor heavies, heavy on full block, and packs a solid amount of health. Compared to Cent, Warlord is in a really good spot with a variety of vitality, countering tools, and safe moves
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  9. #19
    Originally Posted by BarbeQMichael Go to original post
    Obviously for the regular heavies, but if he charges it to unblockable, it has to be either dodged or parried, both of which give free guardbreak if and when he feints into gb.


    Not sure of conq, but highlander can only get the 40, raider gets only heavy for 40-45, not sure of nobushi too how much her bleed does. Fairly sure cent is still top tier with wallstuns

    Yeah, he has fastest lights and heavies in game, they are awesome. For example for the sole reason of getting heavy in from heavy parry.

    Hp is more or less irrelevant in this game unless you are lawbringer, cent got for example only 15hp less than highlander or kensei, or 10 less than aramusha. It is only 1 light attack or less, so practically there is no difference.
    No, Cent cannot feint his heavy into a guardbreak after it is unblockable. Once it goes unblockable, it's dedicated and you are safe to parry.

    Yes, Raider does get way more than 45. Kick is 15, light is 15. His Zone off that light is 50. If he decides to go for a stunning tap instead or a parry, he gets even more. Conqueror can get two heavies off; with sides, he gets 25 and 30 for 55, with top he gets 33 and 30 for 63. Lawbringer can get over 60 by using his heavy Thomas the tank engine parry counter into top heavy on wallsplat into bash light or a double heavy with proper guard stance. Etc, etc, there are a bunch of heroes who can do much more on a wallsplat than Centurion can, but that would take far too long to list.

    And HP IS relevant. Shinobi's health was buffed because he didn't have the kit to completely evade all damage. If Centurion doesn't have the kit to actually evade (as he has less health than assassins who actually have tools to evade attacks) then he would either need those tools or a health buff. It doesn't make sense that he shares the same healthpool as a long distance ninja that hyperarmor dodges and hyperarmor kicks his way through everything
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  10. #20
    Originally Posted by BarbeQMichael Go to original post
    When I am killed by cent's its mostly when they feint their UB into guardbreak, so I can definitely tell they can do it.

    Others I cannot confirm, but as a Raider main I can tell you that if you carry to wall, you get knee+light = 15 + 15=30 or if you throw to wall with optimal distance you can get heavy in which is 40-45. Nothing else. Zone is not guaranteed, just parry it, it is 1000ms so it just as easy to parry as HL heavy which is 1000ms too.

    Look what I said above
    No, you cannot feint Cent's unblockable into guardbreak. After 9 reps with him, I would know whether or not he would be able to. It cannot be feinted after it reaches the point of being unblockable, no matter what.

    The Raider zone is added on top of your guaranteed damage, and the point is, you can feint it. So, you can either let it fly for 50, or you can parry your opponent's attempt at parrying it for another 45 guaranteed damage and another 50/50 with your zone to either let it fly or try for a feint.

    Yes, health does matter. If it didn't there wouldn't be a reason for Shinobi receiving a health buff
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