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  1. #21
    Originally Posted by swiss_soldier_1 Go to original post
    that's why i had also opened a thread suggesting to give us the possibility to hide ALL the stupid graphic effects (that are present in every ubisoft game)

    i mean, there are the zone lines in the intro videos in some maps (like forge).... really?


    and i agree with the guy who said that it's ridicolous that a moderator "confessed" that even the developers like the spamming... they created an emote for shaman that if spammed IT DABS...
    are you f****** serious? i saw different things in the trailers and the early gameplay.
    a little bit of sillyness is fine and even adds something, but when i play a game in for honor i only see rainbows and hearths and stupid emotes and spamming here and there. again, i saw a different game in the trailers

    i mean look at this


    .... kind of different isn't it?

    they practically stole my money and made me play barbie killing ken decapitating him and then dancing and drinking on it

    great job ubisoft, you ruined what could have been my favourite ever multiplayer game
    That trailer is so bad@ss...

    But to make it represent the game, they should’ve had the conqueror in the 2nd scene just butt fcking the air, screaming “rah, rah, rah, rah!”
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  2. #22
    Ubisoft does not care about casuals. They care about the "Elites" and Git Gud crowd. This game could have been a massive success but the gameplay, broken networking issues (which are still happening), unbalanced characters and changing most of the characters into unblockable, centurion, clones has ruined the game. The game is basically a feinting, unblockable, gankfest. They refuse to make 1v1 viable in terms of Steel and Exp. They hide the majority of content behind a paywall. They can deny it but it's the simple fact. Instead of fixing the games mechanics, they pump out emotes and costumes. The game is a shell of what it could have been. Season 5 dropped and a massive influx of people occurred. It's already dying down again. The game isn't fun. People don't wan to play against unbalanced ridiculous cheese chars like Shaman. People don't want to constantly get 3 on 1. The best advice I can give is you what i did. Step away from the game. Play it once or twice a week and you will remember why you quit in the first place.
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  3. #23
    Originally Posted by Archeun Go to original post
    Ubisoft does not care about casuals. They care about the "Elites" and Git Gud crowd. This game could have been a massive success but the gameplay, broken networking issues (which are still happening), unbalanced characters and changing most of the characters into unblockable, centurion, clones has ruined the game. The game is basically a feinting, unblockable, gankfest. They refuse to make 1v1 viable in terms of Steel and Exp. They hide the majority of content behind a paywall. They can deny it but it's the simple fact. Instead of fixing the games mechanics, they pump out emotes and costumes. The game is a shell of what it could have been. Season 5 dropped and a massive influx of people occurred. It's already dying down again. The game isn't fun. People don't wan to play against unbalanced ridiculous cheese chars like Shaman. People don't want to constantly get 3 on 1. The best advice I can give is you what i did. Step away from the game. Play it once or twice a week and you will remember why you quit in the first place.
    I agree, unfortunately. More unblockables was not the solution, in my opinion.

    As a side note, I frequent these forums all too often, and I’ve noticed that a lot of regulars that advocated for the very changes we’ve received in season 5 has become either conspicuously absent from the forums, or have actually begun posting dissenting opinion threads.

    Maybe just my imagination, who knows?

    Either way, increasing attack speeds and adding unblockables was not the solution to the problems plaguing the game, in my opinion. They should have added more tactical and strategic depth.
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  4. #24
    https://www.youtube.com/watch?v=r8c0xZXoyTY

    I really can't understand why the devs didn't keep this concept ;b

    I know this was just motion captured and engine rendered, but Ubi could also have programmed the whole game in this direction with only 3 Heroes with different weapon sets, lots of armor variations, not so tiny minion, this atmosphaer, etc

    It looks so much better then this flashy stuff we have now!
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  5. #25
    bob333e's Avatar Senior Member
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    As the old Japanese saying goes:

    "For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse was lost. For want of a horse, the message was not delivered. For want of an undelivered message, the war was lost".

    It's the little things that matter the most. And it's the little things, that are being ignored, and ruined, the most in For Honor. And they keep piling up.

    I agree with you. Couldn't have summarized it better myself.
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  6. #26
    Ulrichvonbek111's Avatar Banned
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    Originally Posted by swiss_soldier_1 Go to original post
    Thanks guys. I totally agree. I wanted to make a post like this myself but you did a very good job on explaining the problems. The most blatant one are probabably :

    1) Faction war

    No f****** faction war. No three factions. Nothing. sure, you get to choose who you represent and then you have an annoying map that flashes every now and then on the screen. That's it. But:

    a. you can play with and agaisnt whoever, we all know it. there is no "knight" or "viking" teams, be it for what the players represent as a faction or just as a map locked feature (let's say a map where a team has to choose knight heroes and the other samurais)

    b. no 3-way conflict. it was that hard to add a 2v2v2 mode? or 4v4v4? where is this "triple" conflict?

    c. no game mode that really makes you feel it's a war. yeah, dominion. a bit.


    2) Seriousness of the game and game-atmposhere

    Let's start with the basics. Spamming emotes? For sure that's gonna make me feel immersed in a world like the one showed in the trailer posted above. Then, meme-culture? Is ubisoft serious? I already opened a thread about it and people made their comments. I have nothing to add.

    This is ubisoft trying to gain new players with fan-service. What they don't understand it's that fan-service not necessarly works as intended. Sure, the loud screamy kids are enjoying all the memes and spamming. What about the people that got attracted to the game by the trailers? Those trailers showed something completely different which is almost fake advertising.

    Going back to fan-service, let's take a look at what happened with game of thrones. In recent seasons the producers added some fan-service, thinking the audience would like it. The vast majority of the audience didn't like it and found it stupid and not in line with what was going on in the show and his seriousness. That's because what people brainlessly wish is not what they really want. You want things to keep their shape and just dream about doing stupid stuff. Once you have it, it's just annoying and you don't even care anymore. What the hell. They are developing this game in a direction which is all but serious, completely different from what it was supposed to be at the beginning. A multimilionar company cannot get distracted along the way and lose its original project because they want to attract kids with stupid stuff. The original project was great, players didnt come for all the technical problems. Not because they could not do the salty emote. Please ubisoft wake up and stop targeting 12 years old.
    This is exactly how so many mature feel about the garish direction the Dev's have taken this game.
    Not one game goes by that isn't full of emotes being spammed to the extent that it all becomes ridiculous.
    Rainbows,,,Fireworks,,, what it's endless.
    Spikes and skulls,,,,again endless.
    Garish dayglo colours,,,,becoming a pattern,endless.

    During one game in particular yesterday there was someone who was using Highlander constantly spamming an emote that was linked to the fireworks effect without even taking part in the fight (Dominion) only for his team to face defeat.
    This has now become so ridiculous that you know before you load the game that you may close it with a sore head.

    Yes many saw the beautiful game that was in the trailers and this indeed was delivered..What is sad is that now we are so so far from the concept of what should've been.
    Yes we have dedicated servers,though even with them installed the game and what it has become doesn't get that more tolerable due to the spam fests,,garish colours and 4 v 1's where 4 destroy 1 and they spam like mad over the broken body....Wow.
    Honour.
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  7. #27
    I'll agree house champion effect has to be one of the most annoying I've come across
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  8. #28
    Jazz117Volkov's Avatar Senior Member
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    Originally Posted by Veerdin-Wraith Go to original post
    This is a good point.

    I don't mind the effects and stuff (I actually quite like a lot of them) but I do feel like the original vision of a "gritty, realistic, medieval world" has definitely been lost in a lot of ways. The game we have now is very different from the one shown in, for instance, this trailer:
    Spoiler:  Show



    I know it's a CG trailer and therefor not really indicative of gameplay, but they're clearly using a lot of real, in-game assets for it. But look at all the stuff they show off!

    - Siege mode, which has been in the Story section since launch and hinted at for ages but still absent from the game.
    - Metal samurai armour - Wood is fine and all, but I personally wouldn't mind a bit of iron here and there.
    - Properly armoured knights, complete with proper breastplates and tabards instead of the weird piecemeal look most knights have now.
    - A proper 3-way conflict, with faction heroes pitted against eachother instead of spread out at random with no real regard for who is who.
    - Tight, fast, frantic combat, seemingly based on twitch reactions and high-speed thinking, not the slow-paced parry/feint/gaurdbreak fest we have now.
    - A colourful, but still "gritty" world, where the colours aren't so garish but are still present.
    - Weapons, armour and environments that look like they could have actually existed once. None of the weird spikes or blades or garish gold ornamentations that are on 90% of the characters now.

    Hell, just look at the original model for the Warden:

    Spoiler:  Show




    It's still very clearly the Warden, but they're actually wearing realistic looking armour! With a proper cuirass, matching, evenly sized pauldrons, an elegantly simple longsword! What happened to that model!? Somebody clearly spent a lot of time and effort making it, and by the looks of it, it was once intended to be used as an in-game asset. But now we have... Well, this:

    Spoiler:  Show



    Sure, it's still okay looking. But I'd argue it's a lot less visually pleasing than the old model. It's so... Noisy! And what happened to the breastplate!? What even is that, now? A tiny heater shield tied to some brigandine? Brigandine apparently made by somebody who doesn't understand what brigandine is!? And the longsword looks like something out of a LARP store, now, it's so... Big and chunky, where'd the real sword go?

    What happened to this version of For Honor? The one that we were originally shown?

    I know that hoping to see it ever come back is probably just a pipe dream at this point. But I do feel a shift in direction could really help this game out. For Honor has got one hell of a bad reputation, for a lot of reasons. Maybe a rebrand wouldn't hurt it so much...?
    While I agree with several of your points, I think it's worth pointing out that the turnaround of the Warden is a 3D model for that trailer, which was outsourced. Those are not game assets and never were.

    This, however, is in-game (pre-release), and has significantly higher graphical quality than the release build.


    I'm not going to go on a rant about it though; the release version is visually downgraded, and that isn't something that should happen. If the game can't meet the demo footage, downgrade the demo footage. It just isn't fair to the consumer.
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