I'm a Knight so I'll be speaking from that perspective, but I think similar sentiments can be felt across the board.
Since release, and correct me if I'm wrong, but nothing has been added to the game that contributes to the core values of the three factions. The DLC maps have been really nice, but the DLC heroes were, specifically in the Knights' case, nothing to do with the faction. Gladiator is a showman who's values don't extend beyond glory and fame, and Centurion is leader from a dead empire who's behaviour would get him exiled or executed if practiced in the presence of an actual knight.
My gripes with Romans aside (I actually like the Romans, I just hate that they're knights), the game has gotten nothing that's contributed knightly things to the knight faction. Why? No lore, no characters, no emotes, two executions yes (End Them Rightly and A Moment of Silence), but one is a meme, which is a whole other thing I'll get to, and that's just the Warden. Mind you, the new animations in most cases are excellent and do demonstrate the personalities of the heroes really well, still, nothing particularly knightly, and nothing that links the heroes to the faction or each other.
I hope the success (popularity) of the Test Your Metal mode has made the obvious (evidently not obvious enough) desire in the community for proper PvE content more obvious. The most successful event thus far, if I'm not mistaken. Yet the story mode, lore in general, and dedicated cooperative content have received zero attention since launch. This in particular has been one of those most frustrating parts of following this game over the past year. Pretty much all of my friends won't pick up this game because A) the story mode is an underdeveloped joke and the coop content is nonexistent, and B) because it's Ubisoft and Ubisoft are the devil < this belief is perpetually validated by article one in this list.
Edge Lords. Why? This ties into something the game is doing universally that is bugging me to no end. Everything is skulls, spikes or a chandelier. Why? It's not that I don't think there should be spikes on some armours, or that there shouldn't be that really cool skull embossing. But that's all we're getting. Spikes. Skulls. Most of this stuff out-edges Olly, and she was actually trying to dress like a demon.
Like, what? Is this why the knights never take their helms off?
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Look at the amazing art in the knight locations. Those statues in The Shard (I think it is), and there's some with angel wings too. I think that stuff looks so much better, and is actually representative of the knights. The faction is about order, loyalty, protection, and noble virtue (Hellfire is cool, but c'mon...where's my proper angelic wings?) Same thing is happening with the masks. Everything we get is either demonic, bloodlust, or a meme. This ties into that other thread I made about the attitude in the executions: your choices are A) Kill them and move on before their body hits the ground, B) Brutalize, humiliate, and laugh at them for half a dozen seconds. Again, I will point out that I'm not complaining that these things are in the game--it's cool they're here, most of this stuff is really cool--I'm complaining that that is all that is in the game.
Oh god the memes. Make them stop. Initially I was able to laugh at it but please don't keep making memes. We're getting actual salt meme emotes...you could be making so much cooler stuff. I don't give a fcuk about "rubbing salt in the wounds" of my enemies. Please grow up. This game is becoming a parody of itself.
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I think I've made my points clear, so my question to you, Ubisoft: is this a game I should remain interested in? Kinda heartbreaking if no; it's such a unique and brilliant concept. But I'll get over it. I've been through worse, I promise.
I dont even play the Knights, but I can agree with everything you said about them and the Romans.
Like Specialkha said, look how they treated the Division with solo content (Spoiler alert, there is none)
I was okay with the memes, but now Im having second thoughts.... As the game is kind of promoting BM (bad manners) in a way.
This^ Right Effin HereOriginally Posted by Jazz117Volkov Go to original post
While I don't really mind the "meme" content (I don't even really find it excessive, honestly. There's a few things like the Salt emote, but other than that I don't see the issue) I agree with pretty much everything else in this thread. I've been a Knight loyalist since closed beta, even though the Knight faction feels like it's constantly getting stomped on, both in the faction war and in terms of content updates.
I'm not really a fan of Roman/Greek history, if I'm honest. So I have zero interest in both Centurion and Gladiator. I love late 15th/early 16th century European aesthetics, and at first, it seemed like that was where the Knight faction was headed, but then they just started adding spikes and blades to everything, not releasing any new armour, making "weapons" that'd look more at home in a Korean MMO, and everything else the Knights got was roman or greek themed.
It all started when they changed the Knight's colour from green to yellow. That may not seem like it's a big deal, but the colour of a team does actually have an impact on whether or not people pick them (which is one of the reasons Vikings are so damn popular) but I feel like the Knights get majorly neglected.
Like, would it kill the devs to give us a Knight class that actually looks like a damn knight!?
It would be nice if they go back a bit more to the way For Honor was originaly imagined by Jason Vanderberghe. A gritty, viceral medieval world rather than the cartoonish meme-land that For Honor has slowly been turning into. It's not enough to turn me off of the game but I did enjoy Jason's vision of For Honor as represented in the betas more than this version of For Honor, which is currently leaning too far in the direction of memes and "for teh lolz" stuff.
It's a shame they've ignored the story mode campaign ever since they were basically forced to put a basic one in to justify the £40 price tag. I want to replay the story mode with the different male/female variants of the main characters and I honestly don't understand why that is not a thing already. It's a basic feature of any story mode to be able to replay it with the different character options. Why have they not enabled this already?
Perhaps the upcoming arena mode will add something to the lore by giving each faction a unique arena. The return of Daubeny for the Knights and all that.
I COMPLETELY agree, OP. I made a thread about how terrible and ridiculously immature this meme culture, and how bad it is for what the game was supposed to be, and was basically ridiculed by a bunch of children, and then a mod told me basically “too bad, the meme emotes are here to stay, in there infinite hump the air broken state.”
Which doesn’t bode well for the future of the game...
I was hooked since the very first cinematic trailer, more so than any other game, but the current state and direction of the game is not even a resemblance of that trailer...
It was about honor, and brutality... and now the game is simple Rah! Rah! rah! Rah! rah! Rah!-diculous... and simply immature.
I personally have to feel immersed in a video game to enjoy it... and they’re making this more and more difficult with every update.
This is a good point.Originally Posted by Vakris_One Go to original post
I don't mind the effects and stuff (I actually quite like a lot of them) but I do feel like the original vision of a "gritty, realistic, medieval world" has definitely been lost in a lot of ways. The game we have now is very different from the one shown in, for instance, this trailer:
I know it's a CG trailer and therefor not really indicative of gameplay, but they're clearly using a lot of real, in-game assets for it. But look at all the stuff they show off!
- Siege mode, which has been in the Story section since launch and hinted at for ages but still absent from the game.
- Metal samurai armour - Wood is fine and all, but I personally wouldn't mind a bit of iron here and there.
- Properly armoured knights, complete with proper breastplates and tabards instead of the weird piecemeal look most knights have now.
- A proper 3-way conflict, with faction heroes pitted against eachother instead of spread out at random with no real regard for who is who.
- Tight, fast, frantic combat, seemingly based on twitch reactions and high-speed thinking, not the slow-paced parry/feint/gaurdbreak fest we have now.
- A colourful, but still "gritty" world, where the colours aren't so garish but are still present.
- Weapons, armour and environments that look like they could have actually existed once. None of the weird spikes or blades or garish gold ornamentations that are on 90% of the characters now.
Hell, just look at the original model for the Warden:
It's still very clearly the Warden, but they're actually wearing realistic looking armour! With a proper cuirass, matching, evenly sized pauldrons, an elegantly simple longsword! What happened to that model!? Somebody clearly spent a lot of time and effort making it, and by the looks of it, it was once intended to be used as an in-game asset. But now we have... Well, this:
Sure, it's still okay looking. But I'd argue it's a lot less visually pleasing than the old model. It's so... Noisy! And what happened to the breastplate!? What even is that, now? A tiny heater shield tied to some brigandine? Brigandine apparently made by somebody who doesn't understand what brigandine is!? And the longsword looks like something out of a LARP store, now, it's so... Big and chunky, where'd the real sword go?
What happened to this version of For Honor? The one that we were originally shown?
I know that hoping to see it ever come back is probably just a pipe dream at this point. But I do feel a shift in direction could really help this game out. For Honor has got one hell of a bad reputation, for a lot of reasons. Maybe a rebrand wouldn't hurt it so much...?
I think Ari, the last time she was on, explained how badly the world was affected by the cataclysm in their world lore and that while the Lawbringer had the most armour, even that only came to their upper legs. It is possible that the stock images came before they added story (which if I am honest is light on the ground) and decided just how badly the world was screwed up and they made adjustments along the way.Originally Posted by Veerdin-Wraith Go to original post
One thing I definitely agree with is we need more actual knights before any other cultural variant, it is why the constant spartan posts both annoy me and make me worry the devs will listen to the volume of demand. There is still a lot they can do with medieval era knights that they should be looking towards doing first..
Thanks guys. I totally agree. I wanted to make a post like this myself but you did a very good job on explaining the problems. The most blatant one are probabably :
1) Faction war
No f****** faction war. No three factions. Nothing. sure, you get to choose who you represent and then you have an annoying map that flashes every now and then on the screen. That's it. But:
a. you can play with and agaisnt whoever, we all know it. there is no "knight" or "viking" teams, be it for what the players represent as a faction or just as a map locked feature (let's say a map where a team has to choose knight heroes and the other samurais)
b. no 3-way conflict. it was that hard to add a 2v2v2 mode? or 4v4v4? where is this "triple" conflict?
c. no game mode that really makes you feel it's a war. yeah, dominion. a bit.
2) Seriousness of the game and game-atmposhere
Let's start with the basics. Spamming emotes? For sure that's gonna make me feel immersed in a world like the one showed in the trailer posted above. Then, meme-culture? Is ubisoft serious? I already opened a thread about it and people made their comments. I have nothing to add.
This is ubisoft trying to gain new players with fan-service. What they don't understand it's that fan-service not necessarly works as intended. Sure, the loud screamy kids are enjoying all the memes and spamming. What about the people that got attracted to the game by the trailers? Those trailers showed something completely different which is almost fake advertising.
Going back to fan-service, let's take a look at what happened with game of thrones. In recent seasons the producers added some fan-service, thinking the audience would like it. The vast majority of the audience didn't like it and found it stupid and not in line with what was going on in the show and his seriousness. That's because what people brainlessly wish is not what they really want. You want things to keep their shape and just dream about doing stupid stuff. Once you have it, it's just annoying and you don't even care anymore. What the hell. They are developing this game in a direction which is all but serious, completely different from what it was supposed to be at the beginning. A multimilionar company cannot get distracted along the way and lose its original project because they want to attract kids with stupid stuff. The original project was great, players didnt come for all the technical problems. Not because they could not do the salty emote. Please ubisoft wake up and stop targeting 12 years old.