medico desde quando lançou e a mais equilibrada, não vejo a necessidade de nem uma melhoria que foi citada, não precisa de arma melhor pois ja tem uma otima com 64 tiros que e o suficiente, a menos que se voce for uma estatua atiradora, que so fica parado atirando,
3. Dê mãos rápidas para revive como outra habilidade especial.
não a necessidade, ira ficar muito a pelona pois o drone ja tem a abilidade de curar, se estiver tbm essa abilidade dara para reviver a equipe inteira se estiver sozinho
OP , the medic is already balanced :
- Large ammo capacity weapon
- Mines
- Most usefull perks in the game
- Can mark ennemies with drone
What are you expecting , if we want that damn game to stay solid after a couple of years we have to accept some change , there is some things that aren't balancing the game , what are you really expecting ? To get 6 seconds delay for showing the drone and making revives invisibles ? There's a big difference between what you like and what need to be done , don't talk about your comfort on the game , don't be selfish like that and please think for a second , watch all the threads out there complaining about drones , just by example :
Weeks ago EVERYBODY was complaining about the predator , was those ppl wrong maybe ? Now think , did you see some predator threads ? No , did you still see some people playing predator ? Yes , so you have an answer , there is some changes needed to the game , some classes need to get buffed and some to get strongly nerfed , if this isn't happening peoples will still keep leaving the low amount of players that remains , that game can be great , but it need :
- Nerfs and buffs
- Interest in rank system ( Several items and content to unlock to motivate the players )
- New mods ( including hardcore mod )
- More player capacity
- More customisation options
The medic is almost perfectly balanced now , if the marking option is going , then it could be one of the most balanced class if not the best ..
For me, since the Tech change, the Medic hasn't felt right. With the simplicity of the Tech mechanic, balancing the medic is difficult IMHO.
Maybe the route Ubi has taken here isn't right.
I would like to see them try increasing the delay for the drone to be shown back up, but seriously reducing the drones range.
Me:kills guy sees smoke wait 2 secs fire at body. 2 guys deadOriginally Posted by Willis892 Go to original post
Maybe if you used the guns in their intended ranges you will get the ttk you want. All guns kill. You have to do extra tryna shoot from 100m plus with an smhOriginally Posted by xxFratosxx Go to original post
Trust me. I use the guns in all ranges.Originally Posted by smoothcrimes Go to original post
Long Range
- I only single shot to make sure I hit them at a distance
Mid to Short Range
- Rapid fire, hip fire, etc...
Its good for use if you flank or if the target is not moving. However, if the target is moving rather you iron sight or over the shoulder against an assault player with athletic sprinter its a challenge to take them down. Its not impossible but you definitely see that recoil and the bullets that doesn't hit when your gun is shooting while moving. I not talking about new players, I talking about against high prestige players.
Kill a full team in 1 mag lol. You must be thinking of the Medic in the Division that will kill you if you shoot his support station or you got to close to him. Now that medic can kill a team in 1 mag not GRW medic.Originally Posted by JackDanieIs40 Go to original post
He just want his class to get buffed for sure , he want the drone , the thermal , the mines , the largo ammo capacity , the revives and now the perfect stability on the weap , wtf ..Originally Posted by Tellahane Go to original post![]()