Kensei doesn't get hyperarmor on the unblockable top heavy finisher, only hyperarmor if it's a side heavy.Originally Posted by Mirage6201 Go to original post
Indeed, in his actual state, a Kensei out trades a berserker with ease, by dodging your first attack he lands a side dodged attack for 20 damage and by goign into his side heavy finisher he trades a blow with you for 35 damage. This means that, overall, berserker trading with a kensei results in him dealing 35 damage against a kensei dealing 55 damage.
In the beginning, the berserker kit was thought as the "unstopable" one. What this meant was that, a well played berserker needed to get parried to be stopped, cuz if you tried to play agressively and trade with the berserker or if you tried to dodge, the zerk would either out damage you by far, or use is kit to keep harassing you, nullifying the use of your dodges.
So, that particular kit was countered either by parrying or by using crow control moves.
However, since the rework and the incredibly stupid top heavy damage nerf, the berserker basically lost 90% his trading potentiel as well as the large majority of his bait mind games. It is now required to play him more like a basic hero with strong feints, which is and incredibly boring new play style.
I would like to thanks the devs, for that beautiful rework. Nerfing from 55 to 45 ? Yup seems legit. Nerfing from 55 to 40 ? Mmmh, maybe a bit to much but would still be somewhat understandble. Nerfing from 55 to 30 ? No. Just no. No one is scared by the top heavy anymore. It deals nothing. Do you know why Raider mix up is strong ? Cuz his zone is scary. 50 damage is scary, when we see it coming, we KNOW that we can't afford to take it, especially when we are stunned. Freaking stupid devs....
Thank you for verifying it.
Originally Posted by Trenk2009 Go to original post
Since zerks and assassin he really shouldn’t be out trading anyone. It’s not an assains role. He hit like a truck for the entire first year and now he’s finally been tuned down. The game completely caters to assassins so I’m sure he will be fine. He’s 10x better than he was before the rework, just now he has
To be played like an assassin.
But should Kensei have hyper armor....?
Originally Posted by lMoosel Go to original post
Th only new HA Kensei got was the light finishers. Side heavy finishers always had HA.Originally Posted by Titanodragon Go to original post
Zerker could constantly chain HA attacks before and now they can do the same with attacks after a feint. Zerker might not be able to win that top heavy trade in terms of damage anymore, but they can still keep trucking out HA attacks until they run out of steam. They're less bursty now, that's Kensei's job, but they get a stronger feint game with HA there to support constantly attacking rather than to land one huge hit.
Zerker just needs more stam support. Cheaper feints, stam reduction cost on attacks within chains, maybe faster regen.
He only got hyper armour on his light finishers. He's always had hyper armour on his side heavy finishers. He needs HA on his side heavy finishers because they are the core part of his mixup game. Without HA on them he'll just get disrupted out of them every single time because they are quite slow, without HA they would be perfectly useless.Originally Posted by Mirage6201 Go to original post
The reason they gave his light finishers HA is to strengthen his mixup game and it aldo gives him more options when he's being ganked.