In the Division, I was ranked 140 in the world on xbox in DZ loot extracted 3 months after the game came out.
In PUBG I was ranked 15 in the world in duo's and 35 in the world in solo's one week after the game was released and in the top couple hundred a month after It was released.
PubG is a lot of fun, too. The cold doesn't kill you, and you don't get hungry but the storm mechanic
2048 is efficient and offers a lot of random chance in the final circle.The final circle is a lot of fun. The skill curve is super high, and the game play is very consequential and the immersion level is very high. I really like the aspect that vehicles bring to the gameplay and also the helicopter/parachute drop. I really like the random loot, and think that is the shortcoming in the Division's Survival Mode in comparision.
In comparison of the two, the aspect of time is different because instead of medicine, the closing circle controls the amount of time that a game can potentially last. Taking medicine in the Division, offers incentive to loot more in order to survive longer, whereas in PubG staying hidden can offer a lot more survivability. Although in the Division and in PubG, actually hearing other player's gunfire first could offer a huge advantage. In the Division, the loot was more fixed. I think that the random loot in PubG adds an essential dynamic between the two. Also, the randomness of the final circle adds a lot of fun to the unpredictability of games in PubG. Vehicles are fun in PubG.
But what I see as being a lot of fun would be a mix of the two. It could even be it's on spin off in the Divsion franchise, not unlike Metal Gear Survival Mode. What both the Division and PubG lack is primarily more maps. If someone could perfect random maps with random buildings and random loot, even making certain maps have theme sets, that would be outstanding. The actual survival elements of the Division are more immersive, they make your player feel human and the open world communication is iconic. Maybe if the division had a couple of maps that were bigger and could support more players and also find a way to make the actual extraction area completely random, I would be ready to buy a season pass.
Anyhow I hope the Division 2 has better luck than Destiny 2. I really like gaming as a service. Idea: maps for micro transactions.