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  1. #1

    Castles on Faction Map

    While Mills (+ Experience) and Forges (+ Loot Rate) are good additions to the faction map Castles seem to be pointless. While Castles sound like they're more important to a strategy conquest game than mills they're overwhelmingly useless. They're easier to defend, by means of a passive system, which is boring. I don't know what else it could be, but they're just boring all around, and I don't really have a solid suggestion.

    Increased rate of emotes/emblems/etc? That'd make them valuable? Anything else would be better.
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  2. #2
    Originally Posted by Tom_Tom08 Go to original post
    While Mills (+ Experience) and Forges (+ Loot Rate) are good additions to the faction map Castles seem to be pointless. While Castles sound like they're more important to a strategy conquest game than mills they're overwhelmingly useless. They're easier to defend, by means of a passive system, which is boring. I don't know what else it could be, but they're just boring all around, and I don't really have a solid suggestion.

    Increased rate of emotes/emblems/etc? That'd make them valuable? Anything else would be better.
    Maybe just increase all troops earned by 5%
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