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  1. #21
    The_B0G_'s Avatar Senior Member
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    Originally Posted by Fady117 Go to original post
    I've been avoiding PvP lately (only playing vs AI for orders and playing Test Your Metal to enjoy some time in the game), because of Conq's exploit. I think they fixed it, not sure.

    The exploit is (or was) infinite shield bash which you cannot get out of and it'll push you across the entire map till Conq is out of stamina.

    The only Conqueror I've been fighting regularly is Stone, and cannot compare him to human players because the bosses don't play by our rules.

    Still, I spectate Conq players when I die, and they do seem to have the shield bash rather too fast. And recovery is insane.

    Coupled with the heavy softfeint thing and his insane dodge tracking / distance, yeah he's.... he's the new cancer.
    Yeah usually when I run into conqs it felt pretty even since season 5 started after his rework, but the last few days I've found time and time again that I cannot figure out how to get a punish in on these guys, besides a light parry, the only time they throw heavies is in a gank or after a wall splat, any other heavy turns into a bash that is immediately followed by a light attack even when you wait them out and dodge the bash.
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  2. #22
    The regular bash is easy enough to get out of, it's a matter of dodging or attacking him with a light. Same thing as dealing with Warden, except you don't have to worry about him cancelling that bash into a guardbreak, and Conq is not able to infinite bash hit bash hit anymore (he used to have a mechanic abuse with heavy, but that was removed). Because his heavy abuse was removed, it's no longer safe so Conqs can only resort to lights (now that they're actually decently fast like everyone else's).

    The heavy soft feint into bash does have pretty good tracking on it, but that allows him to get the jump on people trying to dodge away from a heavy hit. If you are attacking while dodging, you should be fine most of the time. If you don't have a dodge attack, I would recommend dodging backwards, as it doesn't track over distance, it seems only to track anywhere in his immediate vicinity (otherwise assassins would walk all over him)
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  3. #23
    The_B0G_'s Avatar Senior Member
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    Originally Posted by KotoKuraken Go to original post
    The regular bash is easy enough to get out of, it's a matter of dodging or attacking him with a light. Same thing as dealing with Warden, except you don't have to worry about him cancelling that bash into a guardbreak, and Conq is not able to infinite bash hit bash hit anymore (he used to have a mechanic abuse with heavy, but that was removed). Because his heavy abuse was removed, it's no longer safe so Conqs can only resort to lights (now that they're actually decently fast like everyone else's).

    The heavy soft feint into bash does have pretty good tracking on it, but that allows him to get the jump on people trying to dodge away from a heavy hit. If you are attacking while dodging, you should be fine most of the time. If you don't have a dodge attack, I would recommend dodging backwards, as it doesn't track over distance, it seems only to track anywhere in his immediate vicinity (otherwise assassins would walk all over him)
    So basically if you don't have an assassin, he's untouchable if played this way, without parrying a light attack at least. That's what I figured, I can dodge his heavy feint shield bash, that's not the issue, his whiff recovery is. I'm not sure dodging back will work with the heavier classes either, dodge distance with non-assassins isn't very far.
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  4. #24
    bob333e's Avatar Senior Member
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    Originally Posted by KotoKuraken Go to original post
    The regular bash is easy enough to get out of, it's a matter of dodging or attacking him with a light. Same thing as dealing with Warden, except you don't have to worry about him cancelling that bash into a guardbreak, and Conq is not able to infinite bash hit bash hit anymore (he used to have a mechanic abuse with heavy, but that was removed). Because his heavy abuse was removed, it's no longer safe so Conqs can only resort to lights (now that they're actually decently fast like everyone else's).

    The heavy soft feint into bash does have pretty good tracking on it, but that allows him to get the jump on people trying to dodge away from a heavy hit. If you are attacking while dodging, you should be fine most of the time. If you don't have a dodge attack, I would recommend dodging backwards, as it doesn't track over distance, it seems only to track anywhere in his immediate vicinity (otherwise assassins would walk all over him)
    There seems to be something about his bash recovery in that you cannot retaliate, even on a whiff, unless you're using 500ms (or faster) attacks, or you perfectly timed a dodge and can land a GB. Otherwise pretty unpunishable. Also his feint window on the heavy into bash is rather too large.

    Also I noticed a guaranteed stagger effect after landing the unblockable counter after full-blocking a hit, which allows for a further guaranteed light. Though I'm not entirely sure, I need to play more against Conqs. And his new front dash coverage is insane. He can keep too much pressure in OOS. I think he got a better version of Centurion's OOS game.

    I'll try remembering to dodge backwards and see if the maneuver becomes better.
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  5. #25
    Originally Posted by The_B0G_ Go to original post
    So basically if you don't have an assassin, he's untouchable if played this way, without parrying a light attack at least. That's what I figured, I can dodge his heavy feint shield bash, that's not the issue, his whiff recovery is. I'm not sure dodging back will work with the heavier classes either, dodge distance with non-assassins isn't very far.
    Actually, everyone can get out of it. If you dodge out of a regular bash, you can guardbreak him with the correct timing, tho a light attack will still easily stop him from doing a shield bash.
    As far as the heavy soft feint into bash, that only punishes people who dodge to the side of the heavy attack. If you stay until he starts to bash, you can dodge out of that as if it were a regular bash. Or you can just dodge backwards during either the heavy or the soft feint into bash just and guardbreak/light/heavy him during his recovery window. If you're not an assassin or don't have a dodge attack or don't have a dodge bash, dodge backwards and punish him while he's recovering.
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  6. #26
    The_B0G_'s Avatar Senior Member
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    Originally Posted by KotoKuraken Go to original post
    Actually, everyone can get out of it. If you dodge out of a regular bash, you can guardbreak him with the correct timing, tho a light attack will still easily stop him from doing a shield bash.
    As far as the heavy soft feint into bash, that only punishes people who dodge to the side of the heavy attack. If you stay until he starts to bash, you can dodge out of that as if it were a regular bash. Or you can just dodge backwards during either the heavy or the soft feint into bash just and guardbreak/light/heavy him during his recovery window. If you're not an assassin or don't have a dodge attack or don't have a dodge bash, dodge backwards and punish him while he's recovering.
    I'm not talking about regular bash, I never see conqs use that besides in gank situations, because it is easy to punish.

    The feint bash is the issue, and like I've said in 3 or 4 replies already, I can dodge the feint bash and not get hit, but his recovery is so fast you can't get a GB on a whiff, I've never tried all characters yet but my lights are too slow as well, I get hit with his light before I can do anything to punish.

    I don't see what dodging back instead of to the side will accomplish, he already whiffed regardless of where I dodge, his whiff recovery is the issue. He has no accountability for missing on this move, and the payoff is very good if he has his shield bash perk, which most do.
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  7. #27
    Conqs heavy feint into shiled uppercut is pretty slow and designed to punish your stamina not damage. Even with the feat it does only little damage but no way it does 60. Maybe you were hit by an arrow in the same time or something.
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  8. #28
    Originally Posted by The_B0G_ Go to original post
    I'm not talking about regular bash, I never see conqs use that besides in gank situations, because it is easy to punish.

    The feint bash is the issue, and like I've said in 3 or 4 replies already, I can dodge the feint bash and not get hit, but his recovery is so fast you can't get a GB on a whiff, I've never tried all characters yet but my lights are too slow as well, I get hit with his light before I can do anything to punish.

    I don't see what dodging back instead of to the side will accomplish, he already whiffed regardless of where I dodge, his whiff recovery is the issue. He has no accountability for missing on this move, and the payoff is very good if he has his shield bash perk, which most do.
    If you're complaining about getting bashed because you attempted to parry his heavy, that's no different than someone guardbreaking you while you attempt to parry an attack. That is your punishment for you trying to parry them, which is actually more gracious than what Kensei has in stock for you. Whiffing is a little different, but if he's whiffing then a light attack will interrupt the next bash.

    Otherwise, if you didn't go for a parry, dodging back instead of to the side will put you outside of the softfeint bash range. That soft feint bash is meant to catch people who are dodging in circles around Conq as he attempts to use a heavy, though it won't catch you if you create distance. For reference, it's the same amount as if you were dodging backwards when Warden shoulder bashes forward to you and lands right into your guardbreak.
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  9. #29
    Conq=old cent. Good luck trying to fight 2 or more at once. Seems like I can't find a dominion without at least 2 or 3 of them in a match.
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  10. #30
    Well, except Conq can't guarantee any heavies (which are extremely slow), his shield bash is easily dodged, and he doesn't have any of his old mechanics to guardbreak you while attempting anything else.

    So yea, I guess he is like Cent, after Cent was nerfed to the point of guaranteeing nothing
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