Sure, all characters have a viable kit (To an extent) I can agree... Let me elaborate; Yes, my Nobushi is viable, can be an ABSOLUTE MONSTER in the right hands of someone who mastered hidden stance, but the amount of time it takes for someone to master each and every individual matchup around hidden stance is disgusting, especially when compared to the new DLC heroes like Shaman and Gladiator who are both "Easy" heroes to pick up, these heroes can literally be mastered in 4 hours because ALL of their kits work at ALL levels of play. Why should I bother putting 40 hours into mastering hidden stance, when I can just put 4 hours into mastering Shaman and do anything that Nobushi does with half the effort?Originally Posted by Cliff_001 Go to original post
That is my issue with the games balancing, some characters require a mastery around 1 or 2 moves, other characters just have really good kits that are consistently used on ALL levels of play. The reworks are my light at the end of the tunnel, but them going all out on these 3 reworks and the INSANE amount of Highlander buffs, giving them kits that are useable across all levels of play (Besides Zerk, poor Zerk) .... but my Nobushi still only has 2 moves that are viable, and the way they ignored her all the way until now, It really disincentivizes me from playing the class I'm attracted too.
The way Aramusha, Kensei, Shaman, Gladiator play are definitely more than just 400ms lightspam here on PC... Not keeping their mixups in mind and trying to parry some attacks will lead to certain death, the mixup-feints are definitely healthy for the game imo.
I understand, bottom line for me is that I would rather try and make characters fun and unique than similar and cheesy. I suppose the fun part is subjective. But his game will never be balanced so ubi cans try all they want but it won't help. In terms of what you said about nobu I say in relation to me and my warden he has a very low amount of viable tools as well (also subjective(isn't everything?)) but I love that character so much I would find a way to use him as effectively as I can no matter how bad he is or would be. You can either play characters you love that suck, or characters that are good but you hate and again I know that sucks (over and under statements to some extent). Really all of these problems come down to pc vs. Console imo, they need to do something about it because it is pleasing no one from either side it seems like.Originally Posted by BTTrinity Go to original post
Which heroes got MASSIVE HP hits? Zerker got a fat damage nerf. Conq got brought up damage wise to other heavies (hell, some assassin's had more raw damage output than he did). Highlander's damage output is now commensurate to his stamina cost and attack speed.Originally Posted by Archeun Go to original post
It's always been this way.Originally Posted by Archeun Go to original post
Don't disagree, we need more game modes (siege please). However, Tribute is unique and fun (wish more people played it). Dance of Death was a blast and I hope it comes back.Originally Posted by Archeun Go to original post
I agree everything u said. Ubisoft don't have a clue what they are doing. I'm just speechelss. Game was already unbalanced before season 5 and now it's just ridiculous... I've tried my best to keep playing cuz i really want to like For Honor and i've played it since release but it feels like they are doing their best to make everyone abandon this game. I'll keep my ears open and will test when they release new patch but atm i'm gone from this game for now.![]()
Personally I like the new Kensei, but I don't appreciate the new Zerk, seeing as it ultimately amounts to this:
https://gfycat.com/EmbellishedLiquidHerring
I know it's somewhat satire, but, it's weirdly accurate, in how the new Zerk is being played out now.
As for the new Conq, I really have no words. Have you seen his glitch/exploit? I won't even link a video because it's utter cancer to watch. I'm just thankful I haven't met any yet, but... how long will this last? I hope something will be done about it, and fast. Like, really really fast.
This doesn't help me in anticipating any further reworks to be good, either. Faster lights, faster unblockables, more hyperarmor, new glitches that go undetected by the dev team and that most cheesers try to keep under the rug. I'm just happy a few people have shared some vids on Youtube to spread the word about Conq's exploit.
LOL that clip, I can already tell which Zerk has better gear.Originally Posted by Fady117 Go to original post
I really hope the future reworks dont involve more unblockables, 4v4 hero stacking is becoming a massive issue cuz of it.... Imo it needs to be addressed now.... Unblockable spam gets massively exacerbated by hero stacking. As well as feat spam (I just ran into 4 lawbringers today, I wanted to cry, I honestly think I'm done until feats get addressed, I want to actually play the game, not get blown up for trying to do so)
I'm a berserker main. I never really struggled as a berserker main even though they're one of the underdog classes. Even against the beginning op pk or the release of the centurion. I'm a firm believer that for honor is a game of skill. Not a game of classes. Any class can beat any other class. Will it be easier for some classes? Sure. But any fighting game is that way. Skill ceilings are different for every character and that's ok. Some will be easy. Some will be hard. But every player makes that choice of what character to use. So you can use an easy to master character or a hard to master character. Before the game came out I chose berserker. I just did a tournament yesterday and won all 6 games without even losing a round.
What I will say about season 5 is that I think this is how the developers intended for the game to initially play. Each character feels more like they seem. The conqueror is a bulwark. The berserker is actually able to go crazy. The kensei is a master of technique. I feel each character is settling into their own design after all this time. The game was never meant to be a turtle fest. The devs never realized how exploited the parry system would be. Season 5 may be the most For Honor season that For Honor has ever been. Probably the most balanced as well. I don't feel outclassed by anyone ever. I lose because my own mistakes. That's how a death is supposed to feel.
If you don't like gankfests, don't play 4v4. Exp doesn't matter in 1v1 since gear is a non factor anyway. There's something in here for everyone. 1v1 2v2 and 4v4 duels. There's objective based games that play very different. There's a cool event going right now. We can easily sit here and be unhappy about what we don't like in for Honor. But it's much easier to just enjoy what you do like. It will never be perfect. But it WILL be fun. I squad up with a few friends and just play whatever mode and just have a good time ********ting with them. Win or lose I'm still playing a game I enjoy. Do I ever get frustrated? Of course. Nobody likes to die. Nobody likes to lose. But it's just a game and we wouldn't all be sitting here a year later still playing it if we didn't love it underneath all the salt that it comes with.
I literally sat speechless at this clip the minute I saw it. It hilariously sums up Zerk's rework in 5 secs. A bit overly exaggerated but so discomfortably accurate.Originally Posted by BTTrinity Go to original post
And yeah, feelings mutual. You know how long since I last played PvP Dominion and Elimination? I think last time I did was... early January. These days I stick to duel, brawl, and Test Your Metal (which will no longer be available post-event, yay me). The orders that require zones, as well as deathmatch orders, are strictly done in PvAI. And I never did PvP Skirmish past November.
Every once in a while, I pop a PvP Tribute (when it works and doesn't disconnect). In Tribute there are other issues as well. All the flashy effects, it's underground rave party (often mixed with feats).
Just be thankful you haven't run yet into a team of 4 Conqs spamming the exploit. I haven't, but I speculate some people have. I can only imagine their utter frustration. They probably sold the game right after.
Yes, yes. All is good on paper. Your entire text is the paper format of the game. How in theory it should work as intended.Originally Posted by XJadeDragoonX Go to original post
More than half of the game isn't working as intended upon execution.
exactly this great answer .Originally Posted by XJadeDragoonX Go to original post
S5 Is the best season ubisoft came with minus the conqueror exploit few problem here and there , people have to wake up and realise that turtle festival is over and behind us now .
sorry guys but this is true adapt