1. #61

    Balance or Profits?

    I'm a legendary Chinese player and I want our voice to be heard, the No.1 world rank player among with many other top players are Chinese and I believe we spend more time and money into this game even though it's not even properly released to be played in China. Personally I spend $200 not because it's worth it but that I owe SP that much watching it for more than 10 years.

    I know you've heard enough complains and they are all true, mystic is **** now and people spend time and money building this deck are ****s now. Sci-fi is truely unbeatable with not only the strongest timmy, but 3 poision cards and a strong mind control that can not be countered. Ok, that's fine, since I love this game this much I'll just painfully switch to Sci-fi or Adventure. BUT I KNOW when people start doing that, you will just nerf Sci-fi and Adventure.

    I understand this is your dumb way of making profits, making legendary cards stronger, forcing people to upgrade different themes and cards so that they have to keep spending. But it will hurt both new players (how do they possibly play against anyone with Stan the many moon), and old players (who spend so much time and money building their decks), untill nobody wants to play it.

    Ask anyone in the legendary rank and they will balance this game a lot better, but you don't truely value players' opinions since what you actually want is profits instead of balance.

    That's actually Ok too, there are so many other ways to profit from this game. How about releasing more cards and themes as DLC for people to buy, how about selling upgrading materials directly but making upgrading harder, this way the non-money player can stay competitive by playing more and collecting those materials while money player can just buy them. It's the machansim of all the money - making phone games —— the less you spend, the more you have to play.

    SERIOUSLY, do you konw the frequency of updates of any popular mobile game in China? It could be a new patch per day in order to keep up with player feedback. If an update evey few months is the best your programmer can do, please outsource it to China and let us do the job.

    Thanks.
     2 people found this helpful
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  2. #62

    I totally agree with this

    Originally Posted by redracer2020 Go to original post
    I'm a legendary Chinese player and I want our voice to be heard, the No.1 world rank player among with many other top players are Chinese and I believe we spend more time and money into this game even though it's not even properly released to be played in China. Personally I spend $200 not because it's worth it but that I owe SP that much watching it for more than 10 years.

    I know you've heard enough complains and they are all true, mystic is **** now and people spend time and money building this deck are ****s now. Sci-fi is truely unbeatable with not only the strongest timmy, but 3 poision cards and a strong mind control that can not be countered. Ok, that's fine, since I love this game this much I'll just painfully switch to Sci-fi or Adventure. BUT I KNOW when people start doing that, you will just nerf Sci-fi and Adventure.

    I understand this is your dumb way of making profits, making legendary cards stronger, forcing people to upgrade different themes and cards so that they have to keep spending. But it will hurt both new players (how do they possibly play against anyone with Stan the many moon), and old players (who spend so much time and money building their decks), untill nobody wants to play it.

    Ask anyone in the legendary rank and they will balance this game a lot better, but you don't truely value players' opinions since what you actually want is profits instead of balance.

    That's actually Ok too, there are so many other ways to profit from this game. How about releasing more cards and themes as DLC for people to buy, how about selling upgrading materials directly but making upgrading harder, this way the non-money player can stay competitive by playing more and collecting those materials while money player can just buy them. It's the machansim of all the money - making phone games —— the less you spend, the more you have to play.

    SERIOUSLY, do you konw the frequency of updates of any popular mobile game in China? It could be a new patch per day in order to keep up with player feedback. If an update evey few months is the best your programmer can do, please outsource it to China and let us do the job.

    Thanks.
    Either the team of developers in charge are very incompetent or only care about profits. In any case, we should make ourselves heard by giving one star ratings to the game as well as bad reviews explainig its shortcomings. Only then they will understand their lack of competent and careful work has a price.
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  3. #63

    The balance was needed indeed

    Thanks for the update, it was much needed! A bunch of mystic deck players complaining... cmon, purify was way too powerful. Scifi was almost useless against mystic. Scifi throwed poison at 3 cost - they purified at 1.. Mind controlled at 4 mana cost - they again purified at 1.. Really annoying for scifi deck players. U guys really think that was ballanced? Now, U can still purify mind control with 2 mana. And Mecha Timmy isn't all that. Lots of ways to counter him. But I agree they lost the hand with the Stan of many moons buff.
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  4. #64
    Originally Posted by Stidward Go to original post
    I can not believe the hate on here. Yeah they are nerfing purify. Of course they are. I can't believe you can all sit back and think 1 energy to counter 3 and 4 energy spells is ok. Smh. And somm I agree is a little much but why not see how this all comes out before throwing a fit?
    I totally agree
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  5. #65
    I mean , its good that you guys are working on fixing the game but you are trying to fix the wrong things! I do think mystical is overpowered but fantasy is even more so (I don't use either in my main pvp deck) and it doesn't seem nerfed at all. The real problem that needs to be fixed it the terrible matchmaking card disparity. Is there no way to try and work out a fair matchmaking balance? It's even worse now since the reset with all these sandbaging losers , which i didnt think possible! Can't we get card level thrown into the algorithm? Something , anything , just a try?
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  6. #66

    Best reply I've read so far

    Originally Posted by G.Toma Go to original post
    LOL I love all you whiners complaining about having to actually play fair now that your ***** Mystic deck has been leveled a little bit. The fact that you guys cant see the problem with one theme having every card in the deck that regenerates energy, the only spell card that eliminates any enemy out right, the only two cards that use 1 mana with both extremely overpowered, able to do the work of any other themes 4&5 mana cards. And having a b******* 3 Mana tank the camps out in front of your NK and blocks every attack, and the fat piece of s*** even breaks the rules of the game by being able to attract headhunters which is absolutely f****** ridiculous. Now you guys are on here *****ing and moaning about how the theme is going to be useless now or something. Give me a break! It's still going to be the most OP theme in the deck as long as it controls all the cards that regenerate health. You just might actually have to have a brain to play now rather than relying on the same b******* that you guys always do, and spamming your Friar Jimmy, Angel Wendy, regeneration, and Zen Cartman and thinking that you're actually good at this game for being able to win like that.
    Lol.. totally agree!
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  7. #67

    Response to red racer

    I’m not legendary...have only been playing a few months. I too have put in some cash as tribute so I totally respect and agree with your acknowledgment of your doing so.

    I respectfully disagree with your thoughts on profit being the motivator for these changes. Namely because every aspect of this game IS able to be obtained without purchases. Those that feel the need to invest in order to stay at the top do so because of their desire to remain at the top without putting in time and taking lumps along the way back to the top. 12 cards that need to be used or else you wont have a chance in the gold league is a stranglehold tactic. That ultimately leads to a games demise because of new players not being able to compete with dinosaurs. The dinosaurs roar at any change that may challenge their stranglehold, new players only last a short time before they realize that putting hundreds of dollars into the game is the only way to beat the dinosaurs so they stop playing.

    The changes are moving the game to a better rounded playing experience by increasing the playability of all the cards at every level.

    More effort needs to be put into suggestions like yours on improvements rather than cussing at the developers OR insinuating racial supremacy is a factor in your disapproval of the current state of the game.

    Personally I think the purify and spellbind cards should have more of an energy cost than 2 points. I think they should cost 3. The spells are costly and need to be used strategically and their countermeasures should be also. I also think all cards should all have a level cap to prevent a running power gap between those that have been playing for years and those that have not.
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  8. #68
    280 damage on Many moons at lvl 2! Cleaning pve missions so fast. Didn't try the pvp yet it might be op. Burning ranged units in PvE was much fun.

    I love how regen, purify, powerbind scale now. When you level up it really makes a huge difference and I loved it. Hope more spell cards are scaled like that.

    Really good job on number of targets on those cards love that nuance.
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  9. #69
    Stan of many moons is so OP now (in pvp and pve) , there is no might about it lol.
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  10. #70

    manickmonkey82 waiting for the rematch

    And so the grind begins anew. The purify nerfs are harsh agree with the cost increase. But think it would have been enough to just put a limet on the amount of units affected whilst keeping the range similar considering the 3lane system poison and freeze hits half the map but i cant even purify two units in different lanes at the same time. Glad that you guys are trying to balance the game but baby steps guys. I suppose i cant complain as i dont realy spend cash on the game but considering that its like R16 to $1i just cant afford it.
    Also i agree with some of the people we need a change log on updates

    @thatdarnsteve i look forward to a rematch twice you have kicked my bunghole but i will get you one day
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