Some quick questions for the developers. Is it possible for you to analyse/study the mods hackers create for cheating so you can block their ussage (or their production altogether, perhaps)? How efective would that be to prevent that method of cheating?
*links deleted*
From what I have noticed, it gets stuck sometimes. Just cancel and try again, works fine for me ATM.Originally Posted by MaulResurected Go to original post
[QUOTE=Cauhalem;13318595]Some quick questions for the developers. Is it possible for you to analyse/study the mods hackers create for cheating so you can block their ussage (or their production altogether, perhaps)? How efective would that be to prevent that method of cheating? Here is a pair of examples of the kind of mod I have in mind (very easy to find by the way):
*links deleted*
It is been a while without a response from any developer. Oh well... I suppose they are very busy "balancing" the game, nerfing mystic deck and such. Perhaps Ubisoft might consider hiring some of those very talented and capable hackers to improve the anti-hacking methods. They may even have good ideas about fixing glitches, improving matchmaking, balancing decks and so on. They are clearly very inteligent and capable programmers. The South Park Phone Destroyer's developer team would surely benefit from their ample knowledge about programming and the game itself.
Three years from now, when the game is finally server side, I suppose all those problems with cheaters are going to disapear for sure, but there are still those nasty bugs and glitches (all of them created by our bad internet connections, no doubt). So perhaps those very talented and competent hackers might give you a hand with that.