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  1. #1

    The Guardian: New For Honor Character in Detail

    The Guardian
    Heavy
    Knight
    Hard Difficulty
    Mix-Up Intensive, Slow Movements, Counter-Attacker

    • Renown and Revenge same as all other Heroes
    • Block – Normal
    • Unblockable Heavy Opener – top heavy is unblockable and grants hyper armor. Attack does 55 damage and 15 stamina damage, but is the slowest attack in the game.
    • Top Heavy Soft Feint – top heavy can be soft feinted into any side light, side heavy, devil’s rebuke, or iron grasp. All soft feinted heavies are unblockable and reset Guardian’s hyper armor.
    • Top Heavy Soft Cancel – top heavy can be soft canceled into a guard break or by dashing, dash attacks can be initiated off of this similar to Kensei dash attacks.
    • Chain Dash Attacks – dash lights and dash heavies can be chained in secession, each attack startup resetting Guardian’s hyper armor.
    • Dash Attack Soft Feint – dash heavies can be soft feinted into light attacks, or by dashing again, feinted light attacks apply bleed.
    • Dash Attack Soft Cancel – dash heavies can be soft canceled by guard breaking or by preforming devil’s rebuke.
    • Devil’s Rebuke – a quick sweep that stuns opponent long enough for a light attack or Iron Grasp.
    • The Strength of Gabriel – Guardian’s dash heavies and feinted side heavies counter incoming attacks, dealing 40 damage and launching back the opponent.
    • Recovery and Unbalancing – Guardian takes longer to recover from parries, wall-splats, and unbalancing.
    • No Side Heavies – Guardian cannot side heavy attack from neutral, only by dashing to either side.
    • Zone Attack (Whirl of Steel) – a two hit spinning attack that ends in a very fast bleed stab.




    Health: 170
    Stamina: 140

    Combos:
    • Strike the Nail - light, heavy
    • Clear the Gallows – light, heavy -> heavy and down
    • Eternal Torment – dash, heavy or light, dash, heavy or light, …
    • Eternal Damnation – dash, heavy -> heavy or light or guard break or heavy and down or dash
    • Iron Grasp – guard break and down
    • Iron Grip of the Savior – guard break and down, guard break to ground slam or guard break and any direction to throw, light to bleed stab

    Damage Values:
    • Top light – 10 damage
    • Side light – 11 damage
    • Top heavy – 55 damage
    • Soft feinted heavy – 35 damage
    • Feinted light – 7 damage and 7 bleed damage
    • Countering dash heavy – 40 damage
    • Iron grasp bleed stab – 20 bleed damage
    • Zone first attack – 20 damage
    • Zone second attack – 10 bleed damage

    Stamina Damage Values:
    • Devil’s rebuke – 25 stamina damage
    • Iron grasp – 30 stamina damage
    • Iron grasp throw – 10 stamina damage

    Stamina Costs:
    • Light – 10
    • Top heavy – 25
    • Top heavy, heavy cancel – 35
    • Top heavy, light cancel – 30
    • Top heavy, iron grip cancel – 40
    • Top heavy, devil’s rebuke cancel – 40
    • Dash heavy – 25
    • Dash light – 15
    • Chained dash heavies – 20
    • Chained dash lights – 5
    • Dash heavy, guard break cancel – 30
    • Dash heavy, devil’s rebuke cancel – 35
    • Dash heavy, dash heavy cancel – 40
    • Dash heavy, dash light cancel – 25
    • Iron grip of the savior throw and bleed stab follow up – 60
    • Zone attack – 50
    • Zone attack cancel – 60

    This character is slow, but by no means immobile.His dash heavies and armor combine to create a very counter-attack based, fun hero who can really shake up what it means to be a heavy. He has mix-ups similar to Kensei, as well as Highlander, but also can bleed like Peacekeeper or Nobushi, combining multiple forms of combat into an arsenal that must be respected and feared, despite his bulky, slow moving animations. If you want this hero in the game, upvote and share around so maybe an Ubisoft employee will see it! Thanks for reading!
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  2. #2
    i forgot to mention his weapon is a war hammer
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