The Guardian
Heavy
Knight
Hard Difficulty
Mix-Up Intensive, Slow Movements, Counter-Attacker
Renown and Revenge same as all other Heroes
Block Normal
Unblockable Heavy Opener top heavy is unblockable and grants hyper armor. Attack does 55 damage and 15 stamina damage, but is the slowest attack in the game.
Top Heavy Soft Feint top heavy can be soft feinted into any side light, side heavy, devils rebuke, or iron grasp. All soft feinted heavies are unblockable and reset Guardians hyper armor.
Top Heavy Soft Cancel top heavy can be soft canceled into a guard break or by dashing, dash attacks can be initiated off of this similar to Kensei dash attacks.
Chain Dash Attacks dash lights and dash heavies can be chained in secession, each attack startup resetting Guardians hyper armor.
Dash Attack Soft Feint dash heavies can be soft feinted into light attacks, or by dashing again, feinted light attacks apply bleed.
Dash Attack Soft Cancel dash heavies can be soft canceled by guard breaking or by preforming devils rebuke.
Devils Rebuke a quick sweep that stuns opponent long enough for a light attack or Iron Grasp.
The Strength of Gabriel Guardians dash heavies and feinted side heavies counter incoming attacks, dealing 40 damage and launching back the opponent.
Recovery and Unbalancing Guardian takes longer to recover from parries, wall-splats, and unbalancing.
No Side Heavies Guardian cannot side heavy attack from neutral, only by dashing to either side.
Zone Attack (Whirl of Steel) a two hit spinning attack that ends in a very fast bleed stab.
Health: 170
Stamina: 140
Combos:
Strike the Nail - light, heavy
Clear the Gallows light, heavy -> heavy and down
Eternal Torment dash, heavy or light, dash, heavy or light,
Eternal Damnation dash, heavy -> heavy or light or guard break or heavy and down or dash
Iron Grasp guard break and down
Iron Grip of the Savior guard break and down, guard break to ground slam or guard break and any direction to throw, light to bleed stab
Damage Values:
Top light 10 damage
Side light 11 damage
Top heavy 55 damage
Soft feinted heavy 35 damage
Feinted light 7 damage and 7 bleed damage
Countering dash heavy 40 damage
Iron grasp bleed stab 20 bleed damage
Zone first attack 20 damage
Zone second attack 10 bleed damage
Stamina Damage Values:
Devils rebuke 25 stamina damage
Iron grasp 30 stamina damage
Iron grasp throw 10 stamina damage
Stamina Costs:
Light 10
Top heavy 25
Top heavy, heavy cancel 35
Top heavy, light cancel 30
Top heavy, iron grip cancel 40
Top heavy, devils rebuke cancel 40
Dash heavy 25
Dash light 15
Chained dash heavies 20
Chained dash lights 5
Dash heavy, guard break cancel 30
Dash heavy, devils rebuke cancel 35
Dash heavy, dash heavy cancel 40
Dash heavy, dash light cancel 25
Iron grip of the savior throw and bleed stab follow up 60
Zone attack 50
Zone attack cancel 60
This character is slow, but by no means immobile.His dash heavies and armor combine to create a very counter-attack based, fun hero who can really shake up what it means to be a heavy. He has mix-ups similar to Kensei, as well as Highlander, but also can bleed like Peacekeeper or Nobushi, combining multiple forms of combat into an arsenal that must be respected and feared, despite his bulky, slow moving animations. If you want this hero in the game, upvote and share around so maybe an Ubisoft employee will see it! Thanks for reading!