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  1. #1
    Kolooo's Avatar Junior Member
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    Mar 2011
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    23

    Tournament, Elimination and Skirmish Changes

    Maybe you can improve these gamemods, because currently the activity is very low.

    I love the little buffs you can pick up and its sad to see that nobody is playing this two game modes.

    Maybe you can improve them in some way to make the game more interesting.

    My Idea for Skirmish would be to add a 6v6 or 8v8 idk if its possible to arrange this is current structure, but it definitely would add a new way of playing the game.

    elimination is cool as it is but rather than starting somewhere for 2vs2 duels.. maybe makei it like 4 people stay infront of 4 people. so you can actually eliminate each other rather than having somewhat duels? It also removes the feel of having duels , because when you want duel go duel. 2v2 go 2v2.. elimination make it 4v4 with no respawn.. that be cool.

    and for the tournament.... make some really good rewards. steel for participating, scavenger creates, melee packs or even gear only obtainable there.

    let the people show of a fully tournament geared character to be proud of.
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  2. #2
    At one point I thought that Skirmish would be a better mode if A) Teams spawned in waves rather than individually, while still having a random spawn location (AKA spawning together in whatever location) and B) more minions around the map as well as captains or even AI controlled heroes that would defend certain locations. The reason nobody likes this mode is because of how easy it is to initially win the first teamfight then "Deathball" around the map killing individual players who are respawning and unable to handle 4 enemies (i.e. most people)

    For Elimination, I suggest changing the spawns to be lined up a good distance away from each other (but still completely visible to the opponent), all 4 members of each team, then the team can decide to split apart or charge the other team. Taking inspiration from the Dance of Death playlist, I think that spawn mechanic could be introduced into Elimination, albeit with much larger base-spawn times. The reason a lot of people dislike this mode is because of its emphasis on teamfights and ganking, while it spawns you in a situation built for duels. Because of the difference of running speed, assassins have an advantage since they can reach an ally quicker than other characters to assist.
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  3. #3
    Tyrjo's Avatar Senior Member
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    Jan 2016
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    Sweden
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    Originally Posted by RLTygurr Go to original post
    At one point I thought that Skirmish would be a better mode if A) Teams spawned in waves rather than individually, while still having a random spawn location (AKA spawning together in whatever location) and B) more minions around the map as well as captains or even AI controlled heroes that would defend certain locations. The reason nobody likes this mode is because of how easy it is to initially win the first teamfight then "Deathball" around the map killing individual players who are respawning and unable to handle 4 enemies (i.e. most people)
    [/B]
    This is exactly how they are changing it in the next patch.
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