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  1. #1

    Can we fix healing?

    Like seriously.....why is it so random in the amount it heals? Why does it not work half the time?

    LIke seriously, I press my heal kit and I dont get the same amount each time, one minute its 2 bars, then its 1 bar then its half a bar then its 2 1/2 bars, then it doesnt even fking go off, but uses my healkit....

    Same with OVerdosing First Aid ability....

    WHy does healing vary in the amount it gives?

    Id LOVE if Healing gave me 100% of it's healing power, 100% of the time, without question.

    Also, another thing, on the Overdose dart gun...can that fking NOT stand me the hell up!? SERIOUSLY, why doesnt it just pull it out like a pistol and KEEP me in the fking COVER. I DIE EVERY time i use this stupid thing. Ive basically gone to NEVER use it, but the few times I either didnt double tap Q, I stand up and dead....sooo, like Ubisoft, can you kindly fix that so that we DONT EXPOSE ourselves under fire, while at like half a bar of health, and allow our healing to function properly 100% of the time? Thanks cupcake.
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  2. #2
    AgentAMUK's Avatar Banned
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    If you go to your healing skill it tells you the max it will heal you for, if you have 200k health and overdose heals you for 200k your overheal will hit full, however if you at 1 bar you may only get full heath and a small amount of overheal.

    If it works at all that is lol
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  3. #3
    Originally Posted by AgentAMUK Go to original post
    If you go to your healing skill it tells you the max it will heal you for, if you have 200k health and overdose heals you for 200k your overheal will hit full, however if you at 1 bar you may only get full heath and a small amount of overheal.

    If it works at all that is lol
    that still doesnt explain why one minute it heals 200,000, the next it heals 20,000, the next it heals 75,000, the next it does like 500.....and it doesnt just heal 200k every time why? Cuz, I mean, absolutely SCREW the RNG...
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  4. #4
    IwonnaRyder's Avatar Banned
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    Are you using gear and talents that affect the amount of skill power available?
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  5. #5
    Rroff's Avatar Senior Member
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    I've noticed lately that overheal doesn't seem consistent and it isn't things like varying skill power - sometimes its barely 1/3rd of the bar other times full bar for no apparent rhyme or reason - also since 1.8 I'm having far more instance of where I deploy a support station and it isn't actively healing me and I have to destroy it and redeploy
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  6. #6
    nairda2k9's Avatar Banned
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    This is primarily why my PvE builds started to change considerably before 1.8 and why this patch only strengthened them.

    I have tried to move away from dependence on heals and instead tried to depend more on HoK, talents like Predatory and Sustained, as well as new gear sets like Classified Nomad and to a certain extent Striker.

    That said even HoK does not appear to be consistent in the amount of healing it returns per kill.
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  7. #7
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by KnightGhostbear Go to original post
    that still doesnt explain why one minute it heals 200,000, the next it heals 20,000, the next it heals 75,000, the next it does like 500.....and it doesnt just heal 200k every time why? Cuz, I mean, absolutely SCREW the RNG...
    It also depends on if you are taking damage at the time you use it.
     1 people found this helpful
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  8. #8
    Rroff's Avatar Senior Member
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    Originally Posted by YodaMan 3D Go to original post
    It also depends on if you are taking damage at the time you use it.
    I think part of the problem especially in combat is that there seems to be some "threading" of applied damage - I've noticed sticky bombs for instance are now quite delayed in actually doing damage after blowing up - usually 0.5-3 seconds and likewise when in the last health segment sometimes it can take ages to go down under what is largely the same kind of incoming damage other times you'll suddenly just drop as if the damage got rolled up in a delayed update - meaning how health is applied with incoming damage is probably behaving in a similar way. (I'm fairly confident this isn't anything related to my connection itself).

    I'm wondering if they are experimenting with a more adaptive update system with increased use of area of relevance type techniques. I noticed in the last GE instead of the problems in past GEs where things would just come to a grinding stop they'd keep going but as if the server framerate was dynamically at times much lower.
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  9. #9
    gt2k's Avatar Senior Member
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    Healing is fine. It is working as intended. Click the heals and 4 minutes after i respawned in the checkpoint or whatever I get the heal. it is great.
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  10. #10
    Originally Posted by IwonnaRyder Go to original post
    Are you using gear and talents that affect the amount of skill power available?
    My build isnt an electronics build, but I havel ike 116K power strength and like 3800+ Electronics. I also roll 4? 5? Performance mods that are +5.5 and +6% First Aid Self Heal, so yeah, I have stuff that increases healing....
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