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  1. #1
    S0Mi_xD's Avatar Senior Member
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    Apr 2017
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    A new God is born



    The day has come - the End of a Era - the End of a fearless Warrior...

    And out of those Holy Flames she walks proudly into Valhalla.
    Feasting - Drinking - Laughing !!!!
    And still she misses something...

    She decided her fate...
    Soon she will return to taste the blood and salt... as a God.

    - - - - - - - - - - - - - - - -

    So basically i thought about those changes and you all will feel the real despair.
    People think Shaman or Aramusha are the feint cancer, and PK is the light spammer cancer....

    Well now comes the God of Cancer!!!

    How to player the God?
    Well ... i'll tell you....

    - always start with a heavy
    - feint it into a 400ms light with hyperarmor
    - chain a heavy feint and repeat

    Infinit feint light spam - GG
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  2. #2
    Bought Time Kensei was OP. >:P
     1 people found this helpful
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  3. #3
    I'm not sure I can agree. it sounds proper powerful on paper. but it's not really changing her main gameplay. which is feinting into a raw light or feinting into a raw heavy. difference now though is the zerker has the option to trade with it or just parry like usual. Seeing as how she's got assassin health I don't think trading very frequently is going to be smart.

    and 400ms sounds fast yes. but it's just moving the goal post. it's only 100ms faster than what most lights are in the game. It's not really making you adjust more in my opinion. Though it's easy for me to say this when i've been reacting to shamans bleed poke often enough as is. I do feel sorry for people who already don't have good reaction times. But not sorry enough to not want the change in.
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  4. #4
    Wait, that sounds really familiar....

    Oh it's Aramusha in super Saiyan form!
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  5. #5
    I thought the opening light is still 500ms, after feint it just gets armor and 400ms is only after the 1st hit in the chain. At least thats how i understand it from patchnotes.
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  6. #6
    Originally Posted by Arekonator Go to original post
    I thought the opening light is still 500ms, after feint it just gets armor and 400ms is only after the 1st hit in the chain. At least thats how i understand it from patchnotes.
    yeah it's specifically a light after a feinted heavy.
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  7. #7
    Originally Posted by Knight_Raime Go to original post
    yeah it's specifically a light after a feinted heavy.
    Oh, right, i checked the patchnotes again and i aparently overlooked this line:
    Side Light Openers are now 400ms if used immediately after a Feint.
    I guess if it proves to be too much, they can always tone it down.
    That being said, i have to second Fady concerns in that i am not very fond of continual increase of the combat pace, with focus on more speed, more unblockables. Oh well, we will see how it turns out.
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  8. #8
    Not a bad game. Quite fun too.
    But just radical change of style.
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  9. #9
    Originally Posted by Fady117 Go to original post
    Bet you in S6 all heroes are gonna have 300ms unblockable charged hyperarmored lights that can also chain into aerial attacks and Hadouken blasts.
    Delet this before devs notice!
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  10. #10
    Originally Posted by Arekonator Go to original post
    Oh, right, i checked the patchnotes again and i aparently overlooked this line:

    I guess if it proves to be too much, they can always tone it down.
    That being said, i have to second Fady concerns in that i am not very fond of continual increase of the combat pace, with focus on more speed, more unblockables. Oh well, we will see how it turns out.
    considering it's only side lights and it's always from a fairly obvious telegraphed hard feinted heavy I doubt it will be a huge deal. Clearly it's going to hurt players a lot more who already struggle to deal with something as simple as mushu combos.

    I am cautious. 400ms is where things are walking a line. if it got any faster that would be overboard. but so far the only 400ms attack i'm not 100% fond of is pk's zone cancel. all other 400ms attacks in my opinion are reactable enough due to the situations in which they show up. pk doesn't have any setup for it.
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