Sorry, could you be specific? Maybe with an image of where you mean exactly?Originally Posted by Shadownet4433 Go to original post
/CJ
Hey!
You're talking about the non-specialist fighters, right?Originally Posted by aarrghh Go to original post
Somebody please correct me if I'm wrong, but as far as I am aware, the fighters are stuck with the weapons they have when you recruit them. If that is the case, I would advise you to replace your fire arrow archer with a fighter who uses another weapon.
/CJ
Overall I'm happy with the Guns for Hire. The revive me when down (a feature from Far Cry 2) and while fishing keep the critters at bay, unless a BEAR, then I have to stop and help. They have interesting stories even the random ones. In my first game I used mainly a random fighter, a bowgal, Sharon Wolfe, who got over 1000 kills. Of all of them I prefer the bow-persons because the most interesting things occur, things blow up other things are on fire and they even can take out a helicopter! Any Gun for Hire is a somewhat competent driver, map out a distant point, crew the machine gun truck gun and go rat patrol style down the highway.
Even the civilian NPC drivers are worthwhile to explore in this regard. If one of their cars slows down, jump in and gangster style shoot at the hippies along the roadside. The NPC drivers seem even better than the guns for hire, they drive swiftly and seem to knock over less fence posts . Occasionally they get stuck but rarely. They race past the hostiles, even dodging around road blocks. And they took me on a tour across Hope County to places I never was before.