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  1. #1
    Momsspaghetti76's Avatar Banned
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    i challenge the CM's and Devs...

    ..to make a TA or FC build and show the community on a stream how they are anywhere near viable in PVP. Seeing as how that is going to be basically impossible, do something, yall know these sets have the worst 6pc talents in the game and the PVP modifier/nullifier is just insane.
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  2. #2
    Mad-Cap's Avatar Senior Member
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    I'm not saying that TA doesn't need some changes. However, why does every gear set need to be viable for all game modes?
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  3. #3
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by Mad-Cap Go to original post
    I'm not saying that TA doesn't need some changes. However, why does every gear set need to be viable for all game modes?
    Why not?

    If I have the options to build a set for PvE or PvP that should be plenty of variance. Now if I have to have a separate set for each Mission, Incursion, DLC, Skirmish, Resistance, LS, and the DZ, well I will need way more stash space and the drops are going to have to be better. Just saying that really will miss up the whole balance issue.
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  4. #4
    Originally Posted by Momsspaghetti76 Go to original post
    ..to make a TA or FC build and show the community on a stream how they are anywhere near viable in PVP. Seeing as how that is going to be basically impossible, do something, yall know these sets have the worst 6pc talents in the game and the PVP modifier/nullifier is just insane.
    You shouldn't underestimate FC in PvP. I played against a FC user in skirmish and this guy was so annoying with the turret, fire nades, fire bullets and explosions, the CC was astonishing. Running immunizer was mandatory.
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  5. #5
    Tactician is great to solo legendary content and melt NPC's with a good seeker mine build. I honestly think in my opinion it is just best built now these days to maximize armor damage and elite damage with a lower gear score gun with either the 5 piece and inventive or barrett's with inventive against NPC's. The other classifieds aren't going to give you time to run around waiting on your cooldowns and trying survivability is just going to make your skills do less damage and be less effective in PVP. They would have to raise the skill power cap and that would bring sticky bombs back to pretty much be able to one shot again on those not running higher stamina. EMP is the enemy of a skill build and while disrupt resistance helps, it ends up leaving you a walking paper target be unable to deploy an offensive skill you placed all your power into and a predator or striker will chew you up quick or anyone with any kind of DPS build for that matter and an EMP sticky.
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  6. #6
    Momsspaghetti76's Avatar Banned
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    Originally Posted by Mad-Cap Go to original post
    I'm not saying that TA doesn't need some changes. However, why does every gear set need to be viable for all game modes?
    Why shouldnt they be at the very least viable. Not asking for them to be world beaters, i just want to be able to play the best PVE content(the Dark Zone) without knowing that if i come across another player i have ZERo chance to survive unless they are just really, really, really, really, really, really, really, really, really, really bad. This means anytime im in the DZ i cant run 2 of the 2 sets i want to run the most. So anytime i want to play by far the best PVE in the game, i have to use a set that i dont want to as i refuse to just hand my stuff to other players and that is what you are doing using those sets in the DZ, you are basically saying, come take my stuff but its not even the stuff i care about, its the fact that i cant defend myself with either set so im forced to run one of the 3 sets that EVERYONE is running.
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  7. #7
    Momsspaghetti76's Avatar Banned
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    Originally Posted by babast- Go to original post
    You shouldn't underestimate FC in PvP. I played against a FC user in skirmish and this guy was so annoying with the turret, fire nades, fire bullets and explosions, the CC was astonishing. Running immunizer was mandatory.
    annoying, sure, but did you die from any of it?? If i wanted to be annoying i could just spam airburst, i want to kill anyone who test me or at least have the chance to do so. FC users have everything spec'd into Electronics, that means you have the lowest health possible and we all know how that ends in the DZ with striker and PM, it takes about half a second to kill you and i think half of that is probably lag. Its just not right that someone can kill me in about 1/5 of a clip in 1/2 second yet they can stand in my main source of damage for eternity and cleanse it all with a medkit instantly whereas i dont even have time to hit a medkit even if they did work when you hit the button.
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  8. #8
    something should be done to the 6pc tac. It’s way too limited for having to invest In so much skill power. I think the requirements in order to keep the stack should be eliminated.
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  9. #9
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by babast- Go to original post
    You shouldn't underestimate FC in PvP. I played against a FC user in skirmish and this guy was so annoying with the turret, fire nades, fire bullets and explosions, the CC was astonishing. Running immunizer was mandatory.
    An annoyance vs you screaming for the set to be nerfed? My build can annoy but it isn't a serious threat in PvP and not much more then that in PvE. I can help a team, but would die easily in PvP.
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  10. #10
    LubzinNJ's Avatar Senior Member
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    Originally Posted by babast- Go to original post
    You shouldn't underestimate FC in PvP. I played against a FC user in skirmish and this guy was so annoying with the turret, fire nades, fire bullets and explosions, the CC was astonishing. Running immunizer was mandatory.
    Isn't it already?
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