There is still a heavy after lights...most if not all heavies are 900ms, parry wizards on pc are still gonna turtle. Why did they add a timer to light parry rewards? May as well have kept it guaranteed after light parry.
Heavy parry change was a good thing but, on pc, people parry lights like its nothing, I don't think a heavy should be rewarded since, again the goal is to remove turtle meta. Seems counter productive especially with a limit at 900ms
check this out guys, i think it's an amazing idea to kill the defensive meta forever
https://forums.ubi.com/showthread.ph...-meta-for-good
EDIT: i report it here because i know you are lazy
So I just watched this
https://www.youtube.com/watch?v=WlL0Z2tIi6s
Basically he says the following:
1. After a parry you get no free damage, instead you are granted a brief damage boost
2. Parrying still causes you to get a bit of chip damage, while blocking even more
That's it. You can easily understand that this way the players are encouraged to attack, even more if they want to make use of their damage boost (which shouldn't be enormous, otherwise players will just roll away until it goes off). And the increased chip damage would prevent fights to last hours.
Thoughts?