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  1. #1
    CJ Fresh's Avatar Senior Member
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    Nomad suggested change

    Guarantee the revive for the 6 piece based on stamina.

    3k stam - 1 revive
    6k stam - second revive
    9k stam - third revive + 50% chance for a 4th revive.

    Lower damage mitigation on revive as well.
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  2. #2
    Originally Posted by CJ Fresh Go to original post
    Guarantee the revive for the 6 piece based on stamina.

    3k stam - 1 revive
    6k stam - second revive
    9k stam - third revive + 50% chance for a 4th revive.

    Lower damage mitigation on revive as well.
    Are we nerfing Striker's stacks and Pred bleed as well?
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  3. #3
    ChenBop's Avatar Senior Member
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    I think we need to get away from the main stat requirements for all gear sets and let gamers build them however they like.

    But back on topic...my change.

    The 5 piece is the real star of the show and the 6 piece relies on RNG to actually be reliable...which sucks and doesn't suck at the same time.

    Only change

    New 6 piece: Health on Kill can overheal and buff the Path of Nomad damage resistance to 70%.
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  4. #4
    meathead_79's Avatar Senior Member
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    I would consider this a HUGE Nomad buff! I run a 6,000 stamina nomad, and I would love to get 2 revives guaranteed. That, combined with my initial overheal and recovery link would be like having 4.5 lives! Not even including med-kits or med boxes. I couldn't imagine walking around with a 9k nomad, basically running circles around Mid-Town without a care in the world.
     2 people found this helpful
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  5. #5
    LubzinNJ's Avatar Senior Member
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    Originally Posted by meathead_79 Go to original post
    I would consider this a HUGE Nomad buff! I run a 6,000 stamina nomad, and I would love to get 2 revives guaranteed. That, combined with my initial overheal and recovery link would be like having 4.5 lives! Not even including med-kits or med boxes. I couldn't imagine walking around with a 9k nomad, basically running circles around Mid-Town without a care in the world.
    Yeah that would be pretty sweet. But I'd rather steer away from the "spec X amount in get Y reward" gear sets and go with what ChenBop recommended.
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  6. #6
    Change the 50% chance of no cooldown to 25% and the damage resistance from 60% to 30. Lets just keep it simple.
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  7. #7
    LubzinNJ's Avatar Senior Member
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    Originally Posted by Garyfairbrass Go to original post
    Change the 50% chance of no cooldown to 25% and the damage resistance from 60% to 30. Lets just keep it simple.
    Numbers that low why would anyone ever wear 6 piece?
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  8. #8
    ChenBop's Avatar Senior Member
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    Originally Posted by Garyfairbrass Go to original post
    Change the 50% chance of no cooldown to 25% and the damage resistance from 60% to 30. Lets just keep it simple.
    RIP: Nomad 6 piece
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  9. #9
    X_Trapnel's Avatar Member
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    All that's needed for Nomad is to make it a solo only build.

    The only other area that could be looked at is the 60% damage reduction. That seems a little bit too high, really. Perhaps it should be a 30% damage reduction and 6 second immunity from all status effects.
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  10. #10
    CJ Fresh's Avatar Senior Member
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    Originally Posted by BlaqVenom Go to original post
    Are we nerfing Striker's stacks and Pred bleed as well?
    I made a post about those before

    Striker -
    Doesn’t stack with shotguns

    Pred -
    If in 10m (responsive) shrapnel talent has a chance to proc on you and teammates.

    Pred and striker have a million people already nerfing them into oblivion. Nobody says anything about nomad who can literally run through entire groups as their revive constantly pops and they get damage mitigation for 10 seconds.

    The fact you can spec into firearms and still get all that toughness is what’s off to me about that build. So having a tiered stamina setup for a guaranteed revive just makes sense
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