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  1. #1

    A mini-siege gamemode event idea that you ought to see. (...please?)

    So everybody wants a siege gamemode ya? What if, there was an event for a mini-siege gamemode on already 1 of the pre-existing maps?

    also I am using Riverfort as an example, this could still work with Gauntlet, Overwatch, Sanctuary bridge, Forge,Temple Garden, and even Sentinel can be used in this format shown here. The other maps like Citedell Gate may have a different format like an escort the ram mission.

    So this idea came when I was playing on Riverfort. The Viking map that came in the vanilla game back in season 1. And this is how I thought it could play out.

    FIRST: There would be a mini battle were the attackers spawn. The gate to the fort is closed and the walls are not torn, it's like the battle has JUST started. The attackers have to push their minions to the wall and deal damage to it, only the minions can do this. At the same time the defenders spawn in the walls and they jump off of it via rope to take no fall damage.The way the heroes respawn in this session of the battle is like the Dance of Death event. The defenders have a helping hand with some archer minions as well. The attackers have more minions spawn than the defenders. The defenders win by keeping the attackers off the walls for 5 minutes, and the attackers advance if the wall is destroyed. If the wall is destroyed you can put up the ladders and the siege gear that normally shows in the normal map. The gates also open too. This battle takes place in the attacker's spawn point in normal Dominion.


    IN THE SECOND SESSION: If the attackers destroy the wall the game will enter a mini-dominion match in the ramparts, however the Zone B is significantly larger and gives 2 points per. second. The respawn is set to normal, the attackers can't go to the defender's spawn, and there are captains that guard the captured zone points. The score limit is 500 instead of the normal 1000. Since this is all 1 big gamemode. Only the attacker team can break. For the defenders can only fall back if they lost.


    IN THE THIRD SESSION: The defenders retreat to their barracks for one final effort to thwart the invaders. The attackers have to go into the spawn point of the defenders in order to destroy the barracks (which is just some explosive stuff to blow up the barracks). The defenders win by keeping the attackers away for another 4 minutes. Also once the barracks are destroyed the defenders go into breaking. Making the attackers basically win.


    At the end it shows a cutom-made cutscene with your heroes doing something, either war cries or just standing there. The beginning is like the heroes seeing an advancing group of attackers and the clamber down the wall on a rope, vise versa for attackers.


    That is it and I hoped you read all of that because I thought it's pretty cool, and please say something as well.
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  2. #2
    I am NOT letting this one getting by unnoticed!
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  3. #3
    UbiInsulin's Avatar Community Manager
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    Thanks Ianoneshot, this sounds really cool! As a general note, we'd really prefer it if you didn't bump threads without adding new content.
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  4. #4
    Originally Posted by UbiInsulin Go to original post
    Thanks Ianoneshot, this sounds really cool! As a general note, we'd really prefer it if you didn't bump threads without adding new content.
    Sorry bout the bump. I never feel good when doing anything against the rules. I just wanted somebody to actually look at my ideas than just skim over it because I just have a very active imagination when it comes to gaming.
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  5. #5
    Meehhh ... not really.

    Would be a found snack for Ubi to bring out something, what the Community has been asking for since pre-launch, this tiny and say "Ok friends, that's it ... have fun "

    For some strange reason, they have made all the Dominion Maps pretty big, with lots of parts one can use for a really proper Siege Mode.
    The giant citadell behind Citadell Gate, Same with the giant fortress behind the gates of Overwatch, The massive Town at the spawnpoint of the Attackers at Temple Garden, not even to talk about The Gauntled or ... same with all other Dominion Maps

    The structure is already there, add some details and flags and banners here and there and here we go!

    That's what somebody can understand as a "Siege Mode", really using all these areas
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  6. #6
    Originally Posted by Illyrian_King Go to original post
    For some strange reason, they have made all the Dominion Maps pretty big, with lots of parts one can use for a really proper Siege Mode.
    The giant citadell behind Citadell Gate, Same with the giant fortress behind the gates of Overwatch, The massive Town at the spawnpoint of the Attackers at Temple Garden, not even to talk about The Gauntled or ... same with all other Dominion Maps



    ok
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  7. #7
    I'm all for a siege mode and this is better than nothing and would be easier to implement than the one many others are a fan of which can be found here:
    https://forums.ubi.com/showthread.ph...ght=siege+mode
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