In general as far as reworks are considered I hope that the main focus is to give every atleast one bleed or Stun move and 1 unblockable attack. This dosent mean giving people who have bleed moves already a Stun move as well like the Nobushi but to still give the Nobushi an unblockable attack. Or another example would be to give the warden a Stun attack and an unblockable attack but not a bleed attack.
I could agree with unblockable bashes from neutral or charged unblockable heavies, but bleed moves should remain minimal at best, restricted to just a few heroes. Bleed is extremely cheesy and we certainly don't want this game to devolve into a bleed spam fest. Unblockable bashes from neutral do not deal HP damage and most are easily dodged, bar Warlord's headbutt and Glad's toestab which are really fast, and charged unblockable heavies are telegraphed and parryable. But bleed attacks? please no. They're bad enough as it is already. They're the definition of direct free damage.