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  1. #11
    S0Mi_xD's Avatar Senior Member
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    The day the def pen stat was shown in the warriors den, i asked how it work - if it is additive or multiplicative.
    Befor knowing how it works, me and some other ppl said how it would be to strong.
    And i presented a simple multiplicative way, to balance the def pen out.

    It's not like we don't care about it but speaking for me, i dont have much hope, that this stat gets attention.
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  2. #12
    Originally Posted by S0Mi_xD Go to original post
    The day the def pen stat was shown in the warriors den, i asked how it work - if it is additive or multiplicative.
    Befor knowing how it works, me and some other ppl said how it would be to strong.
    And i presented a simple multiplicative way, to balance the def pen out.

    It's not like we don't care about it but speaking for me, i dont have much hope, that this stat gets attention.
    Yeah unfortunately I don’t either. I’ve posted about this a couple other times, and though not as well constructed, I’ve never gotten a response from the dev team.

    I think it’s one of those wonky sort of unbalanced things that won’t see change at least any time soon.
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  3. #13
    Alustar.exe's Avatar Banned
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    As Gorechild mentioned, the benefit from stacking attack and def. Pen. Are horribly one sided, plus an average player has virtually no draw backs from running this type of build. Combine that with the short comings of defensive stats make it impossible to spec in any way to counter this other than running a similar load out, and that is a problem.

    The idea behind the gear is supposed to be a means of fine tuning a hero to suit your playstyle better, not force the players into a single option for gear stats.
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  4. #14
    https://forums.ubi.com/showthread.ph...se-Penetration!

    Found the link! Good read, honestly I think the 2nd quotation is much better. It provides a rather decent equation for def pen to be viable without detrimental, though bumping up def pen with this equation might help a little as max vs max only brings down the defense by 2.4. Def pen shouldn’t be a 1 for 3 negation. And definitely on the gear stat choice side it’s very cut and dry:

    Helm: exhaustion and defense
    Shoulders: stam all the way
    Chest: revenge duration/defense depending on preference- defense (only so it doesn’t drop negative)
    Weapon 1: def pen, attack
    Weapon 2: attack, execution/ revive speed depends on player choice
    Weapon 3: either attack/revenge gain, or all even

    Above is the typical cookie cutter build. There are some exceptions, for instance, using Gladiator, one doesn’t have to worry about stamina regen as much as it is almost instantaneous how fast he gains it back. For a highlander you’d definately go a more revenge build ect. Special cases really, but everything is very easy to choose with the normal cast. It’s honestly rediculous because the change in gear never changed the ease of choice, the choices just became different. Even if they do change def pen as seen, only defense will become harder to decide, the weapon portions will be easy
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  5. #15
    Originally Posted by PDXGorechild Go to original post
    Can't speak for Aramusha but Berserker has no damage increases from passive feats. The Berserkers 2-hit potential lies in having the right gear build, and having the attack buff from Tribute up, before executing his OOS punish. With 20%+ extra attack damage and enough defence penetration to negate any enemies defence stat, with sword shrine active your regular Side heavy > Top heavy (88 damage, base) shoots to just over 120. Enough to kill an Assassin in 2 hits.

    I agree with the OP. I think we had a discussion about this a month or two ago and I was sceptical, but after testing it out properly I am in full agreement. My Berserker has the potential for ridiculous damage with +22.5% extra attack and 16% defence penetration. I haven't even had to sacrifice much to get that, I still have high execution health regen, revenge gain and duration, stamina regen and reduction and exhaustion recovery.

    I presume one could get defence to around 20-25%, but you'd have to make some sacrifices maxing up defence on three different bits of gear. Only for it to be mostly or completely negated by one stat. Three stats negated by one. Now what? You've got nothing.

    What's more is it makes short fights even shorter. I feel like fights should go on a bit longer if anything.

    I wince at my own wallsplats. If an inexperienced assassin gets caught in my dance of the paired blades in 4v4, they're dead in two or three seconds. I two hit people fairly often. I am openly admitting I am overpowered in 4v4.

    Nerf me.
    I think my PK has bumped into you a couple of times...usually not a great result for me...
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  6. #16
    Originally Posted by FightingFerrets Go to original post
    I think my PK has bumped into you a couple of times...usually not a great result for me...
    Hahaha yeah berserker is a tough match for pk with the HA. What platform are all of you? I love baiting people with a wiffed light attack into top heavy, gets a lot of people, assassins especially.
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  7. #17
    PDXGorechild's Avatar Senior Member
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    Originally Posted by FightingFerrets Go to original post
    I think my PK has bumped into you a couple of times...usually not a great result for me...
    Haha sorry dude, I do eat PK's for breakfast!

    Originally Posted by mrmistark Go to original post
    Hahaha yeah berserker is a tough match for pk with the HA. What platform are all of you? I love baiting people with a wiffed light attack into top heavy, gets a lot of people, assassins especially.
    I do enjoy fighting Assassins most too. Crazy how much more effective "Dance of the paired blades" is against reflex guard.

    I'm on PS4, same username as on here. I invite anyone to hit me up for some games, I play with Alustar quite a lot and have with S0mi in the past, great fun
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  8. #18
    Alustar.exe's Avatar Banned
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    ^ to clarify, we team up. Because I'd so much rather have his berserker keeping my back, as opposed to hacking it. Cause, reasons... -_-
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  9. #19
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by mrmistark Go to original post
    https://forums.ubi.com/showthread.ph...se-Penetration!

    Found the link! Good read, honestly I think the 2nd quotation is much better. It provides a rather decent equation for def pen to be viable without detrimental, though bumping up def pen with this equation might help a little as max vs max only brings down the defense by 2.4. Def pen shouldn’t be a 1 for 3 negation. And definitely on the gear stat choice side it’s very cut and dry:

    Helm: exhaustion and defense
    Shoulders: stam all the way
    Chest: revenge duration/defense depending on preference- defense (only so it doesn’t drop negative)
    Weapon 1: def pen, attack
    Weapon 2: attack, execution/ revive speed depends on player choice
    Weapon 3: either attack/revenge gain, or all even

    Above is the typical cookie cutter build. There are some exceptions, for instance, using Gladiator, one doesn’t have to worry about stamina regen as much as it is almost instantaneous how fast he gains it back. For a highlander you’d definately go a more revenge build ect. Special cases really, but everything is very easy to choose with the normal cast. It’s honestly rediculous because the change in gear never changed the ease of choice, the choices just became different. Even if they do change def pen as seen, only defense will become harder to decide, the weapon portions will be easy
    o_o you searched for it? hehe ^^
    Yeah, there are many kinda broken stats - some exchaustion builds are insane (especially on glad), you can't punish those people for overusing stamina.

    Yup, i thought those ideas would turn Def Pen into an dmg assistent stat, because currently it is on of the most OP stats.

    Originally Posted by PDXGorechild Go to original post
    Haha sorry dude, I do eat PK's for breakfast!



    I do enjoy fighting Assassins most too. Crazy how much more effective "Dance of the paired blades" is against reflex guard.

    I'm on PS4, same username as on here. I invite anyone to hit me up for some games, I play with Alustar quite a lot and have with S0mi in the past, great fun
    Hehe always pleased to play with you and the other guys.
    Even if we had some ridiculous Dominion games xD it was still fun
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  10. #20
    Originally Posted by S0Mi_xD Go to original post
    o_o you searched for it? hehe ^^
    Yeah, there are many kinda broken stats - some exchaustion builds are insane (especially on glad), you can't punish those people for overusing stamina.

    Yup, i thought those ideas would turn Def Pen into an dmg assistent stat, because currently it is on of the most OP stats.



    Hehe always pleased to play with you and the other guys.
    Even if we had some ridiculous Dominion games xD it was still fun
    Agreed, some of the new characters definately have a huge stam pool/recovery already. It’s kind of crazy especially against the OG roster, not to mention glads SUPER easy oos punish. All he has to do is a super easy tie stab over and over. He definately has the best stamina/recovery and easiest way to punish those who go OOS.

    Too bad you’re not on Xbox haha I’d love to play.
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