. . .Originally Posted by Witchge8 Go to original post
A high lvl gear parries a low lvl gear heavy, heres your reward a light -.-
Lol - - - comparing chip dmg to light dmg :'D
Average heavy dmg is around 33.
Average Light dmg is around 15.
Chip dmg is 18% of heavies
33*0.18 = 5,94 = 6 chip dmg ....
Highest heavy dmg in the game is 55 from berserkers Top heavy combo finisher = 9,9 = 10 chip dmg
Second highest heavy dmg 45 from Shukoki and Raider = 8 chip dmg
Don't know why i still reply to you - go and learn the game befor you complain.
You aren't the brightest one aren't youOriginally Posted by S0Mi_xD Go to original post
How much is a light damage when your attack is 1,3 your def penetration 2,6 and your opponents deffence is 18,6?
Against good players you DO need a parry to get a light (or use mixups/feints which usually involve a defensive risk and additional stamina). Otherwise, good players can block/parry 500ms lights the vast majority of the time.Originally Posted by Witchge8 Go to original post
parrying is still a good tool to use to swap the momentum from defending to attacking. you literally stop an attack and turn the fight around doing stamdmg and get in 1 clean hit that you can follow up with your combo. for many classes, 1 clean hit is all you need to access your mixup. not getting easy GB's after parries also means the classes with actual parrypunishes in their kit, finally get to use them.
that you get less dmg from parrying a heavy means that heavies are safer = one less reason to turtle.
you comparing parry with GB makes no sense whatsoever.