Normally the X axis of a thumbstick (horizontal movement) moves fast, while Y axis (Vertical movement) moves slower. It's like this in essentially every first and third person shooter out there. On the PC though, it's backwards, so Y is faster than X. This can make it difficult to aim for headshots and switch between targets.
On the Xbox One, it's not like this. It feels exactly how it should with Y being slower. Is there any way we can get this fixed in a patch?