i find it frustrating how they over-nerfed orochi. why are characters with heavier weapons have faster quick attacks now? ubisoft needs to speak with actual fencers/ kendo practitioners, and fix the physics in the game. and yes, the warded should not have the double light over the orochi. makes no sense. either nerf all equally or fix orochi to where his strikes makes more sense power-speed wise. on that note, in case anyone is interested, look up yoshindo yoshihara. his katana recently broke the world record for helmet splitting, which is why they sell for ~ roughly $30,000.
So because his strikes are faster Orochi should deal more damages than heavier and slower characters? Do you know the damages dealt by a 10 Kg razor sharp chunk of steel wielded by a strong warrior? And regarding the helm splitting katana worth 30K $ it is surely produced in high quantity for a war and forged in order to cut both flesh and armors (I mean armored curves)Originally Posted by odachi16 Go to original post
Edit: What I meant is the quoted post says in the same sentence that orochi is overnerfed and claims it should both striker harder and faster than other heroes, which is absolutely dumb.
All of you crying about the top light just prove how the playerbase is pathetic.
I have a Orochi rep 5 and I almost never use the top light or the zone, trying to mix all the kit and play as he is supposed to be played: as a counter attacker. There are some fights the enemy get so annoyed which they tend to stop try attack me, and then I can get the lead or even try some direct attacks.
I'm glad they are nerfing it, so all the easy moves players can leave. Next, they have to nerf Peacekeeper to the ground, because those heroes make no sense compared to the new ones complexity.
This top/zone dependancy is hilarious.
lol Chamzzzzz looks up my surf account to prove a point. GJ man. Id be glad to fight against your orochi to prove the point if u want. Who cares, orochi in not top tier, if anyone thinks so than they just have not fought agains anyone who's decent at the game. they are simply underpowered at higher level. argue all u want. the devs won't do **** about it anyway. if u look at the win rate over rep 50 players i guarantee orochi is super low tier.
How about instead of complaining that they took away a reliance in a gimped attack, you start petitioning them to give Orochi a good rework?
Also, is barely like 7 damage lost over all? Big freaking whoop!!! It didn't get nerfed in any other ways! No attack speed reduction, no increased recovery, still has second hit confirmed, still can flow directly into a zone or GB.
Seriously, people, use your brains for once and think sit this? Quite with the knee jerk reactions.
7? i wish it were only seven..or even 5. but no its 10, basically 30% so yea its kinda a big deal. "not big freakin whoop" like u say there. as for the rework obviously u have not seen the thousand posts for this with no response from the devs. maybe use your brains before posting alustar. incoming rage retaliation post...
So, now your solo skill evaluated by the game and maybe some luck in matches etc. determines if ye wrong or right?
Oh boy. Ah anyway, personally I really dislike the nerf on Orochi due to the simple fact of his overly weak kit in comparison to the majority of the roster. Might Orochi just turtle up and try to punish after a parry? Well, maybe. But won't do him any good against a lot of classes.
You know, heavies can be cancelled. Besides, at least from a console point of view, life gets way easier if you needn't care about more then one (or 2) directions. Block top and Orochi is harmless. Zone is a risky commitment in many cases due to stamina usage.
Ah and to prove my point!
https://fhtracker.com/profile/psn/Klingenlied
This weird site says I am top 0.2% in duel. Guess I am awesome now? (careful, irony!)
However, to put it in line a little: if i'd move to Orochi, I would move to -5 skill levels in almost an instant. Thats just how good he is![]()