🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #41
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by M4RKSG4MES Go to original post
    GTA has a userbase of millions with 30players online at a time sometimes ,this game has few thousand with eight at once do the maths. I,ve never experienced error codes or crashes in gta . Plus they have radded STACK of FREE dlc since launch ,incredible amount missions/businesses,heists the lot ALL FREE, its still biggest selling game of all time, you cant compare it with for honours small and dwindling userbase ,amount people playing at one time there shouldnt be ANY glith/freeze ,error code,resynch etc . Its down to bad servers and lazy programming CANT be anything else. It was great igame concept idea etc but sadly rushed out way before it was ready with little playtesting it seems by many, with new characters blatantly more powerful/faster/lot more moves than the original ones , thats for sure. Its going be make or break when new servers/update arrives ,i think its last chance saloon for many..
    GTAV is trash, load screens take 10 mins, it's the biggest pay to win game on the market and has tons of bugs and hacker problems, heists take forever to get going unless you have 3 friends online, I tried to play recently after the new heists released and I went to buzz into my buddies apartment and the game straight up froze, this happened twice in a row and it took 45 mins before I could meet up with him in free mode because of the insanely long load screens, and this is after nearly a decade since it's release...

    All DLC is free but it's so ridiculously expensive to buy anything that most people buy shark cards to get in-game money, so yes it's free but it takes a week of grinding to buy even a car. I find it hilarious that you talk about For Honor servers when I've never seen such long load times as GTAV.
    Share this post

  2. #42
    so this whole time people been saying for honor is dead and all this negativity main while they work to fix things I don't care either way I think it's the best video game out there so much so that I'm still playing it and it's the only game I play at least until Kingdom Come Deliverance comes out either way I love it and I look forward to more things that are coming

    At the end of the day they're always reworking and adding new content and they've gotten a lot better at that so I'm really excited to see what potentially next year is going to be like
    Share this post

  3. #43
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by BudgetParrot118 Go to original post
    so this whole time people been saying for honor is dead and all this negativity main while they work to fix things I don't care either way I think it's the best video game out there so much so that I'm still playing it and it's the only game I play at least until Kingdom Come Deliverance comes out either way I love it and I look forward to more things that are coming

    At the end of the day they're always reworking and adding new content and they've gotten a lot better at that so I'm really excited to see what potentially next year is going to be like
    Totally agree. Kingdom Come I hope has at least co op, that games fighting style is ridiculously intricate, its gonna be quite the challenge to learn.
    Share this post

  4. #44
    bob333e's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,446
    Originally Posted by BudgetParrot118 Go to original post
    so this whole time people been saying for honor is dead and all this negativity main while they work to fix things I don't care either way I think it's the best video game out there so much so that I'm still playing it and it's the only game I play at least until Kingdom Come Deliverance comes out either way I love it and I look forward to more things that are coming

    At the end of the day they're always reworking and adding new content and they've gotten a lot better at that so I'm really excited to see what potentially next year is going to be like
    Originally Posted by The_B0G_ Go to original post
    Totally agree. Kingdom Come I hope has at least co op, that games fighting style is ridiculously intricate, its gonna be quite the challenge to learn.
    My main gripe with For Honor, is that it punishes you the more heroes you use, and the less time you have to play, or the less frequent you play. Should you diversify in hero use, you'll have tenfold Steel expenditures, while your Steel gain remains mediocre at best. Should you play less frequently, like once a week, you wasted truckloads of Steel and XP because of all the orders you missed, and they refreshed and vanished.

    I, too, am looking forward to Kingdom Come, but doubt any other game out there will match For Honor's intuitive combat system; not in the next 2 years at least. I'll remain faithful to this game, but it will forever leave a sour taste in my mouth because it forces me to play daily if I want to level up and save up Steel. This game's core progression framework was sacrificed to the microtransaction gods, ripped open on the RNG altar, using a Dagger of Bottlenecking +5.

    This is something I, personally, will never forgive Ubisoft for.
    Share this post

  5. #45
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by Fady117 Go to original post
    My main gripe with For Honor, is that it punishes you the more heroes you use, and the less time you have to play, or the less frequent you play. Should you diversify in hero use, you'll have tenfold Steel expenditures, while your Steel gain remains mediocre at best. Should you play less frequently, like once a week, you wasted truckloads of Steel and XP because of all the orders you missed, and they refreshed and vanished.

    I, too, am looking forward to Kingdom Come, but doubt any other game out there will match For Honor's intuitive combat system; not in the next 2 years at least. I'll remain faithful to this game, but it will forever leave a sour taste in my mouth because it forces me to play daily if I want to level up and save up Steel. This game's core progression framework was sacrificed to the microtransaction gods, ripped open on the RNG altar, using a Dagger of Bottlenecking +5.

    This is something I, personally, will never forgive Ubisoft for.
    See I don't think of this as a micro transaction based game at all, I also only play a few heroes though, maybe that's why, they said right from the start that you aren't meant to play all characters though, find one you really like and start maxing him out.

    I use HL, Kensei, and LB, barely LB any more though since I don't like using cheesy characters.
    Share this post

  6. #46
    bob333e's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,446
    Originally Posted by The_B0G_ Go to original post
    See I don't think of this as a micro transaction based game at all, I also only play a few heroes though, maybe that's why, they said right from the start that you aren't meant to play all characters though, find one you really like and start maxing him out.

    I use HL, Kensei, and LB, barely LB any more though since I don't like using cheesy characters.
    I main Warden, and also use Berserker, Kensei, Shugoki, Raider, Orochi a little bit, and was meaning to buy Highlander.

    This game intentionally bottlenecks your Steel gain so you get 'tempted' to resort to buying Steel packs when some new weekly content / event content / seasonal content is released and you don't have enough Steel but you want all the new shinies and can't bear farming for 3 months straight to collect 65,000 Steel.

    On top of everything being dominated by RNG instead of, you know, allowing you to 'build' a character through crafting, forging, smithing... you're playing Roulette, with an added inventory limit.

    If you're interested, I invite you to read over here:

    https://forums.ubi.com/showthread.ph...amp-Suggestion

    It's not an easy-to-digest text, but trust me, this is how For Honor's reward system should have been. Mostly.

    Can For Honor be saved? yes. But it won't be easy. They'll have to put the player back into the priority spotlight. As any AAA-grade RPG-oriented combat game should be.
    Share this post

  7. #47
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by Fady117 Go to original post
    I main Warden, and also use Berserker, Kensei, Shugoki, Raider, Orochi a little bit, and was meaning to buy Highlander.

    This game intentionally bottlenecks your Steel gain so you get 'tempted' to resort to buying Steel packs when some new weekly content / event content / seasonal content is released and you don't have enough Steel but you want all the new shinies and can't bear farming for 3 months straight to collect 65,000 Steel.
    I see this as a good thing myself though, if I put a boatload of time in with a character, I don't want to see someone who has him rep 1 have everything I have, I think it should be a choice you need to make on who your priority is.

    It took me a month of playing HL before I got him to the point where I wasn't getting owned in every 1v1 I got into. After I got to that point I decided I should start spending steel on him, I got quite a few characters to rep 6, but didn't invest in them until I knew I wanted to continue playing them. I basically just play HL and Kensei now, that's where I spend my steel when I see something worth buying.

    So the steel gain doesn't seem too bad, not to the point where I feel I need to buy steel packs at least.
    Share this post

  8. #48
    bob333e's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,446
    Originally Posted by The_B0G_ Go to original post
    I see this as a good thing myself though, if I put a boatload of time in with a character, I don't want to see someone who has him rep 1 have everything I have, I think it should be a choice you need to make on who your priority is.

    It took me a month of playing HL before I got him to the point where I wasn't getting owned in every 1v1 I got into. After I got to that point I decided I should start spending steel on him, I got quite a few characters to rep 6, but didn't invest in them until I knew I wanted to continue playing them. I basically just play HL and Kensei now, that's where I spend my steel when I see something worth buying.

    So the steel gain doesn't seem too bad, not to the point where I feel I need to buy steel packs at least.
    For just two characters, Steel gain is just adequate; even then, you're farming for months, if you want all those Mythic and Mask outfits on just these two heroes. Months. That's without considering, your wishlist will grow with every new seasonal content. It's an endless unfair grind even with just two heroes.

    Any beginner at rep2 or rep4 can go shell out $100, buy Steel packs, and buy those Mythics and Masks and every emote, before you do. And you're like rep20. And they'll look better than you. How is this a better outcome than, for instance, a more fair reward system for those who have put 20 reps into a hero, and don't have $100 to spend on outfits?

    Also, you'll still look different with the manually unlocked reputation outfits and engravings and patterns; so ultimately, don't worry, your hero will still sport different visuals than a rep1. Reputation unlocks are fine. I wasn't saying to make everything available to everyone; I was saying, you grind for 50 hours and you earn 2 hours worth of Steel and XP, with the current system. And if you miss out on orders, you lost 100 hours of grind. Yeah.. this is nonsensical and shouldn't exist in For Honor.
    Share this post

  9. #49
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by Fady117 Go to original post
    For just two characters, Steel gain is just adequate; even then, you're farming for months, if you want all those Mythic and Mask outfits on just these two heroes. Months. That's without considering, your wishlist will grow with every new seasonal content. It's an endless unfair grind even with just two heroes.

    Any beginner at rep2 or rep4 can go shell out $100, buy Steel packs, and buy those Mythics and Masks and every emote, before you do. And you're like rep20. And they'll look better than you. How is this a better outcome than, for instance, a more fair reward system for those who have put 20 reps into a hero, and don't have $100 to spend on outfits?

    Also, you'll still look different with the manually unlocked reputation outfits and engravings and patterns; so ultimately, don't worry, your hero will still sport different visuals than a rep1. Reputation unlocks are fine. I wasn't saying to make everything available to everyone; I was saying, you grind for 50 hours and you earn 2 hours worth of Steel and XP, with the current system.
    Well you brought up another reason why I don't think it's that bad, I think the masks look kind of silly, so I have no interest in buying them. Even mythic outfits I don't really care for unless they have an ornament I want. I really only buy ornaments, emotes and executions. Most effects make the game look cheesy so I don't buy many of those either.

    So if you do want effects and masks then yes, I can see it being quite a grind. I wouldn't mind if they doubled steel earnings in matches for the winner of the matches, I always thought it was kind of dumb how the losing team earns as much as the winning team. I think having to win 150 domination matches is fair enough for 15k steel.
    Share this post

Page 5 of 5 ◄◄  First ... 345