I’ve seen this title since the game came out.
I think it’s safe to say that the game didn’t die then, so it most certainly won’t now.
Everyone loves bashing on Ubi, and to be fair they did release a rather broken game, however if you look at what they have fixed and accomplished:
-SIGNIFICANTYL improved connection (it isn’t perfect, but when the game first came out it was unplayable pvp, now it’s rare to disconnect unless on dominion for some reason)
- fixed the connection while in a group (again used to be impossible to get through a game with a friend)
- many bug fixes, small scale balancing, ect.
- more content
- the last two on top of them still continuing to better the game
You can complain all you want, but those that have stuck around aren’t going anywhere if they haven’t left yet, myself included. Those who left the game are starting to gain interest again hearing dedicated servers and parry getting toned down. If anything for honor will gain more players when it is officially established in its dedicated servers with balancing.
The only problem now is that there is a huge skill gap from those who have been playing and a new player. I think Ubisoft has also gotten better when it comes to match making too, but perhaps honing this a little more and connecting skil first before regions, give free and double xp weekends to help them catch up, and then they’ll be good to go. They could get way more players if they play it right and use the dedicated servers as a relaunch. They could definately breath a new life into for honor, but don’t get it twisted:
For honor was never dead or dying, and most certainly isn’t right now either.
1. Almost all the things you listed should have been there the day of release. Disconnects shouldn't be thereOriginally Posted by mrmistark Go to original post
2.With dedicated servers I think the playerbase won't rise as much as you think it will
3. For honor is dying and it was within the first week of release and dying doesn't necessarily mean a game having exactly 0 players
-SIGNIFICANTYL improved connection (it isn’t perfect, but when the game first came out it was unplayable pvp, now it’s rare to disconnect unless on dominion for some reason)
Considering dominion is most popular game mode it is still horrible.
- fixed the connection while in a group (again used to be impossible to get through a game with a friend
One of the reasons why so many people left the game, I did ~1 month after release not beeing able to play with 2 friends at once.
- many bug fixes, small scale balancing, ect.
Still some serious bugs that break games.
Character ballance is still bad, after a year. I know that fighting games are very hard and I guess that UBI never had experience with them.
Some faction's and characters' feats are just terrible and hardly affect the game while others are game changing.
Gear system is punishing for any new character/playuer. Getting higher level gives you just better stats but takes (rought estimation) 40-80 hours per character to reach top items.
Premade 4 players fighting 4 randoms and murdering fun in dominions. There are almost no even games.
Terrible character design that will kill every casual player fun - centurion, without learning and remembering his set fighting against him is contant pain and lack of stamina.
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I only hope UBI will not abandon this title in next year/years and will try make it competitive 2-4 players. For 1 v 1 competitive scene this game is lacking variety and is not so entertaining to watch like other known titles.
In 1/2 years this game has chance to become good and may start growing it's playerbase.
You are invincible when you spawn. And I rarely see anyone camping spawn, maybe a Nobushi or Raider because their AOE combined with health-on-minion-kill feat gives them enough sustain, every other Character will be near-death after 2 waves of minions.Originally Posted by AlexHuaTian Go to original post
Dedicated servers should have been here from the start. You decided to implement something in your game a year after launch although you had the DATA before you even launch it that connectivity sucks hard! The you proceed to assure your customers that everything will be fine and here we are almost a year after.Originally Posted by The_B0G_ Go to original post
With all due respect this is not progress in a triple A title for fox shake.
Why should i have any faith that they will "fix" for honor when they have lied a couple of times straight into our faces?
If they are trying? Ofc they are but it appears not to be enough. With all those reworks and new moves recaps i believe a ****storm of bugs and glitches will follow up. Just like every other time.
And then we will wait a month or two to get some real fixes and the story goes on. That's for honor in a nutshell over the last year.
Which lies? They told us that they will go for dedicated Servers months ago, and even before that they never said they won't consider that. And all this "one year after" bullsht can only come from people who have zero idea how programming and game development works. If you have a concept for a game (which in this case was 4-5 years before the release) and you start programming everything around that concept, you simply cannot change the P2P model within weeks. You have to delay the release by 1-2 years. No progress? They rewrote ALOT of code, set up servers all around the world and did a very well going Open Test with us. All that besides the Season Rewards and new Characters, new gear, new cosmetics and such. Any smaller company couldnt do this.Originally Posted by guor6800 Go to original post
Yes, today games come out pretty much in Beta-States if you compare them to games in the 90's / 00's. But todays games are much more complex and developers have the opportunity to update / patch their games, this wasnt the case back then.
Imo FH is pretty balanced now, no character gives you an easy win against everybody else.
I think season 5 will make or break the game in terms of revival. They have the opportunity to get things right now, and a platform on which to fix all of the games issues. It'll either be a relative success or a complete flop imo. But I am hopeful that it will be a success.
That said it is still a niche game. For Honor will never have the population of games like CoD, Rocket league or Elder scrolls online. It's always going to have a few thousand fanatics that play religiously on each platform. Past that I predict that dedicated servers will attract thousands of old players and new for a time, but a lot of them won't stick. For some people the problems will have been solved, to most the steep learning curve and a host of experienced players tearing them a new one will make the game difficult to get into.
By the way.
I know ubi did so many things wrong with this game, but the core concept remains the same - which is an incredibly awesome game!. It is public opinion (not ubisoft themselves) that ruined this game completely. If people stayed, and decided to give this game a chance (or just show some patience), ubi would have more money = more resources to quickly fix the game.
More than that, so many people didn't even try the game because of harshly negative opinions that scared people off.
Yes, they were right about the bad things that were happening, but if only they had put those words in some nice wrapping paper, then perhaps people would be more willing to stay and see where this game might lead us.
Right now, only a fraction of us (players) remains, and I think, that For Honor's real saving grace is... For Honor 2 (which I don't think is gonna happen anytime soon).
People gave up on SW: Battlefront because it was a moneysink bull****. When Battlefront 2 was released, the hype was renewed, and gave the genre a chance (well, I know they screwed up even more but I hope you got the point).
Bungee - destiny 1 ended up being boring and repetitive. Destiny 2 gave this game so much hype... (but they also screwed up).
If For Honor 2 was to be made (and not screwed up!!), things would have been so much better.
Even if current For Honor was entirely fixed and balanced, I highly doubt that it can gain new players like for example Warframe managed to. There are so few games with bad/horrible start, that managed to stand up on their feet and pull much more people into the game.