How many games/companies wait 400 days before implementing a solution that is clear as day? How many companies are boneheaded enough to disregard common easily obtainable knowledge about dedicated server vs P2P in a PvP game during development?Originally Posted by The_B0G_ Go to original post
All these guys do is try to save a buck while the playerbase and reputation surrounding the game reflects that. There is no passion for gameplay here.
Like I said, GTAV has been out nearly a decade and it still freezes regularly, load times are excruciatingly slow.Originally Posted by Cyricke Go to original post
Every game is about making as much money as possible, it's a business, they thought it would work well with p2p but it didn't so they changed it. What are you complaining about? It's nearly ready now, they listened to us and fixed it.
Also the game hasn't even been out for a year yet so hardly 400 days, and they've been working on it for many months already.
No offense man but that's exactly why betas exist. After getting feedback from 2 betas that your connection sucks it's your own fault and noone else that you decided to launch the game although the beta players told you not to.Originally Posted by The_B0G_ Go to original post
Now i respect the commitment they are showing. But if you wanna earn some good money ****ing listen to your customers! If they say your product is broken then fix it, and don't "assure" them that everything will be fine at launch. Which they weren't obviously
In order for it to be saved It would require for it to be failing in the first place.
From my perspective regardless of what for honor has gone through it's stuck around.
And in my opinion however season 5 turns out I think it's going to retain it's dedicated fanbase.
Now if you're asking if for honor will ever reach the level of hype and attention it used to have again i'd say no.
Even if season 5 is a massive success. In my experience games that make a massive come back don't stay in the lime light.
The division made a huge come back. and it still is good after that. but it's died back down out of hype.
Same thing happened with battleborn.
etc.
Both games still have a die hard dedicated group keeping the people afloat. And it probably did bring back people who are still playing after the hype died down.
but those games won't stay popular.
Neither will for honor.
I just hope that they continue to support the game with new content once OG heros and the other major problems are fixed.
it's such a unique game and I want more heros.
Meh, if thats the case then R6Siege shouldnt have blown up the way it did. I recall Siege having an even more dead playerbase than FH until year 2. (Which, For Honor hasnt reached yet)Originally Posted by EDG_Avocado Go to original post
I think For Honor can make a comeback, but the chances of a Siege-Like comeback where the avg playerbase shoots up from 2k to 40k is highly unlikely, given that its MUCH HARDER to get into due to its Genre.
What aren't they listening to?Originally Posted by guor6800 Go to original post
Yeah, I dont know really... Nobody found out about the games massive amount of exploits until after launch, which all of them got fixed.... (Sure a couple more were introduced) but none are no where near the level of gamebreaking that GB cancels were.... Jzus, the good ol days of the GB cancel.....Originally Posted by The_B0G_ Go to original post
S1 with unblockable gb had to be the worst or the bash to floor squads lol for honors only getting better bringing up the flaws doesn't help as they werent in the betas the defensive meta was like half way through s1 till it was present Imo the games getting a massive player Base on console after the reworks and dedicated servvers i can see it getting even bigger it's a unique game
give him vodka!Originally Posted by M4RKSG4MES Go to original post