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  1. #11

    Orochi....& game related problems

    Let me start off by saying that I am just going to point out some issues that I encountered and my fellow Orochi's that i play with have encountered. If you do have a different opinion then i do then i encourage you to reply back and let me know why. Now allow me to say that your reply should be thought out before typing something that does not make any sense.

    Im going to start off by saying I believe that Orochi is in a class of his own in that he is a TRUE skill character. Now before you say 'no he is not' hear me out. He is the only character that does not have an opener (unblockable without deflecting, head butt, kick, shove, punch). I know he is a counter-attacker but what if the opponent doesn't want to attack? Friends and I have found clever ways to do so but damn is it hard to open a stubborn turtle. Issue #2 is his side light attacks are SLOW as hell. They are slower then some heavy attacks from other characters. How is a guy holding a Katana slower then a guy holding a broad sword or a claymore? Issue #3 I have seen with the new update and the re-work of some characters that affect Orochi's Rip-tide displacement. When using Rip-tide on the new moves for Kensei soft feints, the displacement is not enough. Let me just say I am not complaining about Kensei, in fact I am glad he got a re-work and that it is probably the first re-work that Ubi got correct after a year of diddling with characters. However, a very good tool that was working against Kensei is no long viable because of the changes to Kensei's movement, which just needs to be looked at. Issue #4 Orochi's area attack (1 of his 3 weapons). When this moved got "patched" due to the top light flicker, it has become harder to activate because it is requiring more precise timing. Again, i feel like this needs to be clarified before people want to say 'just get better', I have learned the precision however when I know i have slammed the buttons perfectly I end up swinging a light attack which is slower then some heavy attacks. Guess what happens next....PARRY. These are just issues with a character that hurts him more in addition to all the gimmicks that other characters have to destroy Orochi's. Now you might say "WHAT GIMMICKS?". Oh you know what gimmicks I'm referring to lets be honest (Hyper Armor, Free hits after successfully all-blocking someone, free shove after blocking, forward dodge attack from any direction, biting to regain health, all-blocking to regain health, etc...) ill stop there because its making me want to vomit.

    Ok, I understand this just sounds like complaints Ubi so allow me to provide some solutions perhaps.
    1. Remove Hyper Armor from the game completely, the ability to just keep swinging through attacks is not skillful. For people that play berserker and are offended by this you know its true. Berserkers purposely miss 1, 2, 3, swings so they can bait you into a trade attack which we all know other character end up losing in that trade.
    2. Dominion is no longer a playable game type because of all the ganking. Listen I understand the concept of 4v4 and I am not opposed to people ganking but you are not providing the person being ganked a way out. When the game was first launched Revenge was a scary thing, it put people in check. You though twice about ganking someone because Revenge was a real fear. Then, people complained about revenge so it got nerfed. I was one of those that was happy it got nerfed don't get me wrong but looking back on it, it allowed the 1v3 to be viable and allow that 1 person to have a chance against a gank.
    3. Feats that allow you to throw grenades and catapults should either be removed or do the same amount of damage to friendlies and the person using it. How many times are you in a close fight and your opponent drops a catapult on himself and he survives? No need to answer that I know.

    These are just a few suggestions to "fix" this game which is what Ubi has been trying to do since launch. Honestly, the game was probably better at launch then it is now which feels gross to say because a game should progress not digress.
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  2. #12
    Sort of agree with Tyrjo.But I am only rep 4. (play orochi cause he is supposed to suck now, fun to try then).
    And I only play 4v4 now.

    In 4v4 it seems quite efficient to use more heavies now in my experience.
    If you get parried, you only eat a light hit of <20 damage.

    Riptide is not as ****ty as people claim in 4v4, and its 40 damage now (?if I remember correctly).
    The StormRush gives you a 2xtop light guaranteed often also on top of the rush, it is more than 50 damage in one hit sequence.

    I agree he should have more flexibility. Like many other original toons.

    And I got eaten alive by 2 zerks yesterday, need to consider my playstyle vs Zerk for sure.
    I just dont see it possible to survive if they get up close.
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  3. #13
    why does ubi never talk about the orochi? they never even reply. its such a low tier class. it just feels like they don't care.
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  4. #14
    IMO they should give the Orochi a bit faster side lights, and an unblockable kick like Tozen's from campaign. After that he'd be on par with everyone else. He's already an exceptional character if you use him right, but it would be great if the devs give him unlockable kick, and faster side lights.
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  5. #15
    Does anybody have any good tactics to emply vs Berserker as Orochi?

    Stay out of range? Doesnt really help too much in the long run :-)
    Riptide? cant cancel it, so if the guy is smart, he will parry it, or if he is not smart, the damage exchange may be in your favour, but you will take damage.
    Parry? Opens for feints, but I guess all parrying does that anyway..they can also softfeint in other direction?
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  6. #16
    Originally Posted by Tyrjo Go to original post
    You play Orochi wrong, like he's a PK, start reading you opponent and playing him as a counter attacker.
    Originally Posted by Zombie.Shammy Go to original post
    Ok so i was watching the warriors den today..awesome parry changes!! yes the orochi won't totally suck *** anymore..right? WRONG!!! the orochi is now ****ing garbage!!! why the fuc@! would reduce the top lights 30%? are u ****ingggg joking! this is the only move we even have to get damage, we have no side attack threat except for zone attack, now we basically only have zone attack. why would you blatantly just nerf the orochi when he actually needs a buff? most the other classes like warden on a parry still get the same damage. warden still gets top heavy? so what the **** u thinking ubi? my god, theres not even talk of any kind of buff to the class either. maybe if there were some side attack threats it wouldn't be as bad. so by nerving the parry game of the orochi you are actually nerving the only real attack that we have. the whole playstyle of the orochi is to figure out how to sneak top light attacks in, thats basically it. so with this huge nerf your really just screwing over the class sooo hard. so warden and some other classes still get their same damage from a parry and the rest of their game is not affected in any way. orochi (ubi's least favorite class apparently) now gets his parry nerved as well as a flat 30% overall damage nerf as basically top light is all we have. how is this fair to the orochi guys? I'm not trying to complain but why should orochi get his overall gameplay nerved to hell when no other class is? so, i have one solution I'm sure the orochi players would rather see. maybe instead of nerving his top light attacks always, to just 3 seconds after a parry. the light attack damage is nerved for the parry punish then will go back to its normal set damage.its not fair to nerf him overall when he's already struggling vs decent tier players. even this is worse than other classes get, as i said before many other classes still get the same parry damage as before. so much for orochi ever getting a buff...my god, i thought maybe we would never get a buff but sure in hell never thought the orochi would get a huge ****ing nerf.. will actually just be unplayable. if this does in fact happen I'm OFICIALLY QUITTING THIS GAME 100%

    ps.- i usually leave the warriors den exited to play. today, completely pissed off no way I'm playing this game and investing my time until i see if this is really going to happen. I'm sure lots of other orochi's are feeling the same way, if so please speak up fellow orchis!! were tired of getting **** on and never getting any feedback from anyone. when was the last time u heard the dev say the word Orochi other than today where they **** on him. ?? if your not going to buff us al least don't nerf us. I'm sure ill get crickets from here on out from ubi, but i tried.
    Warden only gets top heavy on Light parry, just like everyone else.
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  7. #17

    Buff Orochi by...

    Giving him an unblockable kick or shoulder tackle, and add him faster side lights and a light fake, then he could be balanced..
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  8. #18
    yea, he needs a little love. actually i think he's second worst 1v1 class right after the valk. please help him devs. as far as beating a good jerker its sooooooo hard as an orochi. rip orochi.
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  9. #19
    warden get same as everyone...serious? this is what your saying. did warden get his top attacks nerved by 30%? no.
    no use talking about it anymore. i don't even play the ****ty orochi anymore anyway. try fighting against a zerker..or a conc... RIP orochi. unless they fix him theres no use in arguing over him, he's useless verses many heroes unless your jesus and can deflect everything. but even on deflects i usually still trade worse. seems like i still always get hit.. oh well, rip.
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  10. #20
    Originally Posted by Playing_Mantis Go to original post
    warden get same as everyone...serious? this is what your saying. did warden get his top attacks nerved by 30%? no.
    no use talking about it anymore. i don't even play the ****ty orochi anymore anyway. try fighting against a zerker..or a conc... RIP orochi. unless they fix him theres no use in arguing over him, he's useless verses many heroes unless your jesus and can deflect everything. but even on deflects i usually still trade worse. seems like i still always get hit.. oh well, rip.
    Well, maybe if people played him as a counter attacker, they'd do better. "He has no openers, so if someone turtles I can't win."
    So don't ****ing attack first! Sit back and let time run out. No one is forcing you to attack first.
    The people that suck with Orochi don't play his strengths, or utilize his moves correctly. He's a surprise attacker and his moves are quite fast if you use them properly.
    I actually saw someone say that storm rush is a ****ty opener.
    Lmao.
    Because it's not an opener. Can you cancel it to maybe fool someone as an opener? Yeah, but it's not really effective.
    Here's how you use storm rush...

    https://youtu.be/t8ri0UchlZo

    I've said it before, it's best as a reactionary attack.
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