[BUG][+FEEDBACK][SUGGESTIONS] Bug report and ideas for more replay & roleplay value
Hello. I have started to play this game again after a break and I must say I still have hopes that this game will progress even more and upcoming updates will improve PvE and gameplay.
Lets start with
POSITIVE FEEDPACK
+Very good challenge rewards this time! I even managed to get Legendary gun from battle crate. The Winchester. Noice!
+HUD options! I like it a lot. I can make game more to how I like.
+Alternative chopper controls.
+Commando gear! Nice beret, helmet and clothes. This is what everybody wanted.
+Open world and no limit where your friend can be and how do missions
+Customization of the character
+Weapon modding system. This is the best.
+Small things like weapon color wear off, seat chance, removable suppressors.
+Game idea. love being SF to choose own gear and how to do missions
+Rebel support vehicle selection what will spawn
+COOP
+predator mini mission.
+Flare is showing to other in coop. Our team use it a lot for signaling other ghosts.
BUG REPORT
-Laser sights doesn't show anymore to co-operative human players.
-Newly added weapons from DLC doesn't show properly
SUGGESTION to easy do or add
*CUSTOM DIFFICULTY: Idea it works just like HUD options. You could choose slider from arcade, regular, advanced or extreme difficulties. There would be different things to chance. Example AI healt, player healt, enemy healt, enemy spotting, spotting on vehicle, enemy accuracy, enemy level, rebel accuracy, rebel healt etc. My note: I like to play with extreme but sometimes the enemy is way too good sniping with smgs or hip fired machine gun. So I would personally put everything else to extreme and enemy accuracy for regular.
*NO BACKPACK: You can select "none" for combat gear/vest. My note: There are skins without backpack already. Why cannot remove the backpack or camel pack? There is no showing backpack when sitting in car. I would make more personal character without backpack. I think this could easily be done.
*WEAPONS SLOT "NONE": You could select only one primary weapon or only secondary weapon (pistol). Add the option to select "none" to primary weapons slots. My note: this would give more replay value as doing missions with one weapon at least for role play element. Or you can try to play the game starting with pistol and collecting weapons from enemy. There is only one main weapon in PvP. Why not use this feature in PvE?
*REBEL SUPPORT LEVEL CHANCE: diversion, mortar and fighters support level chance just like you can chance vehicle spawn. My note: This feature is already in vehicle spawn. This selection gives more tactical element to game and approach to missions. Sometimes I just like to use smaller amount of rebels.
SUGGESTION just wishing
*OPTIONS to chance spawn rates like enemy vehicles, sam-sites (too much choppers everywhere)
*OPTIONS to add rebel support to cost supplies. My note: I have tens of thousands of supplies not know what to do with them.
*OPTIONS to chance amount of gear in load out like grenades, flares etc. (more role play value)
*OPTIONS to chance how much ammo picked up from enemies
*Switching AI members off and give IFAK for revive purposes to lone player or making team more tactical.
MODIFIABLE WEAPONS just bonus
*MAC 10 for main weapon. (20/30 bullet clip, silencer, autofire, color)
*.357 revolver. (already in game, but version could mod it. 2/4/6 income barrels, color)
*UZI (15/25/32 clip size, silencer, scopes, color)
*Smoke greandes. For signaling like Flare or cover mechanic.
OTHER FEEDBACK
-Narco road was not what I expected from this game.
-Silly gear. Muskets and civil war gear. Where is more military or 90's action movie gear?
-The cosmetics or gear are not sold separetly in store. I want heli pilot helmet from tank pack, but not the other gear from that pack. So buying gear individually would be great?
FINAL NOTES
There is features which is already in game and I would like have options to switch them off or on. These small chances what I listed above would give more replay and roleplay value to this game. Example playing helipilot in coop supporting other ghosts who are doing mission. Helipilot would only use pistol and has no primary weapons. Helipilot still would get the mission complete just sitting in heli. Another example is that you could start new game just with pistol and have to take weapons from enemies. Or I doing more role oriented team using only one primary weapon.
I have enjoyed a lot playing this game with my friends. I would like to see these small chances to give hours replay value to me. Many my friends would buy this game if there would be more deeper loadout or skill system to build RP characters.
There lot's of different suggestions out there. These were my suggestions and I think most of them are very doaple with small effort, because most mechanics are already in game.
Thanks for reading and hoping to see PvE evolve and giving more options to customize game play experience.
Mad Matt
Task Force -Jagged Alliance- leader
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