I hate being forced to use a crossbow with a scope!Originally Posted by FairlySeeU Go to original post
So + 1
Hi all!
Can anyone explain, how should we get the weapons from Fallen Ghosts in main campaign? I thought it will be finding and unlocking while I explore the map as basic weapons, but after I've started new game I have bunch of weapons (mostly named) already unlocked and available to equip, is this a bug or a really some kind of legal cheat?
Sorry for bad english, will be thankful for any answer.
Dear Ubisoft,
I have made several threads on the forum with things that NEED improvements. Bugs that needed to be fixed and certain game mechanics that where too OP (like dual wielding gods in Tier Mode or SAM launchers with rapid spawn ability or enemies in Tier Mode with nightvision eyes etc.) But maybe I ask to much of you guys and all the stuff that other game development companies do for their community is something that is out of this world for Ubisoft.
so in contrast to the topic "fallen ghost weapons in main game" I just have 1 request. Something I have wanted in the main game since I played the game in BETA. Please, give us the Attack drone in the main game. This can really change the gameplay options we have. Use it to take out snipers or vehicle drivers. Maybe even use it to take out power generators or alarm towers. It can really fit into a steath gameplay (if the shots are silent, or can be with skills).
this is all that I ask.. I dont want a KNIFE (we already have 2 options for this) and I dont want invisible camouflage ability or anything like that.. just give us the attack drone.