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  1. #121
    Well as the SRSA1 makes NO noise at all (that user can hear) I guess it makes up for it
    Just wipe the entire countryside free from enemies , with the current 'SR-25 Jungle' sniper/turned into a 20mm instant-kill Auto-cannon, plundering Convoys in less then 5 seconds, to get more then even
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  2. #122
    Kane_sg's Avatar Senior Member
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    Well I haven't tried that. :P

    So I guess while the Crossbow is dysfunctional, we on the other hand have a portable stealth cannon, eh? Good
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  3. #123
    They need to fix the srsa1 asap its so annoying I use that gun all the time till now😡
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  4. #124
    Originally Posted by Kane_sg Go to original post
    Well I haven't tried that. :P

    So I guess while the Crossbow is dysfunctional, we on the other hand have a portable stealth cannon, eh? Good
    Sadly the SRSA1 is only 100% silent to the user The 'SR-25 Jungle' (added from the FG weapons) is a one shot insta-kill on everything I hit in the main campaign.. and fires as fast as you can pull the trigger. Even if one shot is enough, it might not hit, if you try to compensate the slightest <400 meters.

    So a self-stealth-only in your ears sniper, a at least as high damage as the Tier 40 DT HTI BCD damage autocannon, and an X-bow that seems louder then the other mentioned.. and magically loses its bolts if swapped out
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  5. #125

    Grw

    Originally Posted by DIDJAMOM Go to original post
    will those of us who already purchased the fallen ghosts pack have it automatically updated with the added weapons or will we have to purchase a new one?
    ok
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  6. #126
    Originally Posted by Kane_sg Go to original post
    Well I haven't tried that. :P

    So I guess while the Crossbow is dysfunctional, we on the other hand have a portable stealth cannon, eh? Good

    Portable stealth cannon.....😂😂😂😂😂😂
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  7. #127

    I think now the time Ubisoft give us the knife ability

    Adding things like the crossbows and other fallen ghosts weapons just shows us that Ubisoft can add things like smoke grenades and knifes to the game I think Ubisoft should listen to the players who pay money for these packs and give us things that we really want in the campaign mode I’ve seen a lot of people posting about adding the knife ability like they did in fallen ghosts I’m literally not buying anymore packs until they release things like the knife and I’m sure other players out there would stand by this
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  8. #128
    KingSpawn1979's Avatar Senior Member
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    Originally Posted by DanielHero2013 Go to original post
    Adding things like the crossbows and other fallen ghosts weapons just shows us that Ubisoft can add things like smoke grenades and knifes to the game I think Ubisoft should listen to the players who pay money for these packs and give us things that we really want in the campaign mode I’ve seen a lot of people posting about adding the knife ability like they did in fallen ghosts I’m literally not buying anymore packs until they release things like the knife and I’m sure other players out there would stand by this
    Ok, the Crossbow alerts every Sicario in a 250m Radius. So I guess the Knife will alert whole Bolivia...
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  9. #129
    Kane_sg's Avatar Senior Member
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    Originally Posted by KingSpawn1979 Go to original post
    Ok, the Crossbow alerts every Sicario in a 250m Radius. So I guess the Knife will alert whole Bolivia...
    The knife will be so noisy until Karen Bowman herself call the captured buchons back to shoot you.
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  10. #130
    Can we get the Narco Road weapons next? There's a few in there I'd love to have. Skull & Drones specifically. Thanks.
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