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  1. #1

    Unbalance + Set on Fire

    So when you knock a character over into a fire, they seem to automatically upright themselves, is this an intended thing to balance the game or an unintended interaction?

    If not could you please correct this.
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  2. #2
    Pretty sure this is an intentional thing, since it's been in the game since the beta tests and hasn't even been mentioned before.

    I'm not exactly sure whether the decision to do this is meant to balance anything, I think it's mostly about the collision with a fire overriding the falling down simply because that's how the animations string together. After a certain point in your fall, you'll stop being able to be knocked out of your fall, so you'll literally fall in the fire and take extra damage.
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  3. #3
    I would get the hell up again right away if I was thrown into a fire xD
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