I've already posted the following suggestion on Warrior's Den January 25th thread:
https://forums.ubi.com/showthread.ph...n-January-25th
https://forums.ubi.com/showthread.ph...ary-25th/page7
With Multiple Effect Equipping, could you make it possible to combine two(or more) effects on the same execution, idle, and emote? The reasons are the following brainstorms:
EDIT(18/07/21):
COMBINED EFFECTS FOR EXECUTIONS:
COMBINED EFFECTS FOR IDLE / EMOTE:
The possible combinations are nearly endless and being able to combine effects would allow for more creativity, interesting themes, and more unique characters. What does everyone else think? What are your brainstorms?
UPDATE:
The question was answered on Warrior's Den May 31st QA session and the answer was no due to performance reasons.
See 53:16
https://www.youtube.com/watch?v=3kw2MwNcj20
https://forums.ubi.com/showthread.ph...s-Den-May-31st
Equip Two Ornaments:
Another idea would be to be able to simultaneously equip two ornaments that don't overlap. I find there are some ornaments that would work well together and I don't want to settle for just one. An example would be the Justice ornament and Daubeny's Shame ornament for the Warden.
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More Customisation Slots:
I think they should increment the loadout slot by one or two each year since the content continues to increase over time.
Give the thread below the thumbs up if you agree:
https://forums.ubi.com/showthread.ph...=customisation
Ornaments for the Rest of the Body
Similar to how symbols work, having ornaments for chest, back, arms, legs, and standards would make the ornament customisation feel more complete. Examples include:
* angel wings
* halo (to go with the angel wings but can be separate)
* capes
* jewelled chains
* rings
* anklets
* necklaces
* bracelets
* decorative weapons
* brooches