I agree I may have had some unrealistic expectations when I started following development early on. And video game development is a complicated process for sure. That being said, every comment on YT videos showing the early target footage say, "Wow, wish this was the game." And when I saw that footage, I thought "yes, this is the game I thought they were making... what happened?"

I adore the Art of Battle system. It needs some tweaks, but it's a blast. But especially now that we're a year out, I agree with OP that the game needs more diverse content. 8 minute 4v4s on the same small maps over and over again gets boring. I remember reading that FH was supposed to be in the style of first person shooters (despite not being first person - that would be a lot of fun to have it as an option though). And I really hoped that meant Battlefield, not Call of Duty. But FH feels a lot like the latter, and very little like the former.