I agree completely. I had this game since release and there have always been issues, but lately, finding a match is harder than its ever been. Why should ANYONE have to wait 15 minutes for a matchmaking session???? It's insane. Hell, I can't even join any other game type but Dominion, and about 1/3 of the time, my pc freezes at the end of the match, right before the rewards screen. So... I waited to join a match, played it.... then.. nothing. This has been an issue from the start and a year later they are no closer to solving it(I doubt they are even trying) and they have in fact made other aspects of the game worse. (Matchmaking--- balance)
I'm tired of paying hard earned money for someones polished "turd".... that they then proceed to make stink even worse. I enjoyed the game for a minute, but the time I've spent waiting for matches and rebooting my computer due to lock ups..... can't be regained. That's time in my life lost that Ill never get back. There should be some recourse for consumers in a case like this.
Again with the toxic behavior. Keep it up and your stomach is going to be lined with ulcers.Originally Posted by Cyricke Go to original post
Firstly there are different teams for different aspects of the game. Not everyone works on the same thing. This goes for every game not just for honor. The people who work on say maps may not be the same people that work on say the heros. If I had to guess the teams under for honor fall under content, live team, artists/sound, etc. It's not as simple as "hey artists we're struggling to get these servers up drop your work and come help." They have no training in that.
Typically if you pull in more people to help with a task it is done from outside the company. For instance when bioware montreal was struggling to get mass effect andromeda out they pulled some people from a different bioware company to help finish it. the constant flow of "fluff" was already pre planned content that probably was being worked on pre release. As once a deadline is hit they have to stop anything that isn't close to being finished and either scrap it entirely or save it for later post release. Depends how far along it is.
When we get to connection for this game it's something they've actively been working on since day 1. In fact if you were actually here around launch there was a good few month period where connection issues were so massive most people struggled to play. it's gotten A LOT better over the year. To try and say it's never been a priority or they've not been working at it is just blatently false. Also if you happen to live in some far away place like australia there isn't much they can do.
Moving from there very unique connection structure to dedicated servers isn't an easy task. And they've been working away at it since season 4 launch. potentially a bit sooner. Which again just flies in your face about how wrong you are. And i'll restate an earlier point. The people making the heros are not the same people working on connections. Not to mention even if they wanted to delay those they really can't. As people already paid for them. Would give grounds for lawsuits.
Finally Dedicated servers do not fix or get rid of lag. They eliminate host advantage and make sure no match is dropped due to a player lagging/quitting out. Battlefield is a popular series that's used dedicated servers for awhile. and there are still people who rubber band. and weird deaths like dying behind a wall. The major thing you will get when dedi's drop is no more match drops. Once they've flicked on their new lag comp system (which is stated to be switched on after a bit of the dedi's being out) is when you'll actually feel better matches.
Originally Posted by DaLast_Samurai Go to original post
Season 4 never promised dedi servers. the road map merely showed that they were going to start working on them. It could have been written to be better understanding for sure. But if anything has ever been delayed they've straight up told us it would be. To my knowledge only the parry changes and new training setup were delayed.
Just because something might not be your reason for buying the game doesn't make it not important. I don't buy call of duty games for their story. But if it didn't have one i'd be upset.Originally Posted by Okita_Soji.. Go to original post
For honor is a fantasy fighting game about the 3 most popular types of warriors. Having an ongoing war between the 3 where a player has direct influence on it is a big selling point for some.
If they had the dates they would give them to us. We've been told the reworks are coming at launch. And they've told us dates in the past too. Anthem was told to drop this year last year at E3. now it's been delayed till 2019. Just because a date is given doesn't mean it will be met. At this point you're asking purely for comfort sake. Find comfort on your own. If you've been with them for an entire year and you still don't trust their word then maybe the problem is you and not them.
You think host advantage in an intense every millisecond counts PvP game is acceptable? In 2018?Originally Posted by Knight_Raime Go to original post
Your density is greatly on display if you think you need to explain to me that different teams working on separate aspects of the game cannot simply switch teams and help out wherever. No duh?
The issue with it is that when you constantly push out fluff features while your gameplay and connectivity is burning on fire, it makes you look like you don't care about the meat of the game but instead care about DLC that will cost money and still be afflicted by the issues mentioned before since they're core fundamental features that involve every bit of gameplay besides the faction war.
Can you imagine that? The faction war works great, I can assign points and come back later to check the sum. Amazing. Jaw dropping. Simultaneously you have numerous heroes that have been rendered crap tier due to poor oversight by the devs while adding new heroes with extremely slow reaction to restoring the balance and of course the terrible connectivity issues we all deal with that were literally the same issues we dealt with a decade ago on Xbox 360 games.
The bottom line here is the small playerbase and overall negative attention this game receives is directly caused by the actions made and not made by these devs. I have a vested interest in such things because I spent $65 to play and truly love the game for many reasons. This is as simple as using an example familiar everyone could relate to:
If you go to a restaurant and the food is good but your service from the staff is poor, that puts you in a position as a customer with a bitter sweet feeling towards the restaurant. You may continue returning for the good food, but the poor service each time makes you want to return less and less. Over time, a considerable amount of people will stop coming to eat there because they don't want to give money to a business that can't hire and maintain good service despite how good the food is.
The good food is the great unique game that For Honor has, while the poor service symbolizes the devs that are the sole reason the playerbase dwindles smaller and smaller.
You acknowledge that the teams that work on the game are seperate yet you continue to argue as if they're prioritizing one thing over another as if they work in one team.Originally Posted by Cyricke Go to original post
I'm not dense. Your position is shoddy.
Most games these days still use p2p. even fighting games. P2P isn't straight awful. Just as Dedi's are not amazing. Both have their ups and downs. Most games tend to run a hybrid system using both in some capacity. Others come up with their own unique system. Like for honor. FH wasn't normal P2P. The matches dropped when a player would quit not because he was host. You should look into what their system was if you don't already know.
Your analogy doesn't pan out because the devs are actually very vocal about what they're up to. And they reg do a weekly update. How many games can you think of that actively do that? Further more they've been pushing out hotfixes/actual patches with a steady stream each month. I can't think of a period of time where we had to go a month or more without some kind of hotfix or patch or update.
You're just a salty person who can't seem to vent their feelings in a productive mannor. Nothing more.
I dont care about Faction war, I would like to see it gone as well if major changes are not made. Like Okita said, so many other issues are frustrating me that I don't need this useless mode bringing me down as well, saying I lost something I had no control over. I suggest they start giving reward to loyal players, should be almost equal to the first place rewards, then I might enjoy faction war. If not, I fail enough in life as it is, I don't need a mode saying I fail at it too. Get rid of faction war or make being in a worthless faction worth it! lolOriginally Posted by CandleInTheDark Go to original post
The faction war like it or not is filler. It is something to during the 45 seconds between matches beside change gear, scrap loot, and change orders. It has no impact on the game. The faction that you choose means nothing but getting an ornament and some crates if you win. Maybe the changes for season 5 will help make it something better than a time killer but still there is something way off about it. Vikings don't win 1 round in forever now they are the Patriots or Golden State Warriors, pick your sport, out of no where unstoppable force that will not loose for some time to come. Sure they want to add this fluff because they had some idea about it but it didn't work. What I was saying is cut your losses. Focus on the other issues of the game and make the actual playable part of the game better. If it is too much for say 2 programmers to make new armor hire 2 more so we get something with out spikes or a way to make your hero unique. Move the set budget around to areas that need it. Sure that trailer looks cool with the black and gold armor but you can't have it. When will the other original cast get reworks? Sure dates might not be met but at least we would have an idea when things would be addressed. You can only string the loyal fan base along for so long with saying things are coming and are going to get better before they give up on it and move on. It would be big step for PR which this game needs. How cool would it have been during the season 5 trailer to see the all the heroes in the black armor with at the very end saying servers coming Feb 21st in big print? Instead we are told nothing maybe Feb maybe March just wait... but if you look over here you'll forget about the servers because we added some windmills to the faction war. Sigh....I like playing watching the circle spin in the middle of the screen while I'm in the middle of an attack and then it unfreezes and I'm laying dead on the ground because someone left the game.
You can't make an empirical statement like that about something that is very clearly an opinion. In my mind filler content is something that has very little attention given to it. It purely exists to pad game time. The faction war is not that. It's got plenty of attention. Apperently so much attention that you want them to stop giving it attention. Cosmetics also don't have an impact on the game. Maybe they should stop making new executions and taunts too?Originally Posted by Okita_Soji.. Go to original post
If no one cared about the faction war then "cutting their losses" would be an appropriate thing. But they've very clearly been asked to continue to work on it and make it even better. You can go back and look at all the q&a's for past warriors dens. The demand to make it bigger and more amazing is there. You don't have to like it. You don't have to want it. but it's not going away. Deal with it.
Again as it's been pointed out several times in this thread there are multiple teams that work on different things. There literally never is such a thing as one group of people being pulled from their work in house to assist with others. The only time anything like that happens is if they pull in help from outside their company. Simply put. Them cutting faction wars entirely will NOT suddenly make things come out faster and better in other areas of the game. That isn't how development works at all.
I hate to burst your bubble man but there is no small rumblings of the community in any part to want a removal of faction war. We've seen plenty of demand for more work to be done on it. Even if everyone on these forums was behind you and your opinion that's still a minority compared to the community as a whole.
I think you are missing my point, I'm not saying to move people from one area to another. Say there are 4 people working on faction war updates and 4 on servers, there are way more but for simple math. Which is more important to the game? Faction war will not bring people to play the game, sure some may like it but no one bought this game for a top down side game. People want the Knight vs Viking vs Samurai fighting so making it the best it can be is what is needed. Servers has the potential to bring people to the game and bring in more money for the company. If you need more people to a certain task and it is behind like say servers add more people who do that. Hire more people, move people from a different game. In my example above let 2 faction war people go or move them and bring in more to work on the servers. For Honor is not the first multi player game made there are other models out there, we are not paving the way. There are plenty of people who know what they are doing, sure maybe there are good ones on it already but it doesn't mean there isn't anyone else out there. If the servers are going to be the savior everyone is hoping for they should be screaming from the rafters about when its coming, not we are working on it just keep playing the problematic game until they arrive.